renderer: Border improvements (#2986)

* simplify getting border size
	modified:   src/Window.cpp
	modified:   src/Window.hpp
	modified:   src/layout/DwindleLayout.cpp
	modified:   src/layout/MasterLayout.cpp
	modified:   src/render/decorations/CHyprGroupBarDecoration.cpp

* fix border damage and input box
	modified:   src/Window.cpp
	modified:   src/managers/AnimationManager.cpp

* add border size in resize_on_border box
	modified:   src/managers/input/InputManager.cpp

* simplify border (fixes possible typo)
	modified:   src/Window.cpp

* use updateSpecialRenderData()
	modified:   Window.cpp
	modified:   Window.hpp
	modified:   events/Windows.cpp
	modified:   layout/DwindleLayout.cpp
	modified:   layout/IHyprLayout.cpp
	modified:   layout/MasterLayout.cpp
	modified:   render/Renderer.cpp

* update window workspace rule data on reload
	modified:   src/config/ConfigManager.cpp

* use rounding()
	modified:   src/Window.cpp
This commit is contained in:
MightyPlaza 2023-08-17 08:13:19 +00:00 committed by GitHub
parent 7e8a212027
commit 7155b4c266
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23
11 changed files with 104 additions and 127 deletions

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@ -26,17 +26,7 @@ SWindowDecorationExtents CWindow::getFullWindowExtents() {
if (m_bFadingOut)
return m_eOriginalClosedExtents;
static auto* const PBORDERSIZE = &g_pConfigManager->getConfigValuePtr("general:border_size")->intValue;
const auto PWORKSPACE = g_pCompositor->getWorkspaceByID(m_iWorkspaceID);
const auto WORKSPACERULE = PWORKSPACE ? g_pConfigManager->getWorkspaceRuleFor(PWORKSPACE) : SWorkspaceRule{};
auto borderSize = m_sSpecialRenderData.borderSize.toUnderlying() != -1 ? m_sSpecialRenderData.borderSize.toUnderlying() : WORKSPACERULE.borderSize.value_or(*PBORDERSIZE);
if (m_sAdditionalConfigData.borderSize.toUnderlying() != -1)
borderSize = m_sAdditionalConfigData.borderSize.toUnderlying();
borderSize *= m_sSpecialRenderData.border && !m_sAdditionalConfigData.forceNoBorder;
const int BORDERSIZE = getRealBorderSize();
if (m_sAdditionalConfigData.dimAround) {
const auto PMONITOR = g_pCompositor->getMonitorFromID(m_iMonitorID);
@ -44,7 +34,7 @@ SWindowDecorationExtents CWindow::getFullWindowExtents() {
{PMONITOR->vecSize.x - (m_vRealPosition.vec().x - PMONITOR->vecPosition.x), PMONITOR->vecSize.y - (m_vRealPosition.vec().y - PMONITOR->vecPosition.y)}};
}
SWindowDecorationExtents maxExtents = {{borderSize + 2, borderSize + 2}, {borderSize + 2, borderSize + 2}};
SWindowDecorationExtents maxExtents = {{BORDERSIZE + 2, BORDERSIZE + 2}, {BORDERSIZE + 2, BORDERSIZE + 2}};
for (auto& wd : m_dWindowDecorations) {
@ -144,14 +134,14 @@ wlr_box CWindow::getWindowIdealBoundingBoxIgnoreReserved() {
}
wlr_box CWindow::getWindowInputBox() {
static auto* const PBORDERSIZE = &g_pConfigManager->getConfigValuePtr("general:border_size")->intValue;
const int BORDERSIZE = getRealBorderSize();
if (m_sAdditionalConfigData.dimAround) {
const auto PMONITOR = g_pCompositor->getMonitorFromID(m_iMonitorID);
return {PMONITOR->vecPosition.x, PMONITOR->vecPosition.y, PMONITOR->vecSize.x, PMONITOR->vecSize.y};
}
SWindowDecorationExtents maxExtents = {{*PBORDERSIZE + 2, *PBORDERSIZE + 2}, {*PBORDERSIZE + 2, *PBORDERSIZE + 2}};
SWindowDecorationExtents maxExtents = {{BORDERSIZE + 2, BORDERSIZE + 2}, {BORDERSIZE + 2, BORDERSIZE + 2}};
for (auto& wd : m_dWindowDecorations) {
@ -347,6 +337,8 @@ void CWindow::moveToWorkspace(int workspaceID) {
const auto PWORKSPACE = g_pCompositor->getWorkspaceByID(m_iWorkspaceID);
