handle layersurfaces better

This commit is contained in:
vaxerski 2022-03-19 14:00:24 +01:00
parent 5ea20cd041
commit 86b6d7f938
3 changed files with 20 additions and 14 deletions

View File

@ -121,8 +121,8 @@ void Events::listener_newLayerSurface(wl_listener* listener, void* data) {
const auto WLRLAYERSURFACE = (wlr_layer_surface_v1*)data;
const auto PMONITOR = (SMonitor*)(WLRLAYERSURFACE->output->data ? WLRLAYERSURFACE->output->data : g_pCompositor->getMonitorFromCursor());
PMONITOR->m_aLayerSurfaceLists[WLRLAYERSURFACE->pending.layer].push_back(SLayerSurface());
SLayerSurface* layerSurface = &PMONITOR->m_aLayerSurfaceLists[WLRLAYERSURFACE->pending.layer].back();
PMONITOR->m_aLayerSurfaceLists[WLRLAYERSURFACE->pending.layer].push_back(new SLayerSurface());
SLayerSurface* layerSurface = PMONITOR->m_aLayerSurfaceLists[WLRLAYERSURFACE->pending.layer].back();
if (!WLRLAYERSURFACE->output) {
WLRLAYERSURFACE->output = g_pCompositor->m_lMonitors.front().output; // TODO: current mon
@ -159,7 +159,8 @@ void Events::listener_destroyLayerSurface(wl_listener* listener, void* data) {
return;
// remove the layersurface as it's not used anymore
PMONITOR->m_aLayerSurfaceLists[layersurface->layerSurface->pending.layer].remove(*layersurface);
PMONITOR->m_aLayerSurfaceLists[layersurface->layerSurface->pending.layer].remove(layersurface);
delete layersurface;
Debug::log(LOG, "LayerSurface %x destroyed", layersurface);
}
@ -189,8 +190,11 @@ void Events::listener_commitLayerSurface(wl_listener* listener, void* data) {
if (!layersurface->layerSurface->output)
return;
// todo: handle this properly
Debug::log(LOG, "LayerSurface %x committed", layersurface);
if (layersurface->layer != layersurface->layerSurface->current.layer) {
PMONITOR->m_aLayerSurfaceLists[layersurface->layer].remove(layersurface);
PMONITOR->m_aLayerSurfaceLists[layersurface->layerSurface->current.layer].push_back(layersurface);
layersurface->layer = layersurface->layerSurface->current.layer;
}
}
void Events::listener_mapWindow(wl_listener* listener, void* data) {

View File

@ -23,7 +23,9 @@ struct SMonitor {
wlr_output* output = nullptr;
// Double-linked list because we need to have constant mem addresses for signals
std::array<std::list<SLayerSurface>, 4> m_aLayerSurfaceLists;
// We have to store pointers and use raw new/delete because they might be moved between them
// and I am lazy
std::array<std::list<SLayerSurface*>, 4> m_aLayerSurfaceLists;
DYNLISTENER(monitorFrame);
DYNLISTENER(monitorDestroy);

View File

@ -40,12 +40,12 @@ void CHyprRenderer::renderAllClientsForMonitor(const int& ID, timespec* time) {
// Render layer surfaces below windows for monitor
for (auto& ls : PMONITOR->m_aLayerSurfaceLists[ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND]) {
SRenderData renderdata = {PMONITOR->output, time, ls.geometry.x, ls.geometry.y};
wlr_surface_for_each_surface(ls.layerSurface->surface, renderSurface, &renderdata);
SRenderData renderdata = {PMONITOR->output, time, ls->geometry.x, ls->geometry.y};
wlr_surface_for_each_surface(ls->layerSurface->surface, renderSurface, &renderdata);
}
for (auto& ls : PMONITOR->m_aLayerSurfaceLists[ZWLR_LAYER_SHELL_V1_LAYER_BOTTOM]) {
SRenderData renderdata = {PMONITOR->output, time, ls.geometry.x, ls.geometry.y};
wlr_surface_for_each_surface(ls.layerSurface->surface, renderSurface, &renderdata);
SRenderData renderdata = {PMONITOR->output, time, ls->geometry.x, ls->geometry.y};
wlr_surface_for_each_surface(ls->layerSurface->surface, renderSurface, &renderdata);
}
for (auto& w : g_pCompositor->m_lWindows) {
@ -91,11 +91,11 @@ void CHyprRenderer::renderAllClientsForMonitor(const int& ID, timespec* time) {
// Render surfaces above windows for monitor
for (auto& ls : PMONITOR->m_aLayerSurfaceLists[ZWLR_LAYER_SHELL_V1_LAYER_TOP]) {
SRenderData renderdata = {PMONITOR->output, time, ls.geometry.x, ls.geometry.y};
wlr_surface_for_each_surface(ls.layerSurface->surface, renderSurface, &renderdata);
SRenderData renderdata = {PMONITOR->output, time, ls->geometry.x, ls->geometry.y};
wlr_surface_for_each_surface(ls->layerSurface->surface, renderSurface, &renderdata);
}
for (auto& ls : PMONITOR->m_aLayerSurfaceLists[ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY]) {
SRenderData renderdata = {PMONITOR->output, time, ls.geometry.x, ls.geometry.y};
wlr_surface_for_each_surface(ls.layerSurface->surface, renderSurface, &renderdata);
SRenderData renderdata = {PMONITOR->output, time, ls->geometry.x, ls->geometry.y};
wlr_surface_for_each_surface(ls->layerSurface->surface, renderSurface, &renderdata);
}
}