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https://github.com/hyprwm/Hyprland.git
synced 2024-12-25 00:31:39 +03:00
fixed rendering
This commit is contained in:
parent
5971576a50
commit
625e4ce264
@ -1,6 +1,7 @@
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#include "Compositor.hpp"
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#include "Compositor.hpp"
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CCompositor::CCompositor() {
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CCompositor::CCompositor() {
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m_sWLDisplay = wl_display_create();
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m_sWLDisplay = wl_display_create();
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m_sWLRBackend = wlr_backend_autocreate(m_sWLDisplay);
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m_sWLRBackend = wlr_backend_autocreate(m_sWLDisplay);
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@ -36,13 +37,10 @@ CCompositor::CCompositor() {
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m_sWLROutputLayout = wlr_output_layout_create();
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m_sWLROutputLayout = wlr_output_layout_create();
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wl_signal_add(&m_sWLRBackend->events.new_output, &Events::listen_newOutput);
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m_sWLRScene = wlr_scene_create();
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m_sWLRScene = wlr_scene_create();
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wlr_scene_attach_output_layout(m_sWLRScene, m_sWLROutputLayout);
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wlr_scene_attach_output_layout(m_sWLRScene, m_sWLROutputLayout);
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m_sWLRXDGShell = wlr_xdg_shell_create(m_sWLDisplay);
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m_sWLRXDGShell = wlr_xdg_shell_create(m_sWLDisplay);
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wl_signal_add(&m_sWLRXDGShell->events.new_surface, &Events::listen_newXDGSurface);
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m_sWLRCursor = wlr_cursor_create();
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m_sWLRCursor = wlr_cursor_create();
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wlr_cursor_attach_output_layout(m_sWLRCursor, m_sWLROutputLayout);
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wlr_cursor_attach_output_layout(m_sWLRCursor, m_sWLROutputLayout);
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@ -50,31 +48,31 @@ CCompositor::CCompositor() {
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m_sWLRXCursorMgr = wlr_xcursor_manager_create(nullptr, 24);
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m_sWLRXCursorMgr = wlr_xcursor_manager_create(nullptr, 24);
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wlr_xcursor_manager_load(m_sWLRXCursorMgr, 1);
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wlr_xcursor_manager_load(m_sWLRXCursorMgr, 1);
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wl_signal_add(&m_sWLRCursor->events.motion, &Events::listen_mouseMove);
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wl_signal_add(&m_sWLRCursor->events.motion_absolute, &Events::listen_mouseMoveAbsolute);
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wl_signal_add(&m_sWLRCursor->events.button, &Events::listen_mouseButton);
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wl_signal_add(&m_sWLRCursor->events.axis, &Events::listen_mouseAxis);
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wl_signal_add(&m_sWLRCursor->events.frame, &Events::listen_mouseFrame);
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m_sWLRSeat = wlr_seat_create(m_sWLDisplay, "seat0");
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m_sWLRSeat = wlr_seat_create(m_sWLDisplay, "seat0");
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wl_signal_add(&m_sWLRBackend->events.new_input, &Events::listen_newInput);
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wl_signal_add(&m_sWLRSeat->events.request_set_cursor, &Events::listen_requestMouse);
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wl_signal_add(&m_sWLRSeat->events.request_set_selection, &Events::listen_requestSetSel);
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m_sWLRPresentation = wlr_presentation_create(m_sWLDisplay, m_sWLRBackend);
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m_sWLRPresentation = wlr_presentation_create(m_sWLDisplay, m_sWLRBackend);
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m_sWLRIdle = wlr_idle_create(m_sWLDisplay);
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m_sWLRIdle = wlr_idle_create(m_sWLDisplay);
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// TODO: XWayland
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}
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}
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CCompositor::~CCompositor() {
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CCompositor::~CCompositor() {
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}
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}
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void CCompositor::startCompositor() {
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void CCompositor::initAllSignals() {
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wl_signal_add(&m_sWLRBackend->events.new_output, &Events::listen_newOutput);
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wl_signal_add(&m_sWLRXDGShell->events.new_surface, &Events::listen_newXDGSurface);
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wl_signal_add(&m_sWLRCursor->events.motion, &Events::listen_mouseMove);
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wl_signal_add(&m_sWLRCursor->events.motion_absolute, &Events::listen_mouseMoveAbsolute);
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wl_signal_add(&m_sWLRCursor->events.button, &Events::listen_mouseButton);
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wl_signal_add(&m_sWLRCursor->events.axis, &Events::listen_mouseAxis);
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wl_signal_add(&m_sWLRCursor->events.frame, &Events::listen_mouseFrame);
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wl_signal_add(&m_sWLRBackend->events.new_input, &Events::listen_newInput);
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wl_signal_add(&m_sWLRSeat->events.request_set_cursor, &Events::listen_requestMouse);
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wl_signal_add(&m_sWLRSeat->events.request_set_selection, &Events::listen_requestSetSel);
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}
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void CCompositor::startCompositor() {
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// Init all the managers BEFORE we start with the wayland server so that ALL of the stuff is initialized
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// Init all the managers BEFORE we start with the wayland server so that ALL of the stuff is initialized
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// properly and we dont get any bad mem reads.
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// properly and we dont get any bad mem reads.
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//
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//
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@ -95,6 +93,8 @@ void CCompositor::startCompositor() {
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//
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//
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//
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//
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initAllSignals();
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m_szWLDisplaySocket = wl_display_add_socket_auto(m_sWLDisplay);
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m_szWLDisplaySocket = wl_display_add_socket_auto(m_sWLDisplay);
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if (!m_szWLDisplaySocket) {
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if (!m_szWLDisplaySocket) {
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@ -62,6 +62,9 @@ public:
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bool windowExists(CWindow*);
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bool windowExists(CWindow*);
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bool windowValidMapped(CWindow*);
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bool windowValidMapped(CWindow*);
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CWindow* vectorToWindow(const Vector2D&);
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CWindow* vectorToWindow(const Vector2D&);
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private:
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void initAllSignals();
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};
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};
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@ -203,6 +203,8 @@ void Events::listener_mapWindow(wl_listener* listener, void* data) {
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PWINDOW->m_bMappedX11 = true;
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PWINDOW->m_bMappedX11 = true;
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// test
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// test
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PWINDOW->m_vSize = PMONITOR->vecSize;
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PWINDOW->m_vPosition = PMONITOR->vecPosition;
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g_pXWaylandManager->setWindowSize(PWINDOW, PMONITOR->vecSize);
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g_pXWaylandManager->setWindowSize(PWINDOW, PMONITOR->vecSize);
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g_pCompositor->focusWindow(PWINDOW);
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g_pCompositor->focusWindow(PWINDOW);
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@ -236,7 +238,7 @@ void Events::listener_setTitleWindow(wl_listener* listener, void* data) {
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PWINDOW->m_szTitle = g_pXWaylandManager->getTitle(PWINDOW);
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PWINDOW->m_szTitle = g_pXWaylandManager->getTitle(PWINDOW);
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Debug::log(LOG, "Window %x set title to %s", PWINDOW, PWINDOW->m_szTitle);
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Debug::log(LOG, "Window %x set title to %s", PWINDOW, PWINDOW->m_szTitle.c_str());
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}
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}
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void Events::listener_fullscreenWindow(wl_listener* listener, void* data) {
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void Events::listener_fullscreenWindow(wl_listener* listener, void* data) {
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@ -253,10 +255,6 @@ void Events::listener_mouseAxis(wl_listener* listener, void* data) {
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// TODO:
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// TODO:
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}
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}
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void Events::listener_mouseButton(wl_listener* listener, void* data) {
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g_pInputManager->onMouseButton((wlr_event_pointer_button*)data);
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}
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void Events::listener_activateX11(wl_listener* listener, void* data) {
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void Events::listener_activateX11(wl_listener* listener, void* data) {
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CWindow* PWINDOW = wl_container_of(listener, PWINDOW, listen_activateX11);
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CWindow* PWINDOW = wl_container_of(listener, PWINDOW, listen_activateX11);
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@ -344,6 +342,10 @@ void Events::listener_mouseMoveAbsolute(wl_listener* listener, void* data) {
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g_pInputManager->onMouseWarp((wlr_event_pointer_motion_absolute*)data);
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g_pInputManager->onMouseWarp((wlr_event_pointer_motion_absolute*)data);
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}
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}
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void Events::listener_mouseButton(wl_listener* listener, void* data) {
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g_pInputManager->onMouseButton((wlr_event_pointer_button*)data);
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}
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void Events::listener_newInput(wl_listener* listener, void* data) {
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void Events::listener_newInput(wl_listener* listener, void* data) {
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const auto DEVICE = (wlr_input_device*)data;
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const auto DEVICE = (wlr_input_device*)data;
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@ -15,20 +15,40 @@ void CInputManager::onMouseMoved(wlr_event_pointer_motion* e) {
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wlr_cursor_move(g_pCompositor->m_sWLRCursor, e->device, delta.floor().x, delta.floor().y);
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wlr_cursor_move(g_pCompositor->m_sWLRCursor, e->device, delta.floor().x, delta.floor().y);
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}
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}
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mouseMoveUnified(e->time_msec);
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if (e->time_msec)
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wlr_idle_notify_activity(g_pCompositor->m_sWLRIdle, g_pCompositor->m_sWLRSeat);
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g_pCompositor->focusWindow(g_pCompositor->vectorToWindow(getMouseCoordsInternal()));
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// todo: pointer
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// todo: pointer
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}
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}
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void CInputManager::onMouseWarp(wlr_event_pointer_motion_absolute* e) {
