windows/xdg: minor cleanup of min/max size calculations

fixes #8495
This commit is contained in:
Vaxry 2024-11-17 19:31:54 +00:00
parent 8d5cdedbd3
commit b735295d2b
10 changed files with 57 additions and 53 deletions

View File

@ -1601,3 +1601,29 @@ bool CWindow::isX11OverrideRedirect() {
bool CWindow::isModal() {
return (m_pXWaylandSurface && m_pXWaylandSurface->modal);
}
Vector2D CWindow::requestedMinSize() {
if ((m_bIsX11 && !m_pXWaylandSurface->sizeHints) || (!m_bIsX11 && !m_pXDGSurface->toplevel))
return Vector2D(1, 1);
Vector2D minSize = m_bIsX11 ? Vector2D(m_pXWaylandSurface->sizeHints->min_width, m_pXWaylandSurface->sizeHints->min_height) : m_pXDGSurface->toplevel->layoutMinSize();
minSize = minSize.clamp({1, 1});
return minSize;
}
Vector2D CWindow::requestedMaxSize() {
constexpr int NO_MAX_SIZE_LIMIT = 99999;
if (((m_bIsX11 && !m_pXWaylandSurface->sizeHints) || (!m_bIsX11 && !m_pXDGSurface->toplevel) || m_sWindowData.noMaxSize.valueOrDefault()))
return Vector2D(NO_MAX_SIZE_LIMIT, NO_MAX_SIZE_LIMIT);
Vector2D maxSize = m_bIsX11 ? Vector2D(m_pXWaylandSurface->sizeHints->max_width, m_pXWaylandSurface->sizeHints->max_height) : m_pXDGSurface->toplevel->layoutMaxSize();
if (maxSize.x < 5)
maxSize.x = NO_MAX_SIZE_LIMIT;
if (maxSize.y < 5)
maxSize.y = NO_MAX_SIZE_LIMIT;
return maxSize;
}

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@ -403,12 +403,9 @@ class CWindow {
}
// methods
CBox getFullWindowBoundingBox();
SBoxExtents getFullWindowExtents();
CBox getWindowBoxUnified(uint64_t props);
inline CBox getWindowMainSurfaceBox() const {
return {m_vRealPosition.value().x, m_vRealPosition.value().y, m_vRealSize.value().x, m_vRealSize.value().y};
}
CBox getFullWindowBoundingBox();
SBoxExtents getFullWindowExtents();
CBox getWindowBoxUnified(uint64_t props);
CBox getWindowIdealBoundingBoxIgnoreReserved();
void addWindowDeco(std::unique_ptr<IHyprWindowDecoration> deco);
void updateWindowDecos();
@ -441,19 +438,15 @@ class CWindow {
void activate(bool force = false);
int surfacesCount();
void clampWindowSize(const std::optional<Vector2D> minSize, const std::optional<Vector2D> maxSize);
bool isFullscreen();
bool isEffectiveInternalFSMode(const eFullscreenMode);
int getRealBorderSize();
void updateWindowData();
void updateWindowData(const struct SWorkspaceRule&);
void onBorderAngleAnimEnd(void* ptr);
bool isInCurvedCorner(double x, double y);
bool hasPopupAt(const Vector2D& pos);
int popupsCount();
void applyGroupRules();
void createGroup();
void destroyGroup();
@ -481,6 +474,12 @@ class CWindow {
void unsetWindowData(eOverridePriority priority);
bool isX11OverrideRedirect();
bool isModal();
Vector2D requestedMinSize();
Vector2D requestedMaxSize();
inline CBox getWindowMainSurfaceBox() const {
return {m_vRealPosition.value().x, m_vRealPosition.value().y, m_vRealSize.value().x, m_vRealSize.value().y};
}
// listeners
void onAck(uint32_t serial);

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@ -346,7 +346,7 @@ void Events::listener_mapWindow(void* owner, void* data) {
const auto SIZEXSTR = VALUE.substr(0, VALUE.find(' '));
const auto SIZEYSTR = VALUE.substr(VALUE.find(' ') + 1);
const auto MAXSIZE = g_pXWaylandManager->getMaxSizeForWindow(PWINDOW);
const auto MAXSIZE = PWINDOW->requestedMaxSize();
const float SIZEX = SIZEXSTR == "max" ? std::clamp(MAXSIZE.x, MIN_WINDOW_SIZE, PMONITOR->vecSize.x) :
stringToFloatClamp(SIZEXSTR, PWINDOW->m_vRealSize.goal().x, PMONITOR->vecSize.x);
@ -469,7 +469,7 @@ void Events::listener_mapWindow(void* owner, void* data) {
const auto SIZEXSTR = VALUE.substr(0, VALUE.find(' '));
const auto SIZEYSTR = VALUE.substr(VALUE.find(' ') + 1);
const auto MAXSIZE = g_pXWaylandManager->getMaxSizeForWindow(PWINDOW);
const auto MAXSIZE = PWINDOW->requestedMaxSize();
const float SIZEX = SIZEXSTR == "max" ? std::clamp(MAXSIZE.x, MIN_WINDOW_SIZE, PMONITOR->vecSize.x) : stringToPercentage(SIZEXSTR, PMONITOR->vecSize.x);
@ -753,8 +753,8 @@ void Events::listener_commitWindow(void* owner, void* data) {
PWINDOW->m_vReportedSize = PWINDOW->m_vPendingReportedSize; // apply pending size. We pinged, the window ponged.
if (!PWINDOW->m_bIsX11 && !PWINDOW->isFullscreen() && PWINDOW->m_bIsFloating) {
const auto MINSIZE = PWINDOW->m_pXDGSurface->toplevel->current.minSize;
const auto MAXSIZE = PWINDOW->m_pXDGSurface->toplevel->current.maxSize;
const auto MINSIZE = PWINDOW->m_pXDGSurface->toplevel->layoutMinSize();
const auto MAXSIZE = PWINDOW->m_pXDGSurface->toplevel->layoutMaxSize();
PWINDOW->clampWindowSize(MINSIZE, MAXSIZE > Vector2D{1, 1} ? std::optional<Vector2D>{MAXSIZE} : std::nullopt);
g_pHyprRenderer->damageWindow(PWINDOW);

