Merge branch 'main' into scaling

This commit is contained in:
vaxerski 2022-05-18 13:10:22 +02:00 committed by GitHub
commit 6c437763f6
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GPG Key ID: 4AEE18F83AFDEB23
22 changed files with 349 additions and 244 deletions

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@ -40,7 +40,7 @@ stdenv.mkDerivation rec {
installPhase = '' installPhase = ''
cd ../ cd ../
mkdir -p $out/share/wayland-sessions mkdir -p $out/share/wayland-sessions
cp ./example/hyprland.desktop $out/share/wayland-sessions/ cp ./example/hyprland.desktop $out/share/wayland-sessions
mkdir -p $out/bin mkdir -p $out/bin
cp ./build/Hyprland $out/bin cp ./build/Hyprland $out/bin
cp ./hyprctl/hyprctl $out/bin cp ./hyprctl/hyprctl $out/bin
@ -50,6 +50,8 @@ stdenv.mkDerivation rec {
cp ./assets/wall_8K.png $out/share/hyprland cp ./assets/wall_8K.png $out/share/hyprland
''; '';
passthru.providedSessions = [ "hyprland" ];
meta = with lib; { meta = with lib; {
homepage = "https://github.com/vaxerski/Hyprland"; homepage = "https://github.com/vaxerski/Hyprland";
description = description =

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@ -2,11 +2,11 @@
"nodes": { "nodes": {
"cachix": { "cachix": {
"locked": { "locked": {
"lastModified": 1651865313, "lastModified": 1652530570,
"narHash": "sha256-fLnmcBaVpJukNIzXZETxtJKLSSTf4LnBCWa/DwyGJBU=", "narHash": "sha256-GWRrbUv9l1GSyBkj39s9AqNLX1l3rzVOwvnuG4WYM+E=",
"owner": "nixos", "owner": "nixos",
"repo": "nixpkgs", "repo": "nixpkgs",
"rev": "ad667404474314806d8071eec4c8ec0db95c17e4", "rev": "4c560cc7ee57e1fb28e6fd7bdacdf01f948f8a91",
"type": "github" "type": "github"
}, },
"original": { "original": {
@ -34,11 +34,11 @@
}, },
"flake-utils": { "flake-utils": {
"locked": { "locked": {
"lastModified": 1649676176, "lastModified": 1652557277,
"narHash": "sha256-OWKJratjt2RW151VUlJPRALb7OU2S5s+f0vLj4o1bHM=", "narHash": "sha256-jSes9DaIVMdmwBB78KkFUVrlDzawmD62vrUg0GS2500=",
"owner": "numtide", "owner": "numtide",
"repo": "flake-utils", "repo": "flake-utils",
"rev": "a4b154ebbdc88c8498a5c7b01589addc9e9cb678", "rev": "12806d31a381e7cd169a6bac35590e7b36dc5fe5",
"type": "github" "type": "github"
}, },
"original": { "original": {
@ -53,11 +53,11 @@
"nixpkgs-lib": "nixpkgs-lib" "nixpkgs-lib": "nixpkgs-lib"
}, },
"locked": { "locked": {
"lastModified": 1652011770, "lastModified": 1652616584,
"narHash": "sha256-ZX+aDa9db1lNbLI44KK0EjTV2X6gyIqpcuN9RUCy9iI=", "narHash": "sha256-9Uc/k/t08QsJ8rl1n/cbT8L/JrCoDuE7TmsE+F1OiS8=",
"owner": "nix-community", "owner": "nix-community",
"repo": "lib-aggregate", "repo": "lib-aggregate",
"rev": "89056ca8a9c74ea4440dc53bebcd9c74fc0e1f15", "rev": "81165c2e94b56afcb9486b82dc91d92dfb503a6b",
"type": "github" "type": "github"
}, },
"original": { "original": {
@ -68,11 +68,11 @@
}, },
"nixpkgs": { "nixpkgs": {
"locked": { "locked": {
"lastModified": 1651927509, "lastModified": 1652659998,
"narHash": "sha256-fGVGUdEsriuAL1vkUh29FlOQmEkPRnSfRGImWYaVjos=", "narHash": "sha256-FqNrXC1EE6U2RACwXBlsAvg1lqQGLYpuYb6+W3DL9vA=",
"owner": "NixOS", "owner": "NixOS",
"repo": "nixpkgs", "repo": "nixpkgs",
"rev": "2fdb6f2e08e7989b03a2a1aa8538d99e3eeea881", "rev": "1d7db1b9e4cf1ee075a9f52e5c36f7b9f4207502",
"type": "github" "type": "github"
}, },
"original": { "original": {
@ -84,11 +84,11 @@
}, },
"nixpkgs-lib": { "nixpkgs-lib": {
"locked": { "locked": {
"lastModified": 1651970744, "lastModified": 1652576347,
"narHash": "sha256-3X/96C8I5alTCP0FHEx01/YOIvVmjkYoUPX/1Y4Bdsw=", "narHash": "sha256-52Wu7hkcIRcS4UenSSrt01J2sAbbQ6YqxZIDpuEPL/c=",
"owner": "nix-community", "owner": "nix-community",
"repo": "nixpkgs.lib", "repo": "nixpkgs.lib",
"rev": "da23418cffc1763e30dba3383eac541afe3e4e70", "rev": "bdf553800c9c34ed00641785b02038f67f44d671",
"type": "github" "type": "github"
}, },
"original": { "original": {
@ -105,11 +105,11 @@
"nixpkgs": "nixpkgs_2" "nixpkgs": "nixpkgs_2"
}, },
"locked": { "locked": {
"lastModified": 1652015544, "lastModified": 1652618007,
"narHash": "sha256-YFjSavZSf6NZFRt2QB5mBccPYd8wrJGKHVH9p75vZtM=", "narHash": "sha256-eOH21ElHKORg1kd8Z/qX9naZElAOpCt5fPq26AxMQSw=",
"owner": "nix-community", "owner": "nix-community",
"repo": "nixpkgs-wayland", "repo": "nixpkgs-wayland",
"rev": "2d9bc7f3261cc1c2a46d121f94ed483f35d194c2", "rev": "4588213f577661d37a42c7b6bba04c138c02d78f",
"type": "github" "type": "github"
}, },
"original": { "original": {
@ -120,11 +120,11 @@
}, },
"nixpkgs_2": { "nixpkgs_2": {
"locked": { "locked": {
"lastModified": 1651726670, "lastModified": 1652467128,
"narHash": "sha256-dSGdzB49SEvdOJvrQWfQYkAefewXraHIV08Vz6iDXWQ=", "narHash": "sha256-1wuQ7QgPQ3tugYcoVMJ3pUzl4wVdBzKZr9qtJAgA4VI=",
"owner": "nixos", "owner": "nixos",
"repo": "nixpkgs", "repo": "nixpkgs",
"rev": "c777cdf5c564015d5f63b09cc93bef4178b19b01", "rev": "fb222e008681fce4608e94f2d1dfdf3d03a364c4",
"type": "github" "type": "github"
}, },
"original": { "original": {
@ -138,16 +138,17 @@
"inputs": { "inputs": {
"nixpkgs": "nixpkgs", "nixpkgs": "nixpkgs",
"nixpkgs-wayland": "nixpkgs-wayland", "nixpkgs-wayland": "nixpkgs-wayland",
"utils": "utils" "utils": "utils",
"wlroots-git": "wlroots-git"
} }
}, },
"utils": { "utils": {
"locked": { "locked": {
"lastModified": 1649676176, "lastModified": 1652557277,
"narHash": "sha256-OWKJratjt2RW151VUlJPRALb7OU2S5s+f0vLj4o1bHM=", "narHash": "sha256-jSes9DaIVMdmwBB78KkFUVrlDzawmD62vrUg0GS2500=",
"owner": "numtide", "owner": "numtide",
"repo": "flake-utils", "repo": "flake-utils",
"rev": "a4b154ebbdc88c8498a5c7b01589addc9e9cb678", "rev": "12806d31a381e7cd169a6bac35590e7b36dc5fe5",
"type": "github" "type": "github"
}, },
"original": { "original": {
@ -155,6 +156,24 @@
"repo": "flake-utils", "repo": "flake-utils",
"type": "github" "type": "github"
} }
},
"wlroots-git": {
"flake": false,
"locked": {
"host": "gitlab.freedesktop.org",
"lastModified": 1652629480,
"narHash": "sha256-4mouFPYB2VwgPi92trvAk8JAGjvkYm+DX72sUzljCXA=",
"owner": "wlroots",
"repo": "wlroots",
"rev": "8fe3aa29da56be16faa73aca947647bd60cd4a94",
"type": "gitlab"
},
"original": {
"host": "gitlab.freedesktop.org",
"owner": "wlroots",
"repo": "wlroots",
"type": "gitlab"
}
} }
}, },
"root": "root", "root": "root",

