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fix some XWayland weird popups
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578787b36d
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@ -517,6 +517,11 @@ void Events::listener_configureX11(void* owner, void* data) {
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return;
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}
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if (E->width > 1 && E->height > 1)
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PWINDOW->m_bHidden = false;
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else
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PWINDOW->m_bHidden = true;
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PWINDOW->m_vRealPosition.setValueAndWarp(Vector2D(E->x, E->y));
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PWINDOW->m_vRealSize.setValueAndWarp(Vector2D(E->width, E->height));
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PWINDOW->m_vPosition = PWINDOW->m_vRealPosition.vec();
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@ -544,6 +549,11 @@ void Events::listener_unmanagedSetGeometry(void* owner, void* data) {
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const auto POS = PWINDOW->m_vRealPosition.goalv();
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const auto SIZ = PWINDOW->m_vRealSize.goalv();
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if (PWINDOW->m_uSurface.xwayland->width > 1 && PWINDOW->m_uSurface.xwayland->height > 1)
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PWINDOW->m_bHidden = false;
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else
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PWINDOW->m_bHidden = true;
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if (abs(std::floor(POS.x) - PWINDOW->m_uSurface.xwayland->x) > 2 || abs(std::floor(POS.y) - PWINDOW->m_uSurface.xwayland->y) > 2 || abs(std::floor(SIZ.x) - PWINDOW->m_uSurface.xwayland->width) > 2 || abs(std::floor(SIZ.y) - PWINDOW->m_uSurface.xwayland->height) > 2) {
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Debug::log(LOG, "Unmanaged window %x requests geometry update to %i %i %i %i", PWINDOW, (int)PWINDOW->m_uSurface.xwayland->x, (int)PWINDOW->m_uSurface.xwayland->y, (int)PWINDOW->m_uSurface.xwayland->width, (int)PWINDOW->m_uSurface.xwayland->height);
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@ -35,6 +35,11 @@ void IHyprLayout::onWindowCreatedFloating(CWindow* pWindow) {
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if (desiredGeometry.width <= 5 || desiredGeometry.height <= 5) {
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const auto PWINDOWSURFACE = g_pXWaylandManager->getWindowSurface(pWindow);
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pWindow->m_vRealSize = Vector2D(PWINDOWSURFACE->current.width, PWINDOWSURFACE->current.height);
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if (desiredGeometry.width <= 1 || desiredGeometry.height <= 1) {
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pWindow->m_bHidden = true;
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return;
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}
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// reject any windows with size <= 5x5
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if (pWindow->m_vRealSize.goalv().x <= 5 || pWindow->m_vRealSize.goalv().y <= 5) {
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