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https://github.com/hyprwm/Hyprland.git
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input tweaks
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2e5435fe91
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@ -191,7 +191,7 @@ void Events::listener_unmapLayerSurface(wl_listener* listener, void* data) {
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void Events::listener_commitLayerSurface(wl_listener* listener, void* data) {
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SLayerSurface* layersurface = wl_container_of(listener, layersurface, listen_commitLayerSurface);
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if (!layersurface->layerSurface->output)
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if (!layersurface->layerSurface || !layersurface->layerSurface->output)
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return;
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const auto PMONITOR = g_pCompositor->getMonitorFromOutput(layersurface->layerSurface->output);
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@ -131,17 +131,18 @@ void CInputManager::onKeyboardKey(wlr_event_keyboard_key* e, SKeyboard* pKeyboar
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wlr_idle_notify_activity(g_pCompositor->m_sWLRIdle, g_pCompositor->m_sWLRSeat);
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bool found = false;
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if (e->state == WL_KEYBOARD_KEY_STATE_PRESSED) {
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for (int i = 0; i < syms; ++i)
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g_pKeybindManager->handleKeybinds(MODS, keysyms[i]);
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found = g_pKeybindManager->handleKeybinds(MODS, keysyms[i]) || found;
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} else if (e->state == WL_KEYBOARD_KEY_STATE_RELEASED) {
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// hee hee
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}
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wlr_seat_set_keyboard(g_pCompositor->m_sWLRSeat, pKeyboard->keyboard);
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wlr_seat_keyboard_notify_key(g_pCompositor->m_sWLRSeat, e->time_msec, e->keycode, e->state);
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g_pCompositor->focusWindow(g_pCompositor->vectorToWindowIdeal(g_pInputManager->getMouseCoordsInternal()));
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if (!found) {
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wlr_seat_set_keyboard(g_pCompositor->m_sWLRSeat, pKeyboard->keyboard);
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wlr_seat_keyboard_notify_key(g_pCompositor->m_sWLRSeat, e->time_msec, e->keycode, e->state);
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}
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}
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void CInputManager::onKeyboardMod(void* data, SKeyboard* pKeyboard) {
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@ -26,7 +26,8 @@ uint32_t CKeybindManager::stringToModMask(std::string mods) {
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return modMask;
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}
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void CKeybindManager::handleKeybinds(const uint32_t& modmask, const xkb_keysym_t& key) {
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bool CKeybindManager::handleKeybinds(const uint32_t& modmask, const xkb_keysym_t& key) {
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bool found = false;
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for (auto& k : m_dKeybinds) {
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if (modmask != k.modmask)
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continue;
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@ -41,7 +42,11 @@ void CKeybindManager::handleKeybinds(const uint32_t& modmask, const xkb_keysym_t
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// yes.
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if (k.handler == "exec") { spawn(k.arg); }
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else if (k.handler == "killactive") { killActive(k.arg); }
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found = true;
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}
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return found;
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}
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// Dispatchers
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@ -13,7 +13,7 @@ struct SKeybind {
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class CKeybindManager {
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public:
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void handleKeybinds(const uint32_t&, const xkb_keysym_t&);
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bool handleKeybinds(const uint32_t&, const xkb_keysym_t&);
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void addKeybind(SKeybind);
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uint32_t stringToModMask(std::string);
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void clearKeybinds();
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