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@ -3,25 +3,41 @@
description = description =
"Hyprland is a dynamic tiling Wayland compositor that doesn't sacrifice on its looks."; "Hyprland is a dynamic tiling Wayland compositor that doesn't sacrifice on its looks.";
inputs = { inputs = {
nixpkgs.url = "github:NixOS/nixpkgs/nixpkgs-unstable"; nixpkgs.url = "github:NixOS/nixpkgs/nixos-21.11";
utils.url = "github:numtide/flake-utils"; utils.url = "github:numtide/flake-utils";
nixpkgs-wayland.url = "github:nix-community/nixpkgs-wayland"; nixpkgs-wayland.url = "github:nix-community/nixpkgs-wayland";
wlroots-git = {
url = "gitlab:wlroots/wlroots?host=gitlab.freedesktop.org";
flake = false;
};
}; };
outputs = { self, nixpkgs, utils, nixpkgs-wayland }: outputs = { self, nixpkgs, utils, nixpkgs-wayland, wlroots-git }:
utils.lib.eachDefaultSystem (system: {
overlay = final: prev: {
hyprland = prev.callPackage self {
src = self;
wlroots = (nixpkgs-wayland.overlays.default final prev).wlroots.overrideAttrs (prev: rec {
src = wlroots-git;
});
};
};
overlays.default = self.overlay;
} // utils.lib.eachSystem [ "aarch64-linux" "x86_64-linux" ] (system:
let pkgs = nixpkgs.legacyPackages.${system}; let pkgs = nixpkgs.legacyPackages.${system};
in rec { in rec {
packages = { packages = {
hyprland = pkgs.callPackage self { hyprland = pkgs.callPackage self {
src = self; src = self;
inherit (nixpkgs-wayland.packages.${system}) wlroots; wlroots = nixpkgs-wayland.packages.${system}.wlroots.overrideAttrs (prev: rec {
src = wlroots-git;
});
}; };
}; };
defaultPackage = packages.hyprland; defaultPackage = packages.hyprland;
apps.hyprland = utils.lib.mkApp { drv = packages.hyprland; }; apps.hyprland = utils.lib.mkApp { drv = packages.hyprland; };
defaultApp = apps.hyprland; defaultApp = apps.hyprland;
apps.default = apps.default =
utils.lib.mkApp { drv = self.packages."${system}".default; }; utils.lib.mkApp { drv = self.packages.${system}.hyprland; };
}); });
} }

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@ -662,8 +662,8 @@ void CCompositor::cleanupFadingOut() {
g_pHyprOpenGL->m_mLayerFramebuffers[ls].release(); g_pHyprOpenGL->m_mLayerFramebuffers[ls].release();
g_pHyprOpenGL->m_mLayerFramebuffers.erase(ls); g_pHyprOpenGL->m_mLayerFramebuffers.erase(ls);
m_lSurfacesFadingOut.remove(ls);
delete ls; delete ls;
m_lSurfacesFadingOut.remove(ls);
Debug::log(LOG, "Cleanup: destroyed a layersurface"); Debug::log(LOG, "Cleanup: destroyed a layersurface");

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@ -42,6 +42,7 @@ void CConfigManager::setDefaultVars() {
configValues["decoration:blur_passes"].intValue = 1; configValues["decoration:blur_passes"].intValue = 1;
configValues["decoration:active_opacity"].floatValue = 1; configValues["decoration:active_opacity"].floatValue = 1;
configValues["decoration:inactive_opacity"].floatValue = 1; configValues["decoration:inactive_opacity"].floatValue = 1;
configValues["decoration:fullscreen_opacity"].floatValue = 1;
configValues["dwindle:pseudotile"].intValue = 0; configValues["dwindle:pseudotile"].intValue = 0;
configValues["dwindle:col.group_border"].intValue = 0x66777700; configValues["dwindle:col.group_border"].intValue = 0x66777700;
@ -700,7 +701,7 @@ void CConfigManager::tick() {
const std::string CONFIGPATH = ENVHOME + (ISDEBUG ? (std::string) "/.config/hypr/hyprlandd.conf" : (std::string) "/.config/hypr/hyprland.conf"); const std::string CONFIGPATH = ENVHOME + (ISDEBUG ? (std::string) "/.config/hypr/hyprlandd.conf" : (std::string) "/.config/hypr/hyprland.conf");
if (!std::filesystem::exists(CONFIGPATH)) { if (!std::filesystem::exists(CONFIGPATH)) {
loadConfigLoadVars(); Debug::log(ERR, "Config doesn't exist??");
return; return;
} }

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@ -59,28 +59,11 @@ void Events::listener_destroyLayerSurface(void* owner, void* data) {
Debug::log(LOG, "LayerSurface %x destroyed", layersurface->layerSurface); Debug::log(LOG, "LayerSurface %x destroyed", layersurface->layerSurface);
if (!layersurface->fadingOut) { if (!layersurface->fadingOut) {
if (layersurface->layerSurface->mapped) { Debug::log(LOG, "Removing LayerSurface that wasn't mapped.");
Debug::log(LOG, "LayerSurface wasn't unmapped, making a snapshot now!"); layersurface->alpha.setValueAndWarp(0.f);
layersurface->fadingOut = true;
// make a snapshot and start fade
// layersurfaces aren't required to unmap before destroy
g_pHyprOpenGL->makeLayerSnapshot(layersurface);
layersurface->alpha = 0.f;
layersurface->fadingOut = true;
} else {
Debug::log(LOG, "Removing LayerSurface that wasn't mapped.");
layersurface->alpha.setValueAndWarp(0.f);
layersurface->fadingOut = true;
}
} }
if (layersurface->layerSurface->mapped)
layersurface->layerSurface->mapped = false;
if (layersurface->layerSurface->surface == g_pCompositor->m_pLastFocus)
g_pCompositor->m_pLastFocus = nullptr;
layersurface->hyprListener_commitLayerSurface.removeCallback(); layersurface->hyprListener_commitLayerSurface.removeCallback();
layersurface->hyprListener_destroyLayerSurface.removeCallback(); layersurface->hyprListener_destroyLayerSurface.removeCallback();
layersurface->hyprListener_mapLayerSurface.removeCallback(); layersurface->hyprListener_mapLayerSurface.removeCallback();

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@ -60,8 +60,8 @@ float CBezierCurve::getYForPoint(float x) {
} }
// in the name of performance i shall make a hack // in the name of performance i shall make a hack
const auto LOWERPOINT = &m_aPointsBaked[(int)((float)BAKEDPOINTS * lowerT)]; const auto LOWERPOINT = &m_aPointsBaked[std::clamp((int)((float)BAKEDPOINTS * lowerT), 0, 199)];
const auto UPPERPOINT = &m_aPointsBaked[(int)((float)BAKEDPOINTS * upperT)]; const auto UPPERPOINT = &m_aPointsBaked[std::clamp((int)((float)BAKEDPOINTS * upperT), 0, 199)];
const auto PERCINDELTA = (x - LOWERPOINT->x) / (UPPERPOINT->x - LOWERPOINT->x); const auto PERCINDELTA = (x - LOWERPOINT->x) / (UPPERPOINT->x - LOWERPOINT->x);

