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https://github.com/hyprwm/Hyprland.git
synced 2024-08-17 01:00:27 +03:00
workspace: update windows when selector match could change (#5533)
* workspace: update windows when group updates * workspace: update windows when floating toggle * workspace: update windows when stop dragging window by mouse
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b573c20125
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c35fa9bacc
@ -2375,6 +2375,18 @@ void CCompositor::updateWorkspaceWindowDecos(const int& id) {
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}
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}
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void CCompositor::updateWorkspaceSpecialRenderData(const int& id) {
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const auto PWORKSPACE = getWorkspaceByID(id);
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const auto WORKSPACERULE = PWORKSPACE ? g_pConfigManager->getWorkspaceRuleFor(PWORKSPACE) : SWorkspaceRule{};
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for (auto& w : m_vWindows) {
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if (w->workspaceID() != id)
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continue;
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w->updateSpecialRenderData(WORKSPACERULE);
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}
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}
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void CCompositor::scheduleFrameForMonitor(CMonitor* pMonitor) {
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if ((m_sWLRSession && !m_sWLRSession->active) || !m_bSessionActive)
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return;
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@ -150,6 +150,7 @@ class CCompositor {
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PHLWORKSPACE getWorkspaceByString(const std::string&);
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void sanityCheckWorkspaces();
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void updateWorkspaceWindowDecos(const int&);
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void updateWorkspaceSpecialRenderData(const int&);
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int getWindowsOnWorkspace(const int& id, std::optional<bool> onlyTiled = {});
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int getGroupsOnWorkspace(const int& id, std::optional<bool> onlyTiled = {});
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CWindow* getUrgentWindow();
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@ -792,12 +792,11 @@ void CConfigManager::postConfigReload(const Hyprlang::CParseResult& result) {
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refreshGroupBarGradients();
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// Updates dynamic window and workspace rules
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for (auto& w : g_pCompositor->m_vWindows) {
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if (!w->m_bIsMapped)
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for (auto& w : g_pCompositor->m_vWorkspaces) {
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if (w->inert())
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continue;
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w->updateDynamicRules();
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w->updateSpecialRenderData();
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g_pCompositor->updateWorkspaceWindows(w->m_iID);
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g_pCompositor->updateWorkspaceSpecialRenderData(w->m_iID);
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}
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// Update window border colors
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@ -390,7 +390,11 @@ void CWindow::moveToWorkspace(PHLWORKSPACE pWorkspace) {
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setAnimationsToMove();
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updateSpecialRenderData();
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g_pCompositor->updateWorkspaceWindows(OLDWORKSPACE->m_iID);
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g_pCompositor->updateWorkspaceSpecialRenderData(OLDWORKSPACE->m_iID);
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g_pCompositor->updateWorkspaceWindows(workspaceID());
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g_pCompositor->updateWorkspaceSpecialRenderData(workspaceID());
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g_pCompositor->updateAllWindowsAnimatedDecorationValues();
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if (valid(pWorkspace)) {
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g_pEventManager->postEvent(SHyprIPCEvent{"movewindow", std::format("{:x},{}", (uintptr_t)this, pWorkspace->m_szName)});
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@ -479,6 +483,8 @@ void CWindow::onUnmap() {
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PMONITOR->solitaryClient = nullptr;
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g_pCompositor->updateWorkspaceWindows(workspaceID());
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g_pCompositor->updateWorkspaceSpecialRenderData(workspaceID());
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g_pCompositor->updateAllWindowsAnimatedDecorationValues();
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if (m_bIsX11)
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return;
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@ -845,6 +851,8 @@ void CWindow::createGroup() {
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addWindowDeco(std::make_unique<CHyprGroupBarDecoration>(this));
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g_pLayoutManager->getCurrentLayout()->recalculateWindow(this);
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g_pCompositor->updateWorkspaceWindows(workspaceID());
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g_pCompositor->updateWorkspaceSpecialRenderData(workspaceID());
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g_pCompositor->updateAllWindowsAnimatedDecorationValues();
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}
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}
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@ -858,6 +866,9 @@ void CWindow::destroyGroup() {
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m_sGroupData.pNextWindow = nullptr;
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m_sGroupData.head = false;
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updateWindowDecos();
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g_pCompositor->updateWorkspaceWindows(workspaceID());
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g_pCompositor->updateWorkspaceSpecialRenderData(workspaceID());
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g_pCompositor->updateAllWindowsAnimatedDecorationValues();
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return;
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}
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@ -884,6 +895,10 @@ void CWindow::destroyGroup() {
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w->updateWindowDecos();
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}
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g_pKeybindManager->m_bGroupsLocked = GROUPSLOCKEDPREV;
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g_pCompositor->updateWorkspaceWindows(workspaceID());
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g_pCompositor->updateWorkspaceSpecialRenderData(workspaceID());
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g_pCompositor->updateAllWindowsAnimatedDecorationValues();
