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simplify damageWindow
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9388bb5d55
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@ -576,39 +576,19 @@ void CHyprRenderer::damageSurface(wlr_surface* pSurface, double x, double y) {
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}
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void CHyprRenderer::damageWindow(CWindow* pWindow) {
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if (!pWindow->m_bIsFloating) {
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// damage by size & pos
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// TODO TEMP: revise when added shadows/etc
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wlr_box damageBox = pWindow->getFullWindowBoundingBox();
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for (auto& m : g_pCompositor->m_lMonitors) {
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wlr_box fixedDamageBox = damageBox;
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fixedDamageBox.x -= m.vecPosition.x;
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fixedDamageBox.y -= m.vecPosition.y;
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scaleBox(&fixedDamageBox, m.scale);
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wlr_output_damage_add_box(m.damage, &fixedDamageBox);
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}
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static auto *const PLOGDAMAGE = &g_pConfigManager->getConfigValuePtr("debug:log_damage")->intValue;
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if (*PLOGDAMAGE)
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Debug::log(LOG, "Damage: Window floated (%s): xy: %d, %d wh: %d, %d", pWindow->m_szTitle.c_str(), damageBox.x, damageBox.y, damageBox.width, damageBox.height);
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} else {
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// damage by real size & pos + border size * 2 (JIC)
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wlr_box damageBox = pWindow->getFullWindowBoundingBox();
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for (auto& m : g_pCompositor->m_lMonitors) {
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wlr_box fixedDamageBox = damageBox;
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fixedDamageBox.x -= m.vecPosition.x;
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fixedDamageBox.y -= m.vecPosition.y;
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scaleBox(&fixedDamageBox, m.scale);
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wlr_output_damage_add_box(m.damage, &fixedDamageBox);
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}
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static auto *const PLOGDAMAGE = &g_pConfigManager->getConfigValuePtr("debug:log_damage")->intValue;
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if (*PLOGDAMAGE)
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Debug::log(LOG, "Damage: Window tiled (%s): xy: %d, %d wh: %d, %d", pWindow->m_szTitle.c_str(), damageBox.x, damageBox.y, damageBox.width, damageBox.height);
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wlr_box damageBox = pWindow->getFullWindowBoundingBox();
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for (auto& m : g_pCompositor->m_lMonitors) {
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wlr_box fixedDamageBox = damageBox;
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fixedDamageBox.x -= m.vecPosition.x;
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fixedDamageBox.y -= m.vecPosition.y;
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scaleBox(&fixedDamageBox, m.scale);
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wlr_output_damage_add_box(m.damage, &fixedDamageBox);
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}
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static auto* const PLOGDAMAGE = &g_pConfigManager->getConfigValuePtr("debug:log_damage")->intValue;
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if (*PLOGDAMAGE)
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Debug::log(LOG, "Damage: Window (%s): xy: %d, %d wh: %d, %d", pWindow->m_szTitle.c_str(), damageBox.x, damageBox.y, damageBox.width, damageBox.height);
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}
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void CHyprRenderer::damageMonitor(SMonitor* pMonitor) {
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