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@ -1,6 +1,7 @@
#include "MiscFunctions.hpp" #include "MiscFunctions.hpp"
#include "../defines.hpp" #include "../defines.hpp"
#include <algorithm> #include <algorithm>
#include "../Compositor.hpp"
void addWLSignal(wl_signal* pSignal, wl_listener* pListener, void* pOwner, std::string ownerString) { void addWLSignal(wl_signal* pSignal, wl_listener* pListener, void* pOwner, std::string ownerString) {
ASSERT(pSignal); ASSERT(pSignal);
@ -121,3 +122,22 @@ bool isNumber(const std::string& str) {
bool isDirection(const std::string& arg) { bool isDirection(const std::string& arg) {
return arg == "l" || arg == "r" || arg == "u" || arg == "d" || arg == "t" || arg == "b"; return arg == "l" || arg == "r" || arg == "u" || arg == "d" || arg == "t" || arg == "b";
} }
int getWorkspaceIDFromString(const std::string& in, std::string& outName) {
int result = INT_MAX;
if (in.find("name:") == 0) {
const auto WORKSPACENAME = in.substr(in.find_first_of(':') + 1);
const auto WORKSPACE = g_pCompositor->getWorkspaceByName(WORKSPACENAME);
if (!WORKSPACE) {
result = g_pCompositor->getNextAvailableNamedWorkspace();
} else {
result = WORKSPACE->m_iID;
}
outName = WORKSPACENAME;
} else {
result = std::clamp((int)getPlusMinusKeywordResult(in, g_pCompositor->m_pLastMonitor->activeWorkspace), 1, INT_MAX);
outName = std::to_string(result);
}
return result;
}

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@ -9,5 +9,6 @@ void scaleBox(wlr_box*, float);
std::string removeBeginEndSpacesTabs(std::string); std::string removeBeginEndSpacesTabs(std::string);
bool isNumber(const std::string&); bool isNumber(const std::string&);
bool isDirection(const std::string&); bool isDirection(const std::string&);
int getWorkspaceIDFromString(const std::string&, std::string&);
float getPlusMinusKeywordResult(std::string in, float relative); float getPlusMinusKeywordResult(std::string in, float relative);

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@ -54,6 +54,9 @@ struct SRenderData {
// for alpha settings // for alpha settings
float alpha = 1.f; float alpha = 1.f;
// for decorations (border)
bool decorate = false;
}; };
struct SKeyboard { struct SKeyboard {

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@ -23,6 +23,9 @@ CWorkspace::CWorkspace(int monitorID) {
m_vRenderOffset.m_pWorkspace = this; m_vRenderOffset.m_pWorkspace = this;
m_vRenderOffset.create(AVARTYPE_VECTOR, &g_pConfigManager->getConfigValuePtr("animations:workspaces_speed")->floatValue, &g_pConfigManager->getConfigValuePtr("animations:workspaces")->intValue, &g_pConfigManager->getConfigValuePtr("animations:workspaces_curve")->strValue, nullptr, AVARDAMAGE_ENTIRE); m_vRenderOffset.create(AVARTYPE_VECTOR, &g_pConfigManager->getConfigValuePtr("animations:workspaces_speed")->floatValue, &g_pConfigManager->getConfigValuePtr("animations:workspaces")->intValue, &g_pConfigManager->getConfigValuePtr("animations:workspaces_curve")->strValue, nullptr, AVARDAMAGE_ENTIRE);
m_fAlpha.m_pWorkspace = this;
m_fAlpha.create(AVARTYPE_FLOAT, &g_pConfigManager->getConfigValuePtr("animations:workspaces_speed")->floatValue, &g_pConfigManager->getConfigValuePtr("animations:workspaces")->intValue, &g_pConfigManager->getConfigValuePtr("animations:workspaces_curve")->strValue, nullptr, AVARDAMAGE_ENTIRE);
m_fAlpha.setValueAndWarp(255.f);
} }
CWorkspace::~CWorkspace() { CWorkspace::~CWorkspace() {
@ -34,3 +37,31 @@ CWorkspace::~CWorkspace() {
m_pWlrHandle = nullptr; m_pWlrHandle = nullptr;
} }
} }
void CWorkspace::startAnim(bool in, bool left) {
const auto ANIMSTYLE = g_pConfigManager->getString("animations:workspaces_style");
if (ANIMSTYLE == "fade") {
m_vRenderOffset.setValueAndWarp(Vector2D(0, 0)); // fix a bug, if switching from slide -> fade.
if (in) {
m_fAlpha.setValueAndWarp(0.f);
m_fAlpha = 255.f;
} else {
m_fAlpha.setValueAndWarp(255.f);
m_fAlpha = 0.f;
}
} else {
// fallback is slide
const auto PMONITOR = g_pCompositor->getMonitorFromID(m_iMonitorID);
m_fAlpha.setValueAndWarp(255.f); // fix a bug, if switching from fade -> slide.
if (in) {
m_vRenderOffset.setValueAndWarp(Vector2D(left ? PMONITOR->vecSize.x : -PMONITOR->vecSize.x, 0));
m_vRenderOffset = Vector2D(0, 0);
} else {
m_vRenderOffset = Vector2D(left ? -PMONITOR->vecSize.x : PMONITOR->vecSize.x, 0);
}
}
}

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@ -21,4 +21,7 @@ public:
// for animations // for animations
CAnimatedVariable m_vRenderOffset; CAnimatedVariable m_vRenderOffset;
CAnimatedVariable m_fAlpha;
void startAnim(bool in, bool left);
}; };

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@ -176,7 +176,7 @@ void CHyprDwindleLayout::onWindowCreated(CWindow* pWindow) {
const auto PMONITOR = g_pCompositor->getMonitorFromID(pWindow->m_iMonitorID); const auto PMONITOR = g_pCompositor->getMonitorFromID(pWindow->m_iMonitorID);
// Populate the node with our window's data // Populate the node with our window's data
PNODE->workspaceID = PMONITOR->activeWorkspace; PNODE->workspaceID = pWindow->m_iWorkspaceID;
PNODE->pWindow = pWindow; PNODE->pWindow = pWindow;
PNODE->isNode = false; PNODE->isNode = false;
PNODE->layout = this; PNODE->layout = this;
@ -184,7 +184,7 @@ void CHyprDwindleLayout::onWindowCreated(CWindow* pWindow) {
SDwindleNodeData* OPENINGON; SDwindleNodeData* OPENINGON;
const auto MONFROMCURSOR = g_pCompositor->getMonitorFromCursor(); const auto MONFROMCURSOR = g_pCompositor->getMonitorFromCursor();
if (PMONITOR->ID == MONFROMCURSOR->ID) if (PMONITOR->ID == MONFROMCURSOR->ID && PNODE->workspaceID == PMONITOR->activeWorkspace)
OPENINGON = getNodeFromWindow(g_pCompositor->vectorToWindowTiled(g_pInputManager->getMouseCoordsInternal())); OPENINGON = getNodeFromWindow(g_pCompositor->vectorToWindowTiled(g_pInputManager->getMouseCoordsInternal()));
else else
OPENINGON = getFirstNodeOnWorkspace(PMONITOR->activeWorkspace); OPENINGON = getFirstNodeOnWorkspace(PMONITOR->activeWorkspace);