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}
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CWindow* CWindow::getGroupHead() {
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@ -1100,20 +1115,23 @@ float CWindow::rounding() {
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}
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void CWindow::updateSpecialRenderData() {
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const auto PWORKSPACE = m_pWorkspace;
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const auto WORKSPACERULE = PWORKSPACE ? g_pConfigManager->getWorkspaceRuleFor(PWORKSPACE) : SWorkspaceRule{};
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bool border = true;
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const auto PWORKSPACE = m_pWorkspace;
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const auto WORKSPACERULE = PWORKSPACE ? g_pConfigManager->getWorkspaceRuleFor(PWORKSPACE) : SWorkspaceRule{};
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updateSpecialRenderData(WORKSPACERULE);
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}
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void CWindow::updateSpecialRenderData(const SWorkspaceRule& workspaceRule) {
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static auto PNOBORDERONFLOATING = CConfigValue<Hyprlang::INT>("general:no_border_on_floating");
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bool border = true;
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if (m_bIsFloating && *PNOBORDERONFLOATING == 1)
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border = false;
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m_sSpecialRenderData.border = WORKSPACERULE.border.value_or(border);
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m_sSpecialRenderData.borderSize = WORKSPACERULE.borderSize.value_or(-1);
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m_sSpecialRenderData.decorate = WORKSPACERULE.decorate.value_or(true);
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m_sSpecialRenderData.rounding = WORKSPACERULE.rounding.value_or(true);
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m_sSpecialRenderData.shadow = WORKSPACERULE.shadow.value_or(true);
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m_sSpecialRenderData.border = workspaceRule.border.value_or(border);
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m_sSpecialRenderData.borderSize = workspaceRule.borderSize.value_or(-1);
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m_sSpecialRenderData.decorate = workspaceRule.decorate.value_or(true);
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m_sSpecialRenderData.rounding = workspaceRule.rounding.value_or(true);
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m_sSpecialRenderData.shadow = workspaceRule.shadow.value_or(true);
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}
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int CWindow::getRealBorderSize() {
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@ -5,6 +5,7 @@
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#include "../helpers/AnimatedVariable.hpp"
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#include "../render/decorations/IHyprWindowDecoration.hpp"
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#include <deque>
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#include "../config/ConfigManager.hpp"
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#include "../config/ConfigDataValues.hpp"
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#include "../helpers/Vector2D.hpp"
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#include "WLSurface.hpp"
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@ -408,6 +409,7 @@ class CWindow {
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int getRealBorderSize();
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void updateSpecialRenderData();
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void updateSpecialRenderData(const struct SWorkspaceRule&);
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void onBorderAngleAnimEnd(void* ptr);
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bool isInCurvedCorner(double x, double y);
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@ -202,11 +202,17 @@ bool CKeybindManager::ensureMouseBindState() {
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return false;
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if (g_pInputManager->currentlyDraggedWindow) {
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CWindow* lastDraggedWindow = g_pInputManager->currentlyDraggedWindow;
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m_bIsMouseBindActive = false;
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g_pLayoutManager->getCurrentLayout()->onEndDragWindow();
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g_pInputManager->currentlyDraggedWindow = nullptr;
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g_pInputManager->dragMode = MBIND_INVALID;
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g_pCompositor->updateWorkspaceWindows(lastDraggedWindow->workspaceID());
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g_pCompositor->updateWorkspaceSpecialRenderData(lastDraggedWindow->workspaceID());
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g_pCompositor->updateAllWindowsAnimatedDecorationValues();
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return true;
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}
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@ -857,19 +863,16 @@ static void toggleActiveFloatingCore(std::string args, std::optional<bool> float
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CWindow* curr = PCURRENT->m_sGroupData.pNextWindow;
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while (curr != PCURRENT) {
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curr->m_bIsFloating = PCURRENT->m_bIsFloating;
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curr->updateDynamicRules();
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curr->updateSpecialRenderData();
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curr = curr->m_sGroupData.pNextWindow;
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curr = curr->m_sGroupData.pNextWindow;
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}
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g_pCompositor->updateWorkspaceWindows(PWINDOW->workspaceID());
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} else {
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PWINDOW->m_bIsFloating = !PWINDOW->m_bIsFloating;
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g_pCompositor->updateWorkspaceWindows(PWINDOW->workspaceID());
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g_pLayoutManager->getCurrentLayout()->changeWindowFloatingMode(PWINDOW);
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}
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g_pCompositor->updateWorkspaceWindows(PWINDOW->workspaceID());
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g_pCompositor->updateWorkspaceSpecialRenderData(PWINDOW->workspaceID());
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g_pCompositor->updateAllWindowsAnimatedDecorationValues();
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}
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void CKeybindManager::toggleActiveFloating(std::string args) {
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@ -1282,8 +1285,6 @@ void CKeybindManager::toggleGroup(std::string args) {
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PWINDOW->createGroup();
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else
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PWