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multiply by scale in rounding
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parent
0162da7a7c
commit
96f3b62429
@ -34,7 +34,7 @@ void renderSurface(struct wlr_surface* surface, int x, int y, void* data) {
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static auto *const PROUNDING = &g_pConfigManager->getConfigValuePtr("decoration:rounding")->intValue;
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float rounding = RDATA->dontRound ? 0 : RDATA->rounding == -1 ? *PROUNDING : RDATA->rounding;
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rounding /= RDATA->output->scale;
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rounding *= RDATA->output->scale;
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if (RDATA->surface && surface == RDATA->surface) {
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if (wlr_surface_is_xwayland_surface(surface) && !wlr_xwayland_surface_from_wlr_surface(surface)->has_alpha && RDATA->fadeAlpha * RDATA->alpha == 255.f) {
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@ -259,7 +259,7 @@ void CHyprRenderer::renderWindow(CWindow* pWindow, CMonitor* pMonitor, timespec*
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static auto *const PROUNDING = &g_pConfigManager->getConfigValuePtr("decoration:rounding")->intValue;
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float rounding = renderdata.dontRound ? 0 : renderdata.rounding == -1 ? *PROUNDING : renderdata.rounding;
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rounding /= pMonitor->scale;
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rounding *= pMonitor->scale;
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auto col = g_pHyprOpenGL->m_pCurrentWindow->m_cRealBorderColor.col();
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col.a *= renderdata.fadeAlpha * renderdata.alpha / 255.f;
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