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@ -152,17 +152,17 @@ void CAnimationManager::tick() {
const auto ROUNDINGSIZE = g_pConfigManager->getInt("decoration:rounding") + 1; const auto ROUNDINGSIZE = g_pConfigManager->getInt("decoration:rounding") + 1;
// damage for old box // damage for old box
g_pHyprRenderer->damageBox(WLRBOXPREV.x - BORDERSIZE, WLRBOXPREV.y - BORDERSIZE, WLRBOXPREV.width, BORDERSIZE + ROUNDINGSIZE); // top g_pHyprRenderer->damageBox(WLRBOXPREV.x - BORDERSIZE, WLRBOXPREV.y - BORDERSIZE, WLRBOXPREV.width + 2 * BORDERSIZE, BORDERSIZE + ROUNDINGSIZE); // top
g_pHyprRenderer->damageBox(WLRBOXPREV.x - BORDERSIZE, WLRBOXPREV.y - BORDERSIZE, BORDERSIZE + ROUNDINGSIZE, WLRBOXPREV.height); // left g_pHyprRenderer->damageBox(WLRBOXPREV.x - BORDERSIZE, WLRBOXPREV.y - BORDERSIZE, BORDERSIZE + ROUNDINGSIZE, WLRBOXPREV.height + 2 * BORDERSIZE); // left
g_pHyprRenderer->damageBox(WLRBOXPREV.x + WLRBOXPREV.width - ROUNDINGSIZE, WLRBOXPREV.y - BORDERSIZE, BORDERSIZE + ROUNDINGSIZE, WLRBOXPREV.height); // right g_pHyprRenderer->damageBox(WLRBOXPREV.x + WLRBOXPREV.width - ROUNDINGSIZE, WLRBOXPREV.y - BORDERSIZE, BORDERSIZE + ROUNDINGSIZE, WLRBOXPREV.height + 2 * BORDERSIZE); // right
g_pHyprRenderer->damageBox(WLRBOXPREV.x, WLRBOXPREV.y + WLRBOXPREV.height - ROUNDINGSIZE, WLRBOXPREV.width, BORDERSIZE + ROUNDINGSIZE); // bottom g_pHyprRenderer->damageBox(WLRBOXPREV.x, WLRBOXPREV.y + WLRBOXPREV.height - ROUNDINGSIZE, WLRBOXPREV.width + 2 * BORDERSIZE, BORDERSIZE + ROUNDINGSIZE); // bottom
// damage for new box // damage for new box
const wlr_box WLRBOXNEW = {PWINDOW->m_vRealPosition.vec().x, PWINDOW->m_vRealPosition.vec().y, PWINDOW->m_vRealSize.vec().x, PWINDOW->m_vRealSize.vec().y}; const wlr_box WLRBOXNEW = {PWINDOW->m_vRealPosition.vec().x, PWINDOW->m_vRealPosition.vec().y, PWINDOW->m_vRealSize.vec().x, PWINDOW->m_vRealSize.vec().y};
g_pHyprRenderer->damageBox(WLRBOXNEW.x - BORDERSIZE, WLRBOXNEW.y - BORDERSIZE, WLRBOXNEW.width, BORDERSIZE + ROUNDINGSIZE); // top g_pHyprRenderer->damageBox(WLRBOXNEW.x - BORDERSIZE, WLRBOXNEW.y - BORDERSIZE, WLRBOXNEW.width + 2 * BORDERSIZE, BORDERSIZE + ROUNDINGSIZE); // top
g_pHyprRenderer->damageBox(WLRBOXNEW.x - BORDERSIZE, WLRBOXNEW.y - BORDERSIZE, BORDERSIZE + ROUNDINGSIZE, WLRBOXNEW.height); // left g_pHyprRenderer->damageBox(WLRBOXNEW.x - BORDERSIZE, WLRBOXNEW.y - BORDERSIZE, BORDERSIZE + ROUNDINGSIZE, WLRBOXNEW.height + 2 * BORDERSIZE); // left
g_pHyprRenderer->damageBox(WLRBOXNEW.x + WLRBOXNEW.width - ROUNDINGSIZE, WLRBOXNEW.y - BORDERSIZE, BORDERSIZE + ROUNDINGSIZE, WLRBOXNEW.height); // right g_pHyprRenderer->damageBox(WLRBOXNEW.x + WLRBOXNEW.width - ROUNDINGSIZE, WLRBOXNEW.y - BORDERSIZE, BORDERSIZE + ROUNDINGSIZE, WLRBOXNEW.height + 2 * BORDERSIZE); // right
g_pHyprRenderer->damageBox(WLRBOXNEW.x, WLRBOXNEW.y + WLRBOXNEW.height - ROUNDINGSIZE, WLRBOXNEW.width, BORDERSIZE + ROUNDINGSIZE); // bottom g_pHyprRenderer->damageBox(WLRBOXNEW.x, WLRBOXNEW.y + WLRBOXNEW.height - ROUNDINGSIZE, WLRBOXNEW.width + 2 * BORDERSIZE, BORDERSIZE + ROUNDINGSIZE); // bottom
break; break;
} }

View File

@ -3,20 +3,21 @@
CKeybindManager::CKeybindManager() { CKeybindManager::CKeybindManager() {
// initialize all dispatchers // initialize all dispatchers
m_mDispatchers["exec"] = spawn; m_mDispatchers["exec"] = spawn;
m_mDispatchers["killactive"] = killActive; m_mDispatchers["killactive"] = killActive;
m_mDispatchers["togglefloating"] = toggleActiveFloating; m_mDispatchers["togglefloating"] = toggleActiveFloating;
m_mDispatchers["workspace"] = changeworkspace; m_mDispatchers["workspace"] = changeworkspace;
m_mDispatchers["fullscreen"] = fullscreenActive; m_mDispatchers["fullscreen"] = fullscreenActive;
m_mDispatchers["movetoworkspace"] = moveActiveToWorkspace; m_mDispatchers["movetoworkspace"] = moveActiveToWorkspace;
m_mDispatchers["pseudo"] = toggleActivePseudo; m_mDispatchers["movetoworkspacesilent"] = moveActiveToWorkspaceSilent;
m_mDispatchers["movefocus"] = moveFocusTo; m_mDispatchers["pseudo"] = toggleActivePseudo;
m_mDispatchers["movewindow"] = moveActiveTo; m_mDispatchers["movefocus"] = moveFocusTo;
m_mDispatchers["togglegroup"] = toggleGroup; m_mDispatchers["movewindow"] = moveActiveTo;
m_mDispatchers["changegroupactive"] = changeGroupActive; m_mDispatchers["togglegroup"] = toggleGroup;
m_mDispatchers["togglesplit"] = toggleSplit; m_mDispatchers["changegroupactive"] = changeGroupActive;
m_mDispatchers["splitratio"] = alterSplitRatio; m_mDispatchers["togglesplit"] = toggleSplit;
m_mDispatchers["focusmonitor"] = focusMonitor; m_mDispatchers["splitratio"] = alterSplitRatio;
m_mDispatchers["focusmonitor"] = focusMonitor;
} }
void CKeybindManager::addKeybind(SKeybind kb) { void CKeybindManager::addKeybind(SKeybind kb) {
@ -167,19 +168,7 @@ void CKeybindManager::changeworkspace(std::string args) {
int workspaceToChangeTo = 0; int workspaceToChangeTo = 0;
std::string workspaceName = ""; std::string workspaceName = "";
if (args.find("name:") == 0) { workspaceToChangeTo = getWorkspaceIDFromString(args, workspaceName);
const auto WORKSPACENAME = args.substr(args.find_first_of(':') + 1);
const auto WORKSPACE = g_pCompositor->getWorkspaceByName(WORKSPACENAME);
if (!WORKSPACE) {
workspaceToChangeTo = g_pCompositor->getNextAvailableNamedWorkspace();
} else {
workspaceToChangeTo = WORKSPACE->m_iID;
}
workspaceName = WORKSPACENAME;
} else {
workspaceToChangeTo = std::clamp((int)getPlusMinusKeywordResult(args, g_pCompositor->m_pLastMonitor->activeWorkspace), 1, INT_MAX);
workspaceName = std::to_string(workspaceToChangeTo);
}
if (workspaceToChangeTo == INT_MAX) { if (workspaceToChangeTo == INT_MAX) {
Debug::log(ERR, "Error in changeworkspace, invalid value"); Debug::log(ERR, "Error in changeworkspace, invalid value");
@ -209,11 +198,10 @@ void CKeybindManager::changeworkspace(std::string args) {
const auto ANIMTOLEFT = workspaceToChangeTo > OLDWORKSPACEID; const auto ANIMTOLEFT = workspaceToChangeTo > OLDWORKSPACEID;
// start anim on old workspace // start anim on old workspace
g_pCompositor->getWorkspaceByID(OLDWORKSPACEID)->m_vRenderOffset = Vector2D(ANIMTOLEFT ? -PMONITOR->vecSize.x : PMONITOR->vecSize.x, 0); g_pCompositor->getWorkspaceByID(OLDWORKSPACEID)->startAnim(false, ANIMTOLEFT);
// start anim on new workspace // start anim on new workspace
g_pCompositor->getWorkspaceByID(workspaceToChangeTo)->m_vRenderOffset.setValueAndWarp(Vector2D(ANIMTOLEFT ? PMONITOR->vecSize.x : -PMONITOR->vecSize.x, 0)); g_pCompositor->getWorkspaceByID(workspaceToChangeTo)->startAnim(true, ANIMTOLEFT);
g_pCompositor->getWorkspaceByID(workspaceToChangeTo)->m_vRenderOffset = Vector2D(0, 0);
} }
@ -250,14 +238,13 @@ void CKeybindManager::changeworkspace(std::string args) {
const auto ANIMTOLEFT = workspaceToChangeTo > OLDWORKSPACE; const auto ANIMTOLEFT = workspaceToChangeTo > OLDWORKSPACE;
// start anim on old workspace // start anim on old workspace
g_pCompositor->getWorkspaceByID(OLDWORKSPACE)->m_vRenderOffset = Vector2D(ANIMTOLEFT ? -PMONITOR->vecSize.x : PMONITOR->vecSize.x, 0); g_pCompositor->getWorkspaceByID(OLDWORKSPACE)->startAnim(false, ANIMTOLEFT);
g_pCompositor->m_lWorkspaces.emplace_back(PMONITOR->ID); g_pCompositor->m_lWorkspaces.emplace_back(PMONITOR->ID);
const auto PWORKSPACE = &g_pCompositor->m_lWorkspaces.back(); const auto PWORKSPACE = &g_pCompositor->m_lWorkspaces.back();
// start anim on new workspace // start anim on new workspace
PWORKSPACE->m_vRenderOffset.setValueAndWarp(Vector2D(ANIMTOLEFT ? PMONITOR->vecSize.x : -PMONITOR->vecSize.x, 0)); PWORKSPACE->startAnim(true, ANIMTOLEFT);
PWORKSPACE->m_vRenderOffset = Vector2D(0, 0);
// We are required to set the name here immediately // We are required to set the name here immediately
wlr_ext_workspace_handle_v1_set_name(PWORKSPACE->m_pWlrHandle, workspaceName.c_str()); wlr_ext_workspace_handle_v1_set_name(PWORKSPACE->m_pWlrHandle, workspaceName.c_str());
@ -351,6 +338,58 @@ void CKeybindManager::moveActiveToWorkspace(std::string args) {
} }
} }
void CKeybindManager::moveActiveToWorkspaceSilent(std::string args) {
// hacky, but works lol
int workspaceToMoveTo = 0;
std::string workspaceName = "";
workspaceToMoveTo = getWorkspaceIDFromString(args, workspaceName);
if (workspaceToMoveTo == INT_MAX) {
Debug::log(ERR, "Error in moveActiveToWorkspaceSilent, invalid value");
return;
}
const auto PWINDOW = g_pCompositor->m_pLastWindow;
if (!g_pCompositor->windowValidMapped(PWINDOW))
return;
const auto PMONITOR = g_pCompositor->getMonitorFromID(PWINDOW->m_iMonitorID);
if (workspaceToMoveTo == PMONITOR->activeWorkspace)
return;
// may be null until later!
auto PWORKSPACE = g_pCompositor->getWorkspaceByID(workspaceToMoveTo);
const auto PMONITORNEW = PWORKSPACE ? g_pCompositor->getMonitorFromID(PWORKSPACE->m_iMonitorID) : PMONITOR;
const auto OLDWORKSPACEIDONMONITOR = PMONITORNEW->activeWorkspace;
const auto OLDWORKSPACEIDRETURN = PMONITOR->activeWorkspace;
const auto POLDWORKSPACEONMON = g_pCompositor->getWorkspaceByID(OLDWORKSPACEIDONMONITOR);
const auto POLDWORKSPACEIDRETURN = g_pCompositor->getWorkspaceByID(OLDWORKSPACEIDRETURN);
moveActiveToWorkspace(args);
PWORKSPACE = g_pCompositor->getWorkspaceByID(workspaceToMoveTo);
changeworkspace(std::to_string(OLDWORKSPACEIDONMONITOR));
changeworkspace(std::to_string(OLDWORKSPACEIDRETURN));
// revert animations
PWORKSPACE->m_vRenderOffset.setValueAndWarp(Vector2D(0,0));
PWORKSPACE->m_fAlpha.setValueAndWarp(0.f);
POLDWORKSPACEIDRETURN->m_vRenderOffset.setValueAndWarp(Vector2D(0, 0));
POLDWORKSPACEIDRETURN->m_fAlpha.setValueAndWarp(255.f);
POLDWORKSPACEONMON->m_vRenderOffset.setValueAndWarp(Vector2D(0, 0));
POLDWORKSPACEONMON->m_fAlpha.setValueAndWarp(255.f);
}
void CKeybindManager::moveFocusTo(std::string args) { void CKeybindManager::moveFocusTo(std::string args) {
char arg = args[0]; char arg = args[0];