updateSpecialRenderData();
if (PWORKSPACE) {
g_pEventManager->postEvent(SHyprIPCEvent{"movewindow", getFormat("%lx,%s", this, PWORKSPACE->m_szName.c_str())});
EMIT_HOOK_EVENT("moveWindow", (std::vector<void*>{this, PWORKSPACE}));
@ -592,29 +584,27 @@ void CWindow::updateDynamicRules() {
// it is assumed that the point is within the real window box (m_vRealPosition, m_vRealSize)
// otherwise behaviour is undefined
bool CWindow::isInCurvedCorner(double x, double y) {
static auto* const ROUNDING = &g_pConfigManager->getConfigValuePtr("decoration:rounding")->intValue;
static auto* const BORDERSIZE = &g_pConfigManager->getConfigValuePtr("general:border_size")->intValue;
if (BORDERSIZE >= ROUNDING || ROUNDING == 0)
const int ROUNDING = rounding();
if (getRealBorderSize() >= ROUNDING)
return false;
// (x0, y0), (x0, y1), ... are the center point of rounding at each corner
double x0 = m_vRealPosition.vec().x + *ROUNDING;
double y0 = m_vRealPosition.vec().y + *ROUNDING;
double x1 = m_vRealPosition.vec().x + m_vRealSize.vec().x - *ROUNDING;
double y1 = m_vRealPosition.vec().y + m_vRealSize.vec().y - *ROUNDING;
double x0 = m_vRealPosition.vec().x + ROUNDING;
double y0 = m_vRealPosition.vec().y + ROUNDING;
double x1 = m_vRealPosition.vec().x + m_vRealSize.vec().x - ROUNDING;
double y1 = m_vRealPosition.vec().y + m_vRealSize.vec().y - ROUNDING;
if (x < x0 && y < y0) {
return Vector2D{x0, y0}.distance(Vector2D{x, y}) > (double)*ROUNDING;
return Vector2D{x0, y0}.distance(Vector2D{x, y}) > (double)ROUNDING;
}
if (x > x1 && y < y0) {
return Vector2D{x1, y0}.distance(Vector2D{x, y}) > (double)*ROUNDING;
return Vector2D{x1, y0}.distance(Vector2D{x, y}) > (double)ROUNDING;
}
if (x < x0 && y > y1) {
return Vector2D{x0, y1}.distance(Vector2D{x, y}) > (double)*ROUNDING;
return Vector2D{x0, y1}.distance(Vector2D{x, y}) > (double)ROUNDING;
}
if (x > x1 && y > y1) {
return Vector2D{x1, y1}.distance(Vector2D{x, y}) > (double)*ROUNDING;
return Vector2D{x1, y1}.distance(Vector2D{x, y}) > (double)ROUNDING;
}
return false;
@ -813,3 +803,31 @@ float CWindow::rounding() {
return rounding;
}
void CWindow::updateSpecialRenderData() {
const auto PWORKSPACE = g_pCompositor->getWorkspaceByID(m_iWorkspaceID);
const auto WORKSPACERULE = PWORKSPACE ? g_pConfigManager->getWorkspaceRuleFor(PWORKSPACE) : SWorkspaceRule{};
bool border = true;
if (m_bIsFloating && g_pConfigManager->getConfigValuePtr("general:no_border_on_floating")->intValue == 1)
border = false;
m_sSpecialRenderData.border = WORKSPACERULE.border.value_or(border);
m_sSpecialRenderData.borderSize = WORKSPACERULE.borderSize.value_or(-1);
m_sSpecialRenderData.decorate = WORKSPACERULE.decorate.value_or(true);
m_sSpecialRenderData.rounding = WORKSPACERULE.rounding.value_or(true);
m_sSpecialRenderData.shadow = WORKSPACERULE.shadow.value_or(true);
}
int CWindow::getRealBorderSize() {
if (!m_sSpecialRenderData.border || m_sAdditionalConfigData.forceNoBorder)
return 0;
if (m_sAdditionalConfigData.borderSize.toUnderlying() != -1)
return m_sAdditionalConfigData.borderSize.toUnderlying();
if (m_sSpecialRenderData.borderSize.toUnderlying() != -1)
return m_sSpecialRenderData.borderSize.toUnderlying();
return g_pConfigManager->getConfigValuePtr("general:border_size")->intValue;
}

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@ -334,6 +334,9 @@ class CWindow {
bool opaque();
float rounding();
int getRealBorderSize();
void updateSpecialRenderData();
void onBorderAngleAnimEnd(void* ptr);
bool isInCurvedCorner(double x, double y);
bool hasPopupAt(const Vector2D& pos);

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@ -1585,12 +1585,13 @@ void CConfigManager::loadConfigLoadVars() {
ensureVRR();
}
// Updates dynamic window rules
// Updates dynamic window and workspace rules
for (auto& w : g_pCompositor->m_vWindows) {
if (!w->m_bIsMapped)
continue;
w->updateDynamicRules();
w->updateSpecialRenderData();
}
// Update window border colors

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@ -223,6 +223,8 @@ void Events::listener_mapWindow(void* owner, void* data) {
g_pCompositor->setWindowFullscreen(PFULLWINDOW, false, PWORKSPACE->m_efFullscreenMode);
}
PWINDOW->updateSpecialRenderData();
// disallow tiled pinned
if (PWINDOW->m_bPinned && !PWINDOW->m_bIsFloating)
PWINDOW->m_bPinned = false;

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@ -117,21 +117,16 @@ void CHyprDwindleLayout::applyNodeDataToWindow(SDwindleNodeData* pNode, bool for
const auto PWINDOW = pNode->pWindow;
// get specific gaps and rules for this workspace,
// if user specified them in config
const auto WORKSPACERULE = g_pConfigManager->getWorkspaceRuleFor(g_pCompositor->getWorkspaceByID(PWINDOW->m_iWorkspaceID));
const auto WORKSPACERULE = g_pConfigManager->getWorkspaceRuleFor(g_pCompositor->getWorkspaceByID(PWINDOW->m_iWorkspaceID));
static auto* const PGAPSIN = &g_pConfigManager->getConfigValuePtr("general:gaps_in")->intValue;
static auto* const PGAPSOUT = &g_pConfigManager->getConfigValuePtr("general:gaps_out")->intValue;
static auto* const PBORDERSIZE = &g_pConfigManager->getConfigValuePtr("general:border_size")->intValue;
PWINDOW->updateSpecialRenderData();
static auto* const PGAPSIN = &g_pConfigManager->getConfigValuePtr("general:gaps_in")->intValue;
static auto* const PGAPSOUT = &g_pConfigManager->getConfigValuePtr("general:gaps_out")->intValue;
static auto* const PNOGAPSWHENONLY = &g_pConfigManager->getConfigValuePtr("dwindle:no_gaps_when_only")->intValue;
auto gapsIn = WORKSPACERULE.gapsIn.value_or(*PGAPSIN);
auto gapsOut = WORKSPACERULE.gapsOut.value_or(*PGAPSOUT);
auto borderSize =
PWINDOW->m_sSpecialRenderData.borderSize.toUnderlying() != -1 ? PWINDOW->m_sSpecialRenderData.borderSize.toUnderlying() : WORKSPACERULE.borderSize.value_or(*PBORDERSIZE);
if (PWINDOW->m_sAdditionalConfigData.borderSize.toUnderlying() != -1)
borderSize = PWINDOW->m_sAdditionalConfigData.borderSize.toUnderlying();
borderSize *= PWINDOW->m_sSpecialRenderData.border && !PWINDOW->m_sAdditionalConfigData.forceNoBorder;
if (!g_pCompositor->windowExists(PWINDOW) || !PWINDOW->m_bIsMapped) {
Debug::log(ERR, "Node %lx holding invalid window %lx!!", pNode, PWINDOW);
@ -142,38 +137,32 @@ void CHyprDwindleLayout::applyNodeDataToWindow(SDwindleNodeData* pNode, bool for
PWINDOW->m_vSize = pNode->size;
PWINDOW->m_vPosition = pNode->position;
static auto* const PNOGAPSWHENONLY = &g_pConfigManager->getConfigValuePtr("dwindle:no_gaps_when_only")->intValue;
const auto NODESONWORKSPACE = getNodesOnWorkspace(PWINDOW->m_iWorkspaceID);
const auto NODESONWORKSPACE = getNodesOnWorkspace(PWINDOW->m_iWorkspaceID);
if (*PNOGAPSWHENONLY && !g_pCompositor->isWorkspaceSpecial(PWINDOW->m_iWorkspaceID) &&
(NODESONWORKSPACE == 1 || (PWINDOW->m_bIsFullscreen && g_pCompositor->getWorkspaceByID(PWINDOW->m_iWorkspaceID)->m_efFullscreenMode == FULLSCREEN_MAXIMIZED))) {
PWINDOW->m_sSpecialRenderData.border = WORKSPACERULE.border.value_or(*PNOGAPSWHENONLY == 2);
PWINDOW->m_sSpecialRenderData.decorate = WORKSPACERULE.decorate.value_or(true);
PWINDOW->m_sSpecialRenderData.rounding = false;
PWINDOW->m_sSpecialRenderData.shadow = false;
PWINDOW->m_sSpecialRenderData.decorate = WORKSPACERULE.decorate.value_or(true);
PWINDOW->m_sSpecialRenderData.border = WORKSPACERULE.border.value_or(*PNOGAPSWHENONLY == 2);
const auto RESERVED = PWINDOW->getFullWindowReservedArea();
borderSize *= PWINDOW->m_sSpecialRenderData.border;
const int BORDERSIZE = PWINDOW->getRealBorderSize();
PWINDOW->m_vRealPosition = PWINDOW->m_vPosition + Vector2D(borderSize, borderSize) + RESERVED.topLeft;
PWINDOW->m_vRealSize = PWINDOW->m_vSize - Vector2D(2 * borderSize, 2 * borderSize) - (RESERVED.topLeft + RESERVED.bottomRight);
PWINDOW->m_vRealPosition = PWINDOW->m_vPosition + Vector2D(BORDERSIZE, BORDERSIZE) + RESERVED.topLeft;
PWINDOW->m_vRealSize = PWINDOW->m_vSize - Vector2D(2 * BORDERSIZE, 2 * BORDERSIZE) - (RESERVED.topLeft + RESERVED.bottomRight);
PWINDOW->updateWindowDecos();
return;
}
PWINDOW->m_sSpecialRenderData.rounding = WORKSPACERULE.rounding.value_or(true);
PWINDOW->m_sSpecialRenderData.decorate = WORKSPACERULE.decorate.value_or(true);
PWINDOW->m_sSpecialRenderData.shadow = WORKSPACERULE.shadow.value_or(true);
PWINDOW->m_sSpecialRenderData.border = WORKSPACERULE.border.value_or(true);
PWINDOW->m_sSpecialRenderData.borderSize = WORKSPACERULE.borderSize.value_or(-1);
const int BORDERSIZE = PWINDOW->getRealBorderSize();
auto calcPos = PWINDOW->m_vPosition + Vector2D(borderSize, borderSize);
auto calcSize = PWINDOW->m_vSize - Vector2D(2 * borderSize, 2 * borderSize);
auto calcPos = PWINDOW->m_vPosition + Vector2D(BORDERSIZE, BORDERSIZE);
auto calcSize = PWINDOW->m_vSize - Vector2D(2 * BORDERSIZE, 2 * BORDERSIZE);
const auto OFFSETTOPLEFT = Vector2D(DISPLAYLEFT ? gapsOut : gapsIn, DISPLAYTOP ? gapsOut : gapsIn);
@ -493,9 +482,7 @@ void CHyprDwindleLayout::onWindowRemovedTiling(CWindow* pWindow) {
return;
}
pWindow->m_sSpecialRenderData.rounding = true;
pWindow->m_sSpecialRenderData.border = true;
pWindow->m_sSpecialRenderData.decorate = true;
pWindow->updateSpecialRenderData();
if (pWindow->m_bIsFullscreen)
g_pCompositor->setWindowFullscreen(pWindow, false, FULLSCREEN_FULL);
@ -820,9 +807,7 @@ void CHyprDwindleLayout::fullscreenRequestForWindow(CWindow* pWindow, eFullscree
pWindow->m_vRealPosition = pWindow->m_vLastFloatingPosition;
pWindow->m_vRealSize = pWindow->m_vLastFloatingSize;
pWindow->m_sSpecialRenderData.rounding = true;
pWindow->m_sSpecialRenderData.border = true;
pWindow->m_sSpecialRenderData.decorate = true;
pWindow->updateSpecialRenderData();
}
} else {
// if it now got fullscreen, make it fullscreen

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@ -75,6 +75,7 @@ void IHyprLayout::onWindowRemovedFloating(CWindow* pWindow) {
}
void IHyprLayout::onWindowCreatedFloating(CWindow* pWindow) {
wlr_box desiredGeometry = {0};
g_pXWaylandManager->getGeometryForWindow(pWindow, &desiredGeometry);
const auto PMONITOR = g_pCompositor->getMonitorFromID(pWindow->m_iMonitorID);
@ -465,9 +466,7 @@ void IHyprLayout::changeWindowFloatingMode(CWindow* pWindow) {
g_pHyprRenderer->damageMonitor(g_pCompositor->getMonitorFromID(pWindow->m_iMonitorID));
pWindow->m_sSpecialRenderData.rounding = true;
pWindow->m_sSpecialRenderData.border = true;
pWindow->m_sSpecialRenderData.decorate = true;
pWindow->updateSpecialRenderData();
if (pWindow == m_pLastTiledWindow)
m_pLastTiledWindow = nullptr;

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@ -177,9 +177,7 @@ void CHyprMasterLayout::onWindowRemovedTiling(CWindow* pWindow) {
const auto MASTERSLEFT = getMastersOnWorkspace(WORKSPACEID);
static const auto* SMALLSPLIT = &g_pConfigManager->getConfigValuePtr("master:allow_small_split")->intValue;
pWindow->m_sSpecialRenderData.rounding = true;
pWindow->m_sSpecialRenderData.border = true;
pWindow->m_sSpecialRenderData.decorate = true;
pWindow->updateSpecialRenderData();
if (pWindow->m_bIsFullscreen)
g_pCompositor->setWindowFullscreen(pWindow, false, FULLSCREEN_FULL);
@ -495,28 +493,22 @@ void CHyprMasterLayout::applyNodeDataToWindow(SMasterNodeData* pNode) {
const auto PWINDOW = pNode->pWindow;
// get specific gaps and rules for this workspace,
// if user specified them in config
const auto WORKSPACERULE = g_pConfigManager->getWorkspaceRuleFor(g_pCompositor->getWorkspaceByID(PWINDOW->m_iWorkspaceID));
const auto WORKSPACERULE = g_pConfigManager->getWorkspaceRuleFor(g_pCompositor->getWorkspaceByID(PWINDOW->m_iWorkspaceID));
static auto* const PGAPSIN = &g_pConfigManager->getConfigValuePtr("general:gaps_in")->intValue;
static auto* const PGAPSOUT = &g_pConfigManager->getConfigValuePtr("general:gaps_out")->intValue;
static auto* const PBORDERSIZE = &g_pConfigManager->getConfigValuePtr("general:border_size")->intValue;
PWINDOW->updateSpecialRenderData();
static auto* const PGAPSIN = &g_pConfigManager->getConfigValuePtr("general:gaps_in")->intValue;
static auto* const PGAPSOUT = &g_pConfigManager->getConfigValuePtr("general:gaps_out")->intValue;
static auto* const PNOGAPSWHENONLY = &g_pConfigManager->getConfigValuePtr("master:no_gaps_when_only")->intValue;
auto gapsIn = WORKSPACERULE.gapsIn.value_or(*PGAPSIN);
auto gapsOut = WORKSPACERULE.gapsOut.value_or(*PGAPSOUT);
auto borderSize =
PWINDOW->m_sSpecialRenderData.borderSize.toUnderlying() != -1 ? PWINDOW->m_sSpecialRenderData.borderSize.toUnderlying() : WORKSPACERULE.borderSize.value_or(*PBORDERSIZE);
if (PWINDOW->m_sAdditionalConfigData.borderSize.toUnderlying() != -1)
borderSize = PWINDOW->m_sAdditionalConfigData.borderSize.toUnderlying();
borderSize *= PWINDOW->m_sSpecialRenderData.border && !PWINDOW->m_sAdditionalConfigData.forceNoBorder;
if (!g_pCompositor->windowValidMapped(PWINDOW)) {
Debug::log(ERR, "Node %lx holding invalid window %lx!!", pNode, PWINDOW);
return;
}
static auto* const PNOGAPSWHENONLY = &g_pConfigManager->getConfigValuePtr("master:no_gaps_when_only")->intValue;
PWINDOW->m_vSize = pNode->size;
PWINDOW->m_vPosition = pNode->position;
@ -524,31 +516,27 @@ void CHyprMasterLayout::applyNodeDataToWindow(SMasterNodeData* pNode) {
