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https://github.com/hyprwm/Hyprland.git
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parent
61d3d4dee7
commit
38e242953d
@ -93,6 +93,12 @@ void CAnimationManager::tick() {
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if (!PMONITOR)
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if (!PMONITOR)
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continue;
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continue;
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WLRBOXPREV = {(int)PMONITOR->vecPosition.x, (int)PMONITOR->vecPosition.y, (int)PMONITOR->vecSize.x, (int)PMONITOR->vecSize.y};
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WLRBOXPREV = {(int)PMONITOR->vecPosition.x, (int)PMONITOR->vecPosition.y, (int)PMONITOR->vecSize.x, (int)PMONITOR->vecSize.y};
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// TODO: just make this into a damn callback already vax...
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for (auto& w : g_pCompositor->m_vWindows) {
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if (!w->isHidden() && w->m_bIsMapped && w->m_bIsFloating)
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g_pHyprRenderer->damageWindow(w.get());
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}
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} else if (PLAYER) {
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} else if (PLAYER) {
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WLRBOXPREV = PLAYER->geometry;
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WLRBOXPREV = PLAYER->geometry;
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PMONITOR = g_pCompositor->getMonitorFromVector(Vector2D(PLAYER->geometry.x, PLAYER->geometry.y) + Vector2D(PLAYER->geometry.width, PLAYER->geometry.height) / 2.f);
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PMONITOR = g_pCompositor->getMonitorFromVector(Vector2D(PLAYER->geometry.x, PLAYER->geometry.y) + Vector2D(PLAYER->geometry.width, PLAYER->geometry.height) / 2.f);
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