View File

@ -38,6 +38,7 @@ private:
static void changeworkspace(std::string); static void changeworkspace(std::string);
static void fullscreenActive(std::string); static void fullscreenActive(std::string);
static void moveActiveToWorkspace(std::string); static void moveActiveToWorkspace(std::string);
static void moveActiveToWorkspaceSilent(std::string);
static void moveFocusTo(std::string); static void moveFocusTo(std::string);
static void moveActiveTo(std::string); static void moveActiveTo(std::string);
static void toggleGroup(std::string); static void toggleGroup(std::string);

View File

@ -30,6 +30,7 @@ CHyprOpenGLImpl::CHyprOpenGLImpl() {
m_shQUAD.proj = glGetUniformLocation(prog, "proj"); m_shQUAD.proj = glGetUniformLocation(prog, "proj");
m_shQUAD.color = glGetUniformLocation(prog, "color"); m_shQUAD.color = glGetUniformLocation(prog, "color");
m_shQUAD.posAttrib = glGetAttribLocation(prog, "pos"); m_shQUAD.posAttrib = glGetAttribLocation(prog, "pos");
m_shQUAD.texAttrib = glGetAttribLocation(prog, "texcoord");
prog = createProgram(TEXVERTSRC, TEXFRAGSRCRGBA); prog = createProgram(TEXVERTSRC, TEXFRAGSRCRGBA);
m_shRGBA.program = prog; m_shRGBA.program = prog;
@ -225,13 +226,10 @@ void CHyprOpenGLImpl::scissor(const int x, const int y, const int w, const int h
scissor(&box); scissor(&box);
} }
void CHyprOpenGLImpl::renderRect(wlr_box* box, const CColor& col) { void CHyprOpenGLImpl::renderRect(wlr_box* box, const CColor& col, int round) {
RASSERT((box->width > 0 && box->height > 0), "Tried to render rect with width/height < 0!"); RASSERT((box->width > 0 && box->height > 0), "Tried to render rect with width/height < 0!");
RASSERT(m_RenderData.pMonitor, "Tried to render rect without begin()!"); RASSERT(m_RenderData.pMonitor, "Tried to render rect without begin()!");
// TODO: respect damage
scissor((wlr_box*)nullptr);
float matrix[9]; float matrix[9];
wlr_matrix_project_box(matrix, box, WL_OUTPUT_TRANSFORM_NORMAL, 0, m_RenderData.pMonitor->output->transform_matrix); // TODO: write own, don't use WLR here wlr_matrix_project_box(matrix, box, WL_OUTPUT_TRANSFORM_NORMAL, 0, m_RenderData.pMonitor->output->transform_matrix); // TODO: write own, don't use WLR here
@ -241,23 +239,42 @@ void CHyprOpenGLImpl::renderRect(wlr_box* box, const CColor& col) {
wlr_matrix_transpose(glMatrix, glMatrix); wlr_matrix_transpose(glMatrix, glMatrix);
if (col.a == 255.f) glEnable(GL_BLEND);
glDisable(GL_BLEND); glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
else
glEnable(GL_BLEND);
glUseProgram(m_shQUAD.program); glUseProgram(m_shQUAD.program);
glUniformMatrix3fv(m_shQUAD.proj, 1, GL_FALSE, glMatrix); glUniformMatrix3fv(m_shQUAD.proj, 1, GL_FALSE, glMatrix);
glUniform4f(m_shQUAD.color, col.r / 255.f, col.g / 255.f, col.b / 255.f, col.a / 255.f); glUniform4f(m_shQUAD.color, col.r / 255.f, col.g / 255.f, col.b / 255.f, col.a / 255.f);
const auto TOPLEFT = Vector2D(round, round);
const auto BOTTOMRIGHT = Vector2D(box->width - round, box->height - round);
const auto FULLSIZE = Vector2D(box->width, box->height);
// Rounded corners
glUniform2f(glGetUniformLocation(m_shQUAD.program, "topLeft"), (float)TOPLEFT.x, (float)TOPLEFT.y);
glUniform2f(glGetUniformLocation(m_shQUAD.program, "bottomRight"), (float)BOTTOMRIGHT.x, (float)BOTTOMRIGHT.y);
glUniform2f(glGetUniformLocation(m_shQUAD.program, "fullSize"), (float)FULLSIZE.x, (float)FULLSIZE.y);
glUniform1f(glGetUniformLocation(m_shQUAD.program, "radius"), round);
glVertexAttribPointer(m_shQUAD.posAttrib, 2, GL_FLOAT, GL_FALSE, 0, fullVerts); glVertexAttribPointer(m_shQUAD.posAttrib, 2, GL_FLOAT, GL_FALSE, 0, fullVerts);
glVertexAttribPointer(m_shQUAD.texAttrib, 2, GL_FLOAT, GL_FALSE, 0, fullVerts);
glEnableVertexAttribArray(m_shQUAD.posAttrib); glEnableVertexAttribArray(m_shQUAD.posAttrib);
glEnableVertexAttribArray(m_shQUAD.texAttrib);
glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); if (pixman_region32_not_empty(m_RenderData.pDamage)) {
PIXMAN_DAMAGE_FOREACH(m_RenderData.pDamage) {
const auto RECT = RECTSARR[i];
scissor(&RECT);
glDrawArrays(GL_TRIANGLE_STRIP, 0, 4);
}
}
glDisableVertexAttribArray(m_shQUAD.posAttrib); glDisableVertexAttribArray(m_shQUAD.posAttrib);
glDisableVertexAttribArray(m_shQUAD.texAttrib);
glBlendFunc(GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
} }
void CHyprOpenGLImpl::renderTexture(wlr_texture* tex, wlr_box* pBox, float alpha, int round) { void CHyprOpenGLImpl::renderTexture(wlr_texture* tex, wlr_box* pBox, float alpha, int round) {
@ -266,15 +283,15 @@ void CHyprOpenGLImpl::renderTexture(wlr_texture* tex, wlr_box* pBox, float alpha
renderTexture(CTexture(tex), pBox, alpha, round); renderTexture(CTexture(tex), pBox, alpha, round);
} }
void CHyprOpenGLImpl::renderTexture(const CTexture& tex, wlr_box* pBox, float alpha, int round, bool discardopaque) { void CHyprOpenGLImpl::renderTexture(const CTexture& tex, wlr_box* pBox, float alpha, int round, bool discardopaque, bool border) {
RASSERT(m_RenderData.pMonitor, "Tried to render texture without begin()!"); RASSERT(m_RenderData.pMonitor, "Tried to render texture without begin()!");
renderTextureInternalWithDamage(tex, pBox, alpha, m_RenderData.pDamage, round, discardopaque); renderTextureInternalWithDamage(tex, pBox, alpha, m_RenderData.pDamage, round, discardopaque, border);
scissor((wlr_box*)nullptr); scissor((wlr_box*)nullptr);
} }
void CHyprOpenGLImpl::renderTextureInternalWithDamage(const CTexture& tex, wlr_box* pBox, float alpha, pixman_region32_t* damage, int round, bool discardOpaque) { void CHyprOpenGLImpl::renderTextureInternalWithDamage(const CTexture& tex, wlr_box* pBox, float alpha, pixman_region32_t* damage, int round, bool discardOpaque, bool border) {
RASSERT(m_RenderData.pMonitor, "Tried to render texture without begin()!"); RASSERT(m_RenderData.pMonitor, "Tried to render texture without begin()!");
RASSERT((tex.m_iTexID > 0), "Attempted to draw NULL texture!"); RASSERT((tex.m_iTexID > 0), "Attempted to draw NULL texture!");
@ -472,11 +489,11 @@ CFramebuffer* CHyprOpenGLImpl::blurMainFramebufferWithDamage(float a, wlr_box* p
return currentRenderToFB; return currentRenderToFB;
} }