(getNodesOnWorkspace(PWINDOW->m_iWorkspaceID) == 1 ||
(PWINDOW->m_bIsFullscreen && g_pCompositor->getWorkspaceByID(PWINDOW->m_iWorkspaceID)->m_efFullscreenMode == FULLSCREEN_MAXIMIZED))) {
PWINDOW->m_sSpecialRenderData.border = WORKSPACERULE.border.value_or(*PNOGAPSWHENONLY == 2);
PWINDOW->m_sSpecialRenderData.decorate = WORKSPACERULE.decorate.value_or(true);
PWINDOW->m_sSpecialRenderData.rounding = false;
PWINDOW->m_sSpecialRenderData.shadow = false;
PWINDOW->m_sSpecialRenderData.decorate = WORKSPACERULE.decorate.value_or(true);
PWINDOW->m_sSpecialRenderData.border = WORKSPACERULE.border.value_or(*PNOGAPSWHENONLY == 2);
const auto RESERVED = PWINDOW->getFullWindowReservedArea();
borderSize *= PWINDOW->m_sSpecialRenderData.border;
const int BORDERSIZE = PWINDOW->getRealBorderSize();
PWINDOW->m_vRealPosition = PWINDOW->m_vPosition + Vector2D(borderSize, borderSize) + RESERVED.topLeft;
PWINDOW->m_vRealSize = PWINDOW->m_vSize - Vector2D(2 * borderSize, 2 * borderSize) - (RESERVED.topLeft + RESERVED.bottomRight);
PWINDOW->m_vRealPosition = PWINDOW->m_vPosition + Vector2D(BORDERSIZE, BORDERSIZE) + RESERVED.topLeft;
PWINDOW->m_vRealSize = PWINDOW->m_vSize - Vector2D(2 * BORDERSIZE, 2 * BORDERSIZE) - (RESERVED.topLeft + RESERVED.bottomRight);
PWINDOW->updateWindowDecos();
return;
}
PWINDOW->m_sSpecialRenderData.rounding = WORKSPACERULE.rounding.value_or(true);
PWINDOW->m_sSpecialRenderData.decorate = WORKSPACERULE.decorate.value_or(true);
PWINDOW->m_sSpecialRenderData.shadow = WORKSPACERULE.shadow.value_or(true);
PWINDOW->m_sSpecialRenderData.border = WORKSPACERULE.border.value_or(true);
PWINDOW->m_sSpecialRenderData.borderSize = WORKSPACERULE.borderSize.value_or(-1);
const int BORDERSIZE = PWINDOW->getRealBorderSize();
auto calcPos = PWINDOW->m_vPosition + Vector2D(borderSize, borderSize);
auto calcSize = PWINDOW->m_vSize - Vector2D(2 * borderSize, 2 * borderSize);
auto calcPos = PWINDOW->m_vPosition + Vector2D(BORDERSIZE, BORDERSIZE);
auto calcSize = PWINDOW->m_vSize - Vector2D(2 * BORDERSIZE, 2 * BORDERSIZE);
const auto OFFSETTOPLEFT = Vector2D(DISPLAYLEFT ? gapsOut : gapsIn, DISPLAYTOP ? gapsOut : gapsIn);
@ -688,9 +676,7 @@ void CHyprMasterLayout::fullscreenRequestForWindow(CWindow* pWindow, eFullscreen
pWindow->m_vRealPosition = pWindow->m_vLastFloatingPosition;
pWindow->m_vRealSize = pWindow->m_vLastFloatingSize;
pWindow->m_sSpecialRenderData.rounding = true;
pWindow->m_sSpecialRenderData.border = true;
pWindow->m_sSpecialRenderData.decorate = true;
pWindow->updateSpecialRenderData();
}
} else {
// if it now got fullscreen, make it fullscreen