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@ -283,7 +283,7 @@ void CHyprDwindleLayout::onWindowCreatedTiling(PHLWINDOW pWindow, eDirection dir
// first, check if OPENINGON isn't too big.
const auto PREDSIZEMAX = OPENINGON ? Vector2D(OPENINGON->box.w, OPENINGON->box.h) : PMONITOR->vecSize;
if (const auto MAXSIZE = g_pXWaylandManager->getMaxSizeForWindow(pWindow); MAXSIZE.x < PREDSIZEMAX.x || MAXSIZE.y < PREDSIZEMAX.y) {
if (const auto MAXSIZE = pWindow->requestedMaxSize(); MAXSIZE.x < PREDSIZEMAX.x || MAXSIZE.y < PREDSIZEMAX.y) {
// we can't continue. make it floating.
pWindow->m_bIsFloating = true;
m_lDwindleNodesData.remove(*PNODE);

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@ -597,12 +597,12 @@ void IHyprLayout::onMouseMove(const Vector2D& mousePos) {
} else if (g_pInputManager->dragMode == MBIND_RESIZE || g_pInputManager->dragMode == MBIND_RESIZE_FORCE_RATIO || g_pInputManager->dragMode == MBIND_RESIZE_BLOCK_RATIO) {
if (DRAGGINGWINDOW->m_bIsFloating) {
Vector2D MINSIZE = g_pXWaylandManager->getMinSizeForWindow(DRAGGINGWINDOW).clamp(DRAGGINGWINDOW->m_sWindowData.minSize.valueOr(Vector2D(20, 20)));
Vector2D MINSIZE = DRAGGINGWINDOW->requestedMinSize().clamp(DRAGGINGWINDOW->m_sWindowData.minSize.valueOr(Vector2D(20, 20)));
Vector2D MAXSIZE;
if (DRAGGINGWINDOW->m_sWindowData.maxSize.hasValue())
MAXSIZE = g_pXWaylandManager->getMaxSizeForWindow(DRAGGINGWINDOW).clamp({}, DRAGGINGWINDOW->m_sWindowData.maxSize.value());
MAXSIZE = DRAGGINGWINDOW->requestedMaxSize().clamp({}, DRAGGINGWINDOW->m_sWindowData.maxSize.value());
else
MAXSIZE = g_pXWaylandManager->getMaxSizeForWindow(DRAGGINGWINDOW).clamp({}, Vector2D(std::numeric_limits<double>::max(), std::numeric_limits<double>::max()));
MAXSIZE = DRAGGINGWINDOW->requestedMaxSize().clamp({}, Vector2D(std::numeric_limits<double>::max(), std::numeric_limits<double>::max()));
Vector2D newSize = m_vBeginDragSizeXY;
Vector2D newPos = m_vBeginDragPositionXY;
@ -884,7 +884,7 @@ Vector2D IHyprLayout::predictSizeForNewWindowFloating(PHLWINDOW pWindow) { // ge
const auto SIZEXSTR = VALUE.substr(0, VALUE.find(' '));
const auto SIZEYSTR = VALUE.substr(VALUE.find(' ') + 1);
const auto MAXSIZE = g_pXWaylandManager->getMaxSizeForWindow(pWindow);
const auto MAXSIZE = pWindow->requestedMaxSize();
const float SIZEX = SIZEXSTR == "max" ? std::clamp(MAXSIZE.x, MIN_WINDOW_SIZE, g_pCompositor->m_pLastMonitor->vecSize.x) :
stringToPercentage(SIZEXSTR, g_pCompositor->m_pLastMonitor->vecSize.x);