void CHyprOpenGLImpl::renderTextureWithBlur(const CTexture& tex, wlr_box* pBox, float a, wlr_surface* pSurface, int round) { void CHyprOpenGLImpl::renderTextureWithBlur(const CTexture& tex, wlr_box* pBox, float a, wlr_surface* pSurface, int round, bool border) {
RASSERT(m_RenderData.pMonitor, "Tried to render texture with blur without begin()!"); RASSERT(m_RenderData.pMonitor, "Tried to render texture with blur without begin()!");
if (g_pConfigManager->getInt("decoration:blur") == 0) { if (g_pConfigManager->getInt("decoration:blur") == 0) {
renderTexture(tex, pBox, a, round); renderTexture(tex, pBox, a, round, false, border);
return; return;
} }
@ -530,18 +547,33 @@ void CHyprOpenGLImpl::renderTextureWithBlur(const CTexture& tex, wlr_box* pBox,
wlr_box MONITORBOX = {0, 0, m_RenderData.pMonitor->vecPixelSize.x, m_RenderData.pMonitor->vecPixelSize.y}; wlr_box MONITORBOX = {0, 0, m_RenderData.pMonitor->vecPixelSize.x, m_RenderData.pMonitor->vecPixelSize.y};
if (pixman_region32_not_empty(&damage)) { if (pixman_region32_not_empty(&damage)) {
// render our great blurred FB // render our great blurred FB
renderTextureInternalWithDamage(POUTFB->m_cTex, &MONITORBOX, 255.f, &damage); // 255.f because we adjusted blur strength to a renderTextureInternalWithDamage(POUTFB->m_cTex, &MONITORBOX, a, &damage);
// render the window, but disable stencil for it // render the window, but clear stencil
// because stencil has ignoreopaque glClearStencil(0);
glDisable(GL_STENCIL_TEST); glClear(GL_STENCIL_BUFFER_BIT);
// and write to it
glStencilFunc(GL_ALWAYS, 1, -1);
glStencilOp(GL_KEEP, GL_KEEP, GL_REPLACE);
renderTextureInternalWithDamage(tex, pBox, a, &damage, round); renderTextureInternalWithDamage(tex, pBox, a, &damage, round);
// then stop
glStencilFunc(GL_EQUAL, 1, -1);
glStencilOp(GL_KEEP, GL_KEEP, GL_REPLACE);
}
// disable the stencil (if no border), finalize everything
if (!border) {
glStencilMask(-1);
glStencilFunc(GL_ALWAYS, 1, 0xFF);
} else {
auto BORDERCOL = m_pCurrentWindow->m_cRealBorderColor.col();
BORDERCOL.a *= a / 255.f;
renderBorder(pBox, BORDERCOL, g_pConfigManager->getInt("general:border_size"), round);
} }
// disable the stencil, finalize everything
glStencilMask(-1);
glStencilFunc(GL_ALWAYS, 1, 0xFF);
glDisable(GL_STENCIL_TEST); glDisable(GL_STENCIL_TEST);
pixman_region32_fini(&damage); pixman_region32_fini(&damage);
scissor((wlr_box*)nullptr); scissor((wlr_box*)nullptr);
@ -554,98 +586,23 @@ void pushVert2D(float x, float y, float* arr, int& counter, wlr_box* box) {
counter++; counter++;
} }
void CHyprOpenGLImpl::renderBorder(wlr_box* box, const CColor& col, int thick, int radius) { void CHyprOpenGLImpl::renderBorder(wlr_box* box, const CColor& col, int thick, int round) {
RASSERT((box->width > 0 && box->height > 0), "Tried to render rect with width/height < 0!"); RASSERT((box->width > 0 && box->height > 0), "Tried to render rect with width/height < 0!");
RASSERT(m_RenderData.pMonitor, "Tried to render rect without begin()!"); RASSERT(m_RenderData.pMonitor, "Tried to render rect without begin()!");
scaleBox(box, m_RenderData.pMonitor->scale); // this method assumes a set stencil and scaled box
box->x -= thick;
box->y -= thick;
box->width += 2 * thick;
box->height += 2 * thick;
float matrix[9]; round += thick; // cuz yeah
wlr_matrix_project_box(matrix, box, WL_OUTPUT_TRANSFORM_NORMAL, 0, m_RenderData.pMonitor->output->transform_matrix); // TODO: write own, don't use WLR here
float glMatrix[9]; // only draw on non-stencild.
wlr_matrix_multiply(glMatrix, m_RenderData.projection, matrix); glStencilFunc(GL_NOTEQUAL, 1, -1);
wlr_matrix_multiply(glMatrix, matrixFlip180, glMatrix);
wlr_matrix_transpose(glMatrix, glMatrix); // draw a rounded rect
renderRect(box, col, round);
if (col.a == 255.f)
glDisable(GL_BLEND);
else
glEnable(GL_BLEND);
glUseProgram(m_shQUAD.program);
glUniformMatrix3fv(m_shQUAD.proj, 1, GL_FALSE, glMatrix);
glUniform4f(m_shQUAD.color, col.r / 255.f, col.g / 255.f, col.b / 255.f, col.a / 255.f);
// Sides are ONLY for corners meaning they have to be divisible by 4.
// 32 sides shouldn't be taxing at all on the performance.
const int SIDES = 32; // sides
const int SIDES34 = 24; // 3/4th of the sides
float verts[(SIDES + 8 + 1) * 4]; // 8 for the connections and 1 because last is doubled (begin/end)
int vertNo = 0;
// start from 0,0 tex coord space
float x = 0, y = 0, w = box->width, h = box->height;
pushVert2D(x + radius, y + h, verts, vertNo, box);
pushVert2D(x + w - radius, y + h, verts, vertNo, box);
float x1 = x + w - radius;
float y1 = y + h - radius;
for (int i = 0; i <= SIDES / 4; i++) {
pushVert2D(x1 + (sin((i * (360.f / (float)SIDES) * 3.141526f / 180)) * radius), y1 + (cos((i * (360.f / (float)SIDES) * 3.141526f / 180)) * radius), verts, vertNo, box);
}
// Right Line
pushVert2D(x + w, y + radius, verts, vertNo, box);
x1 = x + w - radius;
y1 = y + radius;
for (int i = SIDES / 4; i <= SIDES / 2; i++) {
pushVert2D(x1 + (sin((i * (360.f / (float)SIDES) * 3.141526f / 180)) * radius), y1 + (cos((i * (360.f / (float)SIDES) * 3.141526f / 180)) * radius), verts, vertNo, box);
}
// Top Line
pushVert2D(x + radius, y, verts, vertNo, box);
x1 = x + radius;
y1 = y + radius;
for (int i = SIDES / 2; i <= SIDES34; i++) {
pushVert2D(x1 + (sin((i * (360.f / (float)SIDES) * 3.141526f / 180)) * radius), y1 + (cos((i * (360.f / (float)SIDES) * 3.141526f / 180)) * radius), verts, vertNo, box);
}
// Left Line
pushVert2D(x, y + h - radius, verts, vertNo, box);
x1 = x + radius;
y1 = y + h - radius;
for (int i = SIDES34; i <= SIDES; i++) {
pushVert2D(x1 + (sin((i * (360.f / (float)SIDES) * 3.141526f / 180)) * radius), y1 + (cos((i * (360.f / (float)SIDES) * 3.141526f / 180)) * radius), verts, vertNo, box);
}
glVertexAttribPointer(m_shQUAD.posAttrib, 2, GL_FLOAT, GL_FALSE, 0, verts);
glEnableVertexAttribArray(m_shQUAD.posAttrib);
glLineWidth(thick);
// draw with damage
if (pixman_region32_not_empty(m_RenderData.pDamage)) {
PIXMAN_DAMAGE_FOREACH(m_RenderData.pDamage) {
const auto RECT = RECTSARR[i];
scissor(&RECT);
glDrawArrays(GL_LINE_STRIP, 0, 41);
}
}
glDisableVertexAttribArray(m_shQUAD.posAttrib);
} }
void CHyprOpenGLImpl::makeWindowSnapshot(CWindow* pWindow) { void CHyprOpenGLImpl::makeWindowSnapshot(CWindow* pWindow) {