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@ -55,7 +55,6 @@ void CAnimationManager::tick() {
if (!*PANIMENABLED)
animGlobalDisabled = true;
static auto* const PBORDERSIZE = &g_pConfigManager->getConfigValuePtr("general:border_size")->intValue;
static auto* const PSHADOWSENABLED = &g_pConfigManager->getConfigValuePtr("decoration:drop_shadow")->intValue;
const auto DEFAULTBEZIER = m_mBezierCurves.find("default");
@ -217,7 +216,7 @@ void CAnimationManager::tick() {
// damage only the border.
static auto* const PROUNDING = &g_pConfigManager->getConfigValuePtr("decoration:rounding")->intValue;
const auto ROUNDINGSIZE = *PROUNDING + 1;
const auto BORDERSIZE = *PBORDERSIZE;
const auto BORDERSIZE = PWINDOW->getRealBorderSize();
// damage for old box
g_pHyprRenderer->damageBox(WLRBOXPREV.x - BORDERSIZE, WLRBOXPREV.y - BORDERSIZE, WLRBOXPREV.width + 2 * BORDERSIZE, BORDERSIZE + ROUNDINGSIZE); // top

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@ -1531,14 +1531,16 @@ void CInputManager::setCursorIconOnBorder(CWindow* w) {
}
static auto* const PROUNDING = &g_pConfigManager->getConfigValuePtr("decoration:rounding")->intValue;
static const auto* PBORDERSIZE = &g_pConfigManager->getConfigValuePtr("general:border_size")->intValue;
static const auto* PEXTENDBORDERGRAB = &g_pConfigManager->getConfigValuePtr("general:extend_border_grab_area")->intValue;
const int BORDERSIZE = w->getRealBorderSize();
// give a small leeway (10 px) for corner icon
const auto CORNER = *PROUNDING + *PBORDERSIZE + 10;
const auto CORNER = *PROUNDING + BORDERSIZE + 10;
const auto mouseCoords = getMouseCoordsInternal();
wlr_box box = {w->m_vRealPosition.vec().x, w->m_vRealPosition.vec().y, w->m_vRealSize.vec().x, w->m_vRealSize.vec().y};
eBorderIconDirection direction = BORDERICON_NONE;
wlr_box boxFullGrabInput = {box.x - *PEXTENDBORDERGRAB, box.y - *PEXTENDBORDERGRAB, box.width + 2 * *PEXTENDBORDERGRAB, box.height + 2 * *PEXTENDBORDERGRAB};
wlr_box boxFullGrabInput = {box.x - *PEXTENDBORDERGRAB - BORDERSIZE, box.y - *PEXTENDBORDERGRAB - BORDERSIZE, box.width + 2 * (*PEXTENDBORDERGRAB + BORDERSIZE),
box.height + 2 * (*PEXTENDBORDERGRAB + BORDERSIZE)};
if (!wlr_box_contains_point(&boxFullGrabInput, mouseCoords.x, mouseCoords.y) || (!m_lCurrentlyHeldButtons.empty() && !currentlyDraggedWindow)) {
direction = BORDERICON_NONE;

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@ -261,11 +261,10 @@ void CHyprRenderer::renderWindow(CWindow* pWindow, CMonitor* pMonitor, timespec*
TRACY_GPU_ZONE("RenderWindow");
const auto PWORKSPACE = g_pCompositor->getWorkspaceByID(pWindow->m_iWorkspaceID);
const auto REALPOS = pWindow->m_vRealPosition.vec() + (pWindow->m_bPinned ? Vector2D{} : PWORKSPACE->m_vRenderOffset.vec());
static auto* const PNOFLOATINGBORDERS = &g_pConfigManager->getConfigValuePtr("general:no_border_on_floating")->intValue;
static auto* const PDIMAROUND = &g_pConfigManager->getConfigValuePtr("decoration:dim_around")->floatValue;
static auto* const PBORDERSIZE = &g_pConfigManager->getConfigValuePtr("general:border_size")->intValue;
const auto PWORKSPACE = g_pCompositor->getWorkspaceByID(pWindow->m_iWorkspaceID);
const auto REALPOS = pWindow->m_vRealPosition.vec() + (pWindow->m_bPinned ? Vector2D{} : PWORKSPACE->m_vRenderOffset.vec());
static auto* const PDIMAROUND = &g_pConfigManager->getConfigValuePtr("decoration:dim_around")->floatValue;
static auto* const PBORDERSIZE = &g_pConfigManager->getConfigValuePtr("general:border_size")->intValue;
SRenderData renderdata = {pMonitor, time, REALPOS.x, REALPOS.y};
if (ignorePosition) {
@ -282,11 +281,10 @@ void CHyprRenderer::renderWindow(CWindow* pWindow, CMonitor* pMonitor, timespec*
renderdata.dontRound = (pWindow->m_bIsFullscreen && PWORKSPACE->m_efFullscreenMode == FULLSCREEN_FULL) || (!pWindow->m_sSpecialRenderData.rounding);
renderdata.fadeAlpha = pWindow->m_fAlpha.fl() * (pWindow->m_bPinned ? 1.f : PWORKSPACE->m_fAlpha.fl());
renderdata.alpha = pWindow->m_fActiveInactiveAlpha.fl();
renderdata.decorate = decorate && !pWindow->m_bX11DoesntWantBorders && (pWindow->m_bIsFloating ? *PNOFLOATINGBORDERS == 0 : true) &&
(!pWindow->m_bIsFullscreen || PWORKSPACE->m_efFullscreenMode != FULLSCREEN_FULL);
renderdata.rounding = ignoreAllGeometry || renderdata.dontRound ? 0 : pWindow->rounding() * pMonitor->scale;
renderdata.blur = !ignoreAllGeometry; // if it shouldn't, it will be ignored later
renderdata.pWindow = pWindow;
renderdata.decorate = decorate && !pWindow->m_bX11DoesntWantBorders && (!pWindow->m_bIsFullscreen || PWORKSPACE->m_efFullscreenMode != FULLSCREEN_FULL);
renderdata.rounding = ignoreAllGeometry || renderdata.dontRound ? 0 : pWindow->rounding() * pMonitor->scale;
renderdata.blur = !ignoreAllGeometry; // if it shouldn't, it will be ignored later
renderdata.pWindow = pWindow;
if (ignoreAllGeometry) {
renderdata.alpha = 1.f;