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@ -200,7 +200,7 @@ void CHyprMasterLayout::onWindowCreatedTiling(PHLWINDOW pWindow, eDirection dire
PNODE->percMaster = lastSplitPercent;
// first, check if it isn't too big.
if (const auto MAXSIZE = g_pXWaylandManager->getMaxSizeForWindow(pWindow); MAXSIZE.x < PMONITOR->vecSize.x * lastSplitPercent || MAXSIZE.y < PMONITOR->vecSize.y) {
if (const auto MAXSIZE = pWindow->requestedMaxSize(); MAXSIZE.x < PMONITOR->vecSize.x * lastSplitPercent || MAXSIZE.y < PMONITOR->vecSize.y) {
// we can't continue. make it floating.
pWindow->m_bIsFloating = true;
m_lMasterNodesData.remove(*PNODE);
@ -212,7 +212,7 @@ void CHyprMasterLayout::onWindowCreatedTiling(PHLWINDOW pWindow, eDirection dire
PNODE->percMaster = lastSplitPercent;
// first, check if it isn't too big.
if (const auto MAXSIZE = g_pXWaylandManager->getMaxSizeForWindow(pWindow);
if (const auto MAXSIZE = pWindow->requestedMaxSize();
MAXSIZE.x < PMONITOR->vecSize.x * (1 - lastSplitPercent) || MAXSIZE.y < PMONITOR->vecSize.y * (1.f / (WINDOWSONWORKSPACE - 1))) {
// we can't continue. make it floating.
pWindow->m_bIsFloating = true;

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@ -213,36 +213,6 @@ void CHyprXWaylandManager::setWindowFullscreen(PHLWINDOW pWindow, bool fullscree
pWindow->m_pXDGSurface->toplevel->setFullscreen(fullscreen);
}
Vector2D CHyprXWaylandManager::getMaxSizeForWindow(PHLWINDOW pWindow) {
constexpr int NO_MAX_SIZE_LIMIT = 99999;
if (!validMapped(pWindow) ||
((pWindow->m_bIsX11 && !pWindow->m_pXWaylandSurface->sizeHints) || (!pWindow->m_bIsX11 && !pWindow->m_pXDGSurface->toplevel) ||
pWindow->m_sWindowData.noMaxSize.valueOrDefault()))
return Vector2D(NO_MAX_SIZE_LIMIT, NO_MAX_SIZE_LIMIT);
Vector2D maxSize = pWindow->m_bIsX11 ? Vector2D(pWindow->m_pXWaylandSurface->sizeHints->max_width, pWindow->m_pXWaylandSurface->sizeHints->max_height) :
pWindow->m_pXDGSurface->toplevel->current.maxSize;
if (maxSize.x < 5)
maxSize.x = NO_MAX_SIZE_LIMIT;
if (maxSize.y < 5)
maxSize.y = NO_MAX_SIZE_LIMIT;
return maxSize;
}
Vector2D CHyprXWaylandManager::getMinSizeForWindow(PHLWINDOW pWindow) {
if (!validMapped(pWindow) || ((pWindow->m_bIsX11 && !pWindow->m_pXWaylandSurface->sizeHints) || (!pWindow->m_bIsX11 && !pWindow->m_pXDGSurface->toplevel)))
return Vector2D(0, 0);
Vector2D minSize = pWindow->m_bIsX11 ? Vector2D(pWindow->m_pXWaylandSurface->sizeHints->min_width, pWindow->m_pXWaylandSurface->sizeHints->min_height) :
pWindow->m_pXDGSurface->toplevel->current.minSize;
minSize = minSize.clamp({1, 1});
return minSize;
}
Vector2D CHyprXWaylandManager::xwaylandToWaylandCoords(const Vector2D& coord) {
static auto PXWLFORCESCALEZERO = CConfigValue<Hyprlang::INT>("xwayland:force_zero_scaling");

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@ -21,8 +21,6 @@ class CHyprXWaylandManager {
void setWindowFullscreen(PHLWINDOW, bool);
bool shouldBeFloated(PHLWINDOW, bool pending = false);
void checkBorders(PHLWINDOW);
Vector2D getMaxSizeForWindow(PHLWINDOW);
Vector2D getMinSizeForWindow(PHLWINDOW);
Vector2D xwaylandToWaylandCoords(const Vector2D&);
};

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@ -323,6 +323,14 @@ void CXDGToplevelResource::close() {
resource->sendClose();
}
Vector2D CXDGToplevelResource::layoutMinSize() {
return owner ? current.minSize + owner->current.geometry.pos() : current.minSize;
}
Vector2D CXDGToplevelResource::layoutMaxSize() {
return owner ? current.maxSize + owner->current.geometry.pos() : current.maxSize;
}
CXDGSurfaceResource::CXDGSurfaceResource(SP<CXdgSurface> resource_, SP<CXDGWMBase> owner_, SP<CWLSurfaceResource> surface_) :
owner(owner_), surface(surface_), resource(resource_) {
if (!good())

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@ -99,6 +99,9 @@ class CXDGToplevelResource {
bool good();
Vector2D layoutMinSize();
Vector2D layoutMaxSize();
// schedule a configure event
uint32_t setSize(const Vector2D& size);
uint32_t setMaximized(bool maximized);