View File

@ -53,11 +53,10 @@ public:
void begin(SMonitor*, pixman_region32_t*, bool fake = false); void begin(SMonitor*, pixman_region32_t*, bool fake = false);
void end(); void end();
void renderRect(wlr_box*, const CColor&); void renderRect(wlr_box*, const CColor&, int round = 0);
void renderTexture(wlr_texture*, wlr_box*, float a, int round = 0); void renderTexture(wlr_texture*, wlr_box*, float a, int round = 0);
void renderTexture(const CTexture&, wlr_box*, float a, int round = 0, bool discardOpaque = false); void renderTexture(const CTexture&, wlr_box*, float a, int round = 0, bool discardOpaque = false, bool border = false);
void renderTextureWithBlur(const CTexture&, wlr_box*, float a, wlr_surface* pSurface, int round = 0); void renderTextureWithBlur(const CTexture&, wlr_box*, float a, wlr_surface* pSurface, int round = 0, bool border = false);
void renderBorder(wlr_box*, const CColor&, int thick = 1, int round = 0);
void makeWindowSnapshot(CWindow*); void makeWindowSnapshot(CWindow*);
void makeLayerSnapshot(SLayerSurface*); void makeLayerSnapshot(SLayerSurface*);
@ -77,6 +76,8 @@ public:
GLint m_iCurrentOutputFb = 0; GLint m_iCurrentOutputFb = 0;
GLint m_iWLROutputFb = 0; GLint m_iWLROutputFb = 0;
CWindow* m_pCurrentWindow = nullptr; // hack to get the current rendered window
pixman_region32_t m_rOriginalDamageRegion; // used for storing the pre-expanded region pixman_region32_t m_rOriginalDamageRegion; // used for storing the pre-expanded region
std::unordered_map<CWindow*, CFramebuffer> m_mWindowFramebuffers; std::unordered_map<CWindow*, CFramebuffer> m_mWindowFramebuffers;
@ -109,9 +110,8 @@ private:
// returns the out FB, can be either Mirror or MirrorSwap // returns the out FB, can be either Mirror or MirrorSwap
CFramebuffer* blurMainFramebufferWithDamage(float a, wlr_box* pBox, pixman_region32_t* damage); CFramebuffer* blurMainFramebufferWithDamage(float a, wlr_box* pBox, pixman_region32_t* damage);
void renderTextureInternalWithDamage(const CTexture&, wlr_box* pBox, float a, pixman_region32_t* damage, int round = 0, bool discardOpaque = false); void renderTextureInternalWithDamage(const CTexture&, wlr_box* pBox, float a, pixman_region32_t* damage, int round = 0, bool discardOpaque = false, bool border = false);
void renderTextureWithBlurInternal(const CTexture&, wlr_box*, float a, int round = 0); void renderBorder(wlr_box*, const CColor&, int thick = 1, int round = 0);
}; };
inline std::unique_ptr<CHyprOpenGLImpl> g_pHyprOpenGL; inline std::unique_ptr<CHyprOpenGLImpl> g_pHyprOpenGL;