View File

@ -39,18 +39,10 @@ void CHyprGroupBarDecoration::updateWindow(CWindow* pWindow) {
if (pWindow->m_vRealPosition.vec() + WORKSPACEOFFSET != m_vLastWindowPos || pWindow->m_vRealSize.vec() != m_vLastWindowSize) {
// we draw 3px above the window's border with 3px
static auto* const PBORDERSIZE = &g_pConfigManager->getConfigValuePtr("general:border_size")->intValue;
const auto WORKSPACERULE = g_pConfigManager->getWorkspaceRuleFor(g_pCompositor->getWorkspaceByID(pWindow->m_iWorkspaceID));
const int BORDERSIZE = pWindow->getRealBorderSize();
auto borderSize = pWindow->m_sSpecialRenderData.borderSize.toUnderlying() != -1 ? pWindow->m_sSpecialRenderData.borderSize.toUnderlying() :
WORKSPACERULE.borderSize.value_or(*PBORDERSIZE);
if (pWindow->m_sAdditionalConfigData.borderSize.toUnderlying() != -1)
borderSize = pWindow->m_sAdditionalConfigData.borderSize.toUnderlying();
borderSize *= pWindow->m_sSpecialRenderData.border && !pWindow->m_sAdditionalConfigData.forceNoBorder;
m_seExtents.topLeft = Vector2D(0, borderSize + BAR_PADDING_OUTER_VERT * 2 + BAR_INDICATOR_HEIGHT + (*PRENDERTITLES ? *PTITLEFONTSIZE : 0) + 2);
m_seExtents.topLeft = Vector2D(0, BORDERSIZE + BAR_PADDING_OUTER_VERT * 2 + BAR_INDICATOR_HEIGHT + (*PRENDERTITLES ? *PTITLEFONTSIZE : 0) + 2);
m_seExtents.bottomRight = Vector2D();
m_vLastWindowPos = pWindow->m_vRealPosition.vec() + WORKSPACEOFFSET;
@ -99,17 +91,9 @@ void CHyprGroupBarDecoration::draw(CMonitor* pMonitor, float a, const Vector2D&
static auto* const PRENDERTITLES = &g_pConfigManager->getConfigValuePtr("misc:render_titles_in_groupbar")->intValue;
static auto* const PTITLEFONTSIZE = &g_pConfigManager->getConfigValuePtr("misc:groupbar_titles_font_size")->intValue;
static auto* const PBORDERSIZE = &g_pConfigManager->getConfigValuePtr("general:border_size")->intValue;
static auto* const PGRADIENTS = &g_pConfigManager->getConfigValuePtr("misc:groupbar_gradients")->intValue;
const auto WORKSPACERULE = g_pConfigManager->getWorkspaceRuleFor(g_pCompositor->getWorkspaceByID(m_pWindow->m_iWorkspaceID));
auto borderSize = m_pWindow->m_sSpecialRenderData.borderSize.toUnderlying() != -1 ? m_pWindow->m_sSpecialRenderData.borderSize.toUnderlying() :
WORKSPACERULE.borderSize.value_or(*PBORDERSIZE);
if (m_pWindow->m_sAdditionalConfigData.borderSize.toUnderlying() != -1)
borderSize = m_pWindow->m_sAdditionalConfigData.borderSize.toUnderlying();
borderSize *= m_pWindow->m_sSpecialRenderData.border && !m_pWindow->m_sAdditionalConfigData.forceNoBorder;
const int BORDERSIZE = m_pWindow->getRealBorderSize();
if (!m_pWindow->m_sSpecialRenderData.decorate)
return;
@ -122,7 +106,7 @@ void CHyprGroupBarDecoration::draw(CMonitor* pMonitor, float a, const Vector2D&
for (int i = 0; i < barsToDraw; ++i) {
wlr_box rect = {m_vLastWindowPos.x + xoff - pMonitor->vecPosition.x + offset.x,
m_vLastWindowPos.y - BAR_PADDING_OUTER_VERT - borderSize - BAR_INDICATOR_HEIGHT - pMonitor->vecPosition.y + offset.y, BARW, BAR_INDICATOR_HEIGHT};
m_vLastWindowPos.y - BAR_PADDING_OUTER_VERT - BORDERSIZE - BAR_INDICATOR_HEIGHT - pMonitor->vecPosition.y + offset.y, BARW, BAR_INDICATOR_HEIGHT};
if (rect.width <= 0 || rect.height <= 0)
break;