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Added dwindle:force_split
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parent
39dcfa61c3
commit
434184aa32
@ -43,6 +43,7 @@ void CConfigManager::setDefaultVars() {
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configValues["dwindle:pseudotile"].intValue = 0;
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configValues["dwindle:col.group_border"].intValue = 0x66777700;
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configValues["dwindle:col.group_border_active"].intValue = 0x66ffff00;
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configValues["dwindle:force_split"].intValue = 0;
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configValues["animations:enabled"].intValue = 1;
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configValues["animations:speed"].floatValue = 7.f;
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@ -214,19 +214,30 @@ void CHyprDwindleLayout::onWindowCreated(CWindow* pWindow) {
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// if cursor over first child, make it first, etc
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const auto SIDEBYSIDE = NEWPARENT->size.x / NEWPARENT->size.y > 1.f;
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const auto MOUSECOORDS = g_pInputManager->getMouseCoordsInternal();
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if ((SIDEBYSIDE && VECINRECT(MOUSECOORDS, NEWPARENT->position.x, NEWPARENT->position.y, NEWPARENT->position.x + NEWPARENT->size.x / 2.f, NEWPARENT->position.y + NEWPARENT->size.y))
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|| (!SIDEBYSIDE && VECINRECT(MOUSECOORDS, NEWPARENT->position.x, NEWPARENT->position.y, NEWPARENT->position.x + NEWPARENT->size.x, NEWPARENT->position.y + NEWPARENT->size.y / 2.f))) {
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// we are hovering over the first node, make PNODE first.
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NEWPARENT->children[1] = OPENINGON;
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NEWPARENT->children[0] = PNODE;
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const auto FORCESPLIT = g_pConfigManager->getInt("dwindle:force_split");
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if (FORCESPLIT == 0) {
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if ((SIDEBYSIDE && VECINRECT(MOUSECOORDS, NEWPARENT->position.x, NEWPARENT->position.y, NEWPARENT->position.x + NEWPARENT->size.x / 2.f, NEWPARENT->position.y + NEWPARENT->size.y))
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|| (!SIDEBYSIDE && VECINRECT(MOUSECOORDS, NEWPARENT->position.x, NEWPARENT->position.y, NEWPARENT->position.x + NEWPARENT->size.x, NEWPARENT->position.y + NEWPARENT->size.y / 2.f))) {
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// we are hovering over the first node, make PNODE first.
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NEWPARENT->children[1] = OPENINGON;
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NEWPARENT->children[0] = PNODE;
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} else {
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// we are hovering over the second node, make PNODE second.
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NEWPARENT->children[0] = OPENINGON;
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NEWPARENT->children[1] = PNODE;
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}
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} else {
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// we are hovering over the second node, make PNODE second.
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NEWPARENT->children[0] = OPENINGON;
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NEWPARENT->children[1] = PNODE;
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if (FORCESPLIT == 1) {
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NEWPARENT->children[1] = OPENINGON;
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NEWPARENT->children[0] = PNODE;
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} else {
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NEWPARENT->children[0] = OPENINGON;
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NEWPARENT->children[1] = PNODE;
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}
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}
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// and update the previous parent if it exists
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if (OPENINGON->pParent) {
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if (OPENINGON->pParent->children[0] == OPENINGON) {
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