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added vector2d
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19
src/helpers/Vector2D.cpp
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19
src/helpers/Vector2D.cpp
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@ -0,0 +1,19 @@
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#include "Vector2D.hpp"
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Vector2D::Vector2D(double xx, double yy) {
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x = xx;
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y = yy;
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}
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Vector2D::Vector2D() { x = 0; y = 0; }
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Vector2D::~Vector2D() {}
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double Vector2D::normalize() {
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// get max abs
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const auto max = abs(x) > abs(y) ? abs(x) : abs(y);
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x /= max;
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y /= max;
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return max;
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}
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29
src/helpers/Vector2D.hpp
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29
src/helpers/Vector2D.hpp
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#pragma once
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#include <math.h>
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class Vector2D {
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public:
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Vector2D(double, double);
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Vector2D();
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~Vector2D();
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double x = 0;
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double y = 0;
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// returns the scale
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double normalize();
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Vector2D operator+(Vector2D a) {
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return Vector2D(this->x + a.x, this->y + a.y);
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}
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Vector2D operator-(Vector2D a) {
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return Vector2D(this->x - a.x, this->y - a.y);
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}
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Vector2D operator*(float a) {
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return Vector2D(this->x * a, this->y * a);
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}
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Vector2D operator/(float a) {
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return Vector2D(this->x / a, this->y / a);
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}
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};
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@ -65,4 +65,6 @@ extern "C" {
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#undef namespace
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#undef static
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#endif
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#endif
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#include "helpers/Vector2D.hpp"
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