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added center windowrule
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ef24329495
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@ -571,6 +571,7 @@ void CConfigManager::handleWindowRule(const std::string& command, const std::str
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&& RULE.find("monitor") != 0
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&& RULE != "nofocus"
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&& RULE != "noblur"
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&& RULE != "center"
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&& RULE != "fullscreen"
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&& RULE.find("animation") != 0
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&& RULE.find("rounding") != 0
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@ -224,6 +224,8 @@ void Events::listener_mapWindow(void* owner, void* data) {
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} catch (...) {
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Debug::log(LOG, "Rule move failed, rule: %s -> %s", r.szRule.c_str(), r.szValue.c_str());
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}
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} else if (r.szRule == "center") {
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PWINDOW->m_vRealPosition = PMONITOR->vecPosition + PMONITOR->vecSize / 2.f - PWINDOW->m_vRealSize.goalv() / 2.f;
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}
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}
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