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@ -20,9 +20,9 @@ void renderSurface(struct wlr_surface* surface, int x, int y, void* data) {
scaleBox(&windowBox, RDATA->output->scale); scaleBox(&windowBox, RDATA->output->scale);
if (RDATA->surface && surface == RDATA->surface) if (RDATA->surface && surface == RDATA->surface)
g_pHyprOpenGL->renderTextureWithBlur(TEXTURE, &windowBox, RDATA->fadeAlpha * RDATA->alpha, surface, RDATA->dontRound ? 0 : g_pConfigManager->getInt("decoration:rounding")); g_pHyprOpenGL->renderTextureWithBlur(TEXTURE, &windowBox, RDATA->fadeAlpha * RDATA->alpha, surface, RDATA->dontRound ? 0 : g_pConfigManager->getInt("decoration:rounding"), RDATA->decorate);
else else
g_pHyprOpenGL->renderTexture(TEXTURE, &windowBox, RDATA->fadeAlpha * RDATA->alpha, RDATA->dontRound ? 0 : g_pConfigManager->getInt("decoration:rounding")); g_pHyprOpenGL->renderTexture(TEXTURE, &windowBox, RDATA->fadeAlpha * RDATA->alpha, RDATA->dontRound ? 0 : g_pConfigManager->getInt("decoration:rounding"), false, RDATA->decorate);
wlr_surface_send_frame_done(surface, RDATA->when); wlr_surface_send_frame_done(surface, RDATA->when);
@ -41,7 +41,7 @@ bool shouldRenderWindow(CWindow* pWindow, SMonitor* pMonitor) {
const auto PWORKSPACE = g_pCompositor->getWorkspaceByID(pWindow->m_iWorkspaceID); const auto PWORKSPACE = g_pCompositor->getWorkspaceByID(pWindow->m_iWorkspaceID);
// if not, check if it maybe is active on a different monitor. vvv might be animation in progress // if not, check if it maybe is active on a different monitor. vvv might be animation in progress
if (g_pCompositor->isWorkspaceVisible(pWindow->m_iWorkspaceID) || (PWORKSPACE && PWORKSPACE->m_iMonitorID == pMonitor->ID && PWORKSPACE->m_vRenderOffset.isBeingAnimated())) if (g_pCompositor->isWorkspaceVisible(pWindow->m_iWorkspaceID) || (PWORKSPACE && PWORKSPACE->m_iMonitorID == pMonitor->ID && (PWORKSPACE->m_vRenderOffset.isBeingAnimated() || PWORKSPACE->m_fAlpha.isBeingAnimated())))
return true; return true;
return false; return false;
@ -96,17 +96,16 @@ void CHyprRenderer::renderWindow(CWindow* pWindow, SMonitor* pMonitor, timespec*
renderdata.w = pWindow->m_vRealSize.vec().x; renderdata.w = pWindow->m_vRealSize.vec().x;
renderdata.h = pWindow->m_vRealSize.vec().y; renderdata.h = pWindow->m_vRealSize.vec().y;
renderdata.dontRound = pWindow->m_bIsFullscreen; renderdata.dontRound = pWindow->m_bIsFullscreen;
renderdata.fadeAlpha = pWindow->m_fAlpha.fl(); renderdata.fadeAlpha = pWindow->m_fAlpha.fl() * (PWORKSPACE->m_fAlpha.fl() / 255.f);
renderdata.alpha = pWindow == g_pCompositor->m_pLastWindow ? g_pConfigManager->getFloat("decoration:active_opacity") : g_pConfigManager->getFloat("decoration:inactive_opacity"); renderdata.alpha = pWindow->m_bIsFullscreen ? g_pConfigManager->getFloat("decoration:fullscreen_opacity") : pWindow == g_pCompositor->m_pLastWindow ? g_pConfigManager->getFloat("decoration:active_opacity") : g_pConfigManager->getFloat("decoration:inactive_opacity");
renderdata.decorate = decorate && !pWindow->m_bX11DoesntWantBorders;
// apply window special data // apply window special data
renderdata.alpha *= pWindow->m_sSpecialRenderData.alpha; renderdata.alpha *= pWindow->m_sSpecialRenderData.alpha;
wlr_surface_for_each_surface(g_pXWaylandManager->getWindowSurface(pWindow), renderSurface, &renderdata); g_pHyprOpenGL->m_pCurrentWindow = pWindow;
// border wlr_surface_for_each_surface(g_pXWaylandManager->getWindowSurface(pWindow), renderSurface, &renderdata);
if (decorate && !pWindow->m_bX11DoesntWantBorders)
drawBorderForWindow(pWindow, pMonitor, pWindow->m_fAlpha.fl() * renderdata.alpha, PWORKSPACE->m_vRenderOffset.vec());
if (pWindow->m_bIsX11) { if (pWindow->m_bIsX11) {
if (pWindow->m_uSurface.xwayland->surface) { if (pWindow->m_uSurface.xwayland->surface) {
@ -118,6 +117,8 @@ void CHyprRenderer::renderWindow(CWindow* pWindow, SMonitor* pMonitor, timespec*
renderdata.pMonitor = pMonitor; renderdata.pMonitor = pMonitor;
wlr_xdg_surface_for_each_popup_surface(pWindow->m_uSurface.xdg, renderSurface, &renderdata); wlr_xdg_surface_for_each_popup_surface(pWindow->m_uSurface.xdg, renderSurface, &renderdata);
} }
g_pHyprOpenGL->m_pCurrentWindow = nullptr;
} }
void CHyprRenderer::renderLayer(SLayerSurface* pLayer, SMonitor* pMonitor, timespec* time) { void CHyprRenderer::renderLayer(SLayerSurface* pLayer, SMonitor* pMonitor, timespec* time) {
@ -437,23 +438,6 @@ void CHyprRenderer::arrangeLayersForMonitor(const int& monitor) {
Debug::log(LOG, "Monitor %s layers arranged: reserved: %f %f %f %f", PMONITOR->szName.c_str(), PMONITOR->vecReservedTopLeft.x, PMONITOR->vecReservedTopLeft.y, PMONITOR->vecReservedBottomRight.x, PMONITOR->vecReservedBottomRight.y); Debug::log(LOG, "Monitor %s layers arranged: reserved: %f %f %f %f", PMONITOR->szName.c_str(), PMONITOR->vecReservedTopLeft.x, PMONITOR->vecReservedTopLeft.y, PMONITOR->vecReservedBottomRight.x, PMONITOR->vecReservedBottomRight.y);
} }
void CHyprRenderer::drawBorderForWindow(CWindow* pWindow, SMonitor* pMonitor, float alpha, const Vector2D& offset) {
const auto BORDERSIZE = g_pConfigManager->getInt("general:border_size");
if (BORDERSIZE < 1)
return;
auto BORDERCOL = pWindow->m_cRealBorderColor.col();
BORDERCOL.a *= (alpha / 255.f);
Vector2D correctPos = pWindow->m_vRealPosition.vec() - pMonitor->vecPosition;
Vector2D correctSize = pWindow->m_vRealSize.vec();
// top
wlr_box border = {correctPos.x - BORDERSIZE / 2.f + offset.x, correctPos.y - BORDERSIZE / 2.f + offset.y, pWindow->m_vRealSize.vec().x + BORDERSIZE, pWindow->m_vRealSize.vec().y + BORDERSIZE};
g_pHyprOpenGL->renderBorder(&border, BORDERCOL, BORDERSIZE, g_pConfigManager->getInt("decoration:rounding"));
}
void CHyprRenderer::damageSurface(wlr_surface* pSurface, double x, double y) { void CHyprRenderer::damageSurface(wlr_surface* pSurface, double x, double y) {
if (!pSurface) if (!pSurface)
return; // wut? return; // wut?

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@ -34,7 +34,6 @@ public:
private: private:
void arrangeLayerArray(SMonitor*, const std::list<SLayerSurface*>&, bool, wlr_box*); void arrangeLayerArray(SMonitor*, const std::list<SLayerSurface*>&, bool, wlr_box*);
void drawBorderForWindow(CWindow*, SMonitor*, float a = 255.f, const Vector2D& offset = Vector2D(0,0));
void renderWorkspaceWithFullscreenWindow(SMonitor*, CWorkspace*, timespec*); void renderWorkspaceWithFullscreenWindow(SMonitor*, CWorkspace*, timespec*);
void renderWindow(CWindow*, SMonitor*, timespec*, bool); void renderWindow(CWindow*, SMonitor*, timespec*, bool);
void renderLayer(SLayerSurface*, SMonitor*, timespec*); void renderLayer(SLayerSurface*, SMonitor*, timespec*);

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@ -7,6 +7,7 @@ struct SQuad {
GLint proj; GLint proj;
GLint color; GLint color;
GLint posAttrib; GLint posAttrib;
GLint texAttrib;
}; };
class CShader { class CShader {

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@ -21,8 +21,53 @@ precision mediump float;
varying vec4 v_color; varying vec4 v_color;
varying vec2 v_texcoord; varying vec2 v_texcoord;
uniform vec2 topLeft;
uniform vec2 bottomRight;
uniform vec2 fullSize;
uniform float radius;
void main() { void main() {
gl_FragColor = v_color; if (radius == 0.0) {
gl_FragColor = v_color;
return;
}
vec2 pixCoord = fullSize * v_texcoord;
if (pixCoord[0] < topLeft[0]) {
// we're close left
if (pixCoord[1] < topLeft[1]) {
// top
if (distance(topLeft, pixCoord) > radius) {
discard;
return;
}
} else if (pixCoord[1] > bottomRight[1]) {
// bottom
if (distance(vec2(topLeft[0], bottomRight[1]), pixCoord) > radius) {
discard;
return;
}
}
}
else if (pixCoord[0] > bottomRight[0]) {
// we're close right
if (pixCoord[1] < topLeft[1]) {
// top
if (distance(vec2(bottomRight[0], topLeft[1]), pixCoord) > radius) {
discard;
return;
}
} else if (pixCoord[1] > bottomRight[1]) {
// bottom
if (distance(bottomRight, pixCoord) > radius) {
discard;
return;
}
}
}
gl_FragColor = v_color;
})#"; })#";
inline const std::string TEXVERTSRC = R"#( inline const std::string TEXVERTSRC = R"#(