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d02ba422da
commit
167f2ed3b2
@ -51,6 +51,11 @@ void CHyprBorderDecoration::draw(CMonitor* pMonitor, float a, const Vector2D& of
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if (m_bAssignedGeometry.width < m_seExtents.topLeft.x + 1 || m_bAssignedGeometry.height < m_seExtents.topLeft.y + 1)
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if (m_bAssignedGeometry.width < m_seExtents.topLeft.x + 1 || m_bAssignedGeometry.height < m_seExtents.topLeft.y + 1)
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return;
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return;
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CBox windowBox = assignedBoxGlobal().translate(-pMonitor->vecPosition).expand(-m_pWindow->getRealBorderSize()).scale(pMonitor->scale).round();
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if (windowBox.width < 1 || windowBox.height < 1)
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return;
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auto grad = m_pWindow->m_cRealBorderColor;
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auto grad = m_pWindow->m_cRealBorderColor;
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const bool ANIMATED = m_pWindow->m_fBorderFadeAnimationProgress.isBeingAnimated();
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const bool ANIMATED = m_pWindow->m_fBorderFadeAnimationProgress.isBeingAnimated();
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float a1 = a * (ANIMATED ? m_pWindow->m_fBorderFadeAnimationProgress.fl() : 1.f);
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float a1 = a * (ANIMATED ? m_pWindow->m_fBorderFadeAnimationProgress.fl() : 1.f);
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@ -60,8 +65,6 @@ void CHyprBorderDecoration::draw(CMonitor* pMonitor, float a, const Vector2D& of
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grad.m_fAngle = normalizeAngleRad(grad.m_fAngle);
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grad.m_fAngle = normalizeAngleRad(grad.m_fAngle);
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}
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}
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CBox windowBox = assignedBoxGlobal().translate(-pMonitor->vecPosition).expand(-m_pWindow->getRealBorderSize()).scale(pMonitor->scale).round();
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int borderSize = m_pWindow->getRealBorderSize();
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int borderSize = m_pWindow->getRealBorderSize();
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const auto ROUNDING = m_pWindow->rounding() * pMonitor->scale;
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const auto ROUNDING = m_pWindow->rounding() * pMonitor->scale;
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