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void CInputManager::onMouseWarp(wlr_event_pointer_motion_absolute* e) {
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wlr_cursor_warp_absolute(g_pCompositor->m_sWLRCursor, e->device, e->x, e->y);
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wlr_cursor_warp_absolute(g_pCompositor->m_sWLRCursor, e->device, e->x, e->y);
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if (e->time_msec)
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m_vMouseCoords = Vector2D(e->x, e->y);
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m_vWLRMouseCoords = m_vMouseCoords;
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mouseMoveUnified(e->time_msec);
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}
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void CInputManager::mouseMoveUnified(uint32_t time) {
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const auto PWINDOW = g_pCompositor->vectorToWindow(m_vMouseCoords);
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if (!PWINDOW) {
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wlr_xcursor_manager_set_cursor_image(g_pCompositor->m_sWLRXCursorMgr, "left_ptr", g_pCompositor->m_sWLRCursor);
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wlr_seat_pointer_clear_focus(g_pCompositor->m_sWLRSeat);
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return;
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}
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if (time)
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wlr_idle_notify_activity(g_pCompositor->m_sWLRIdle, g_pCompositor->m_sWLRSeat);
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wlr_idle_notify_activity(g_pCompositor->m_sWLRIdle, g_pCompositor->m_sWLRSeat);
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g_pCompositor->focusWindow(PWINDOW);
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Vector2D surfaceLocal = m_vMouseCoords - PWINDOW->m_vPosition;
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wlr_seat_pointer_notify_enter(g_pCompositor->m_sWLRSeat, g_pXWaylandManager->getWindowSurface(PWINDOW), surfaceLocal.x, surfaceLocal.y);
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wlr_seat_pointer_notify_motion(g_pCompositor->m_sWLRSeat, time, surfaceLocal.x, surfaceLocal.y);
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}
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}
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void CInputManager::onMouseButton(wlr_event_pointer_button* e) {
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void CInputManager::onMouseButton(wlr_event_pointer_button* e) {
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@ -26,6 +26,8 @@ private:
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std::list<SKeyboard> m_lKeyboards;
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std::list<SKeyboard> m_lKeyboards;
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void mouseMoveUnified(uint32_t);
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};
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};
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inline std::unique_ptr<CInputManager> g_pInputManager;
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inline std::unique_ptr<CInputManager> g_pInputManager;
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@ -51,7 +51,7 @@ void CHyprRenderer::renderAllClientsForMonitor(const int& ID, timespec* time) {
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// render the bad boy
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// render the bad boy
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wlr_output_layout_output_coords(g_pCompositor->m_sWLROutputLayout, PMONITOR->output, &w.m_vPosition.x, &w.m_vPosition.y);
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wlr_output_layout_output_coords(g_pCompositor->m_sWLROutputLayout, PMONITOR->output, &w.m_vPosition.x, &w.m_vPosition.y);
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SRenderData renderdata = {PMONITOR->output, time, w.m_vSize.x, w.m_vSize.y};
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SRenderData renderdata = {PMONITOR->output, time, w.m_vPosition.x, w.m_vPosition.y};
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wlr_surface_for_each_surface(g_pXWaylandManager->getWindowSurface(&w), renderSurface, &renderdata);
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wlr_surface_for_each_surface(g_pXWaylandManager->getWindowSurface(&w), renderSurface, &renderdata);
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wlr_xdg_surface_for_each_popup_surface(w.m_uSurface.xdg, renderSurface, &renderdata);
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wlr_xdg_surface_for_each_popup_surface(w.m_uSurface.xdg, renderSurface, &renderdata);
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@ -62,7 +62,10 @@ void CHyprRenderer::renderAllClientsForMonitor(const int& ID, timespec* time) {
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if (!w.m_bIsX11)
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if (!w.m_bIsX11)
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continue;
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continue;
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wlr_box geometry = { w.m_uSurface.xwayland->x, w.m_uSurface.xwayland->y, w.m_uSurface.xwayland->width, w.m_uSurface.xwayland->height };
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if (!g_pCompositor->windowValidMapped(&w))
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continue;
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wlr_box geometry = {w.m_vPosition.x, w.m_vPosition.y, w.m_vSize.x, w.m_vSize.y};
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if (!wlr_output_layout_intersects(g_pCompositor->m_sWLROutputLayout, PMONITOR->output, &geometry))
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if (!wlr_output_layout_intersects(g_pCompositor->m_sWLROutputLayout, PMONITOR->output, &geometry))
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continue;
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continue;
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@ -70,7 +73,7 @@ void CHyprRenderer::renderAllClientsForMonitor(const int& ID, timespec* time) {
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// render the bad boy
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// render the bad boy
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wlr_output_layout_output_coords(g_pCompositor->m_sWLROutputLayout, PMONITOR->output, &w.m_vPosition.x, &w.m_vPosition.y);
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wlr_output_layout_output_coords(g_pCompositor->m_sWLROutputLayout, PMONITOR->output, &w.m_vPosition.x, &w.m_vPosition.y);
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SRenderData renderdata = {PMONITOR->output, time, w.m_vSize.x, w.m_vSize.y};
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SRenderData renderdata = {PMONITOR->output, time, w.m_vPosition.x, w.m_vPosition.y};
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if (w.m_uSurface.xwayland->surface)
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if (w.m_uSurface.xwayland->surface)
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wlr_surface_for_each_surface(g_pXWaylandManager->getWindowSurface(&w), renderSurface, &renderdata);
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wlr_surface_for_each_surface(g_pXWaylandManager->getWindowSurface(&w), renderSurface, &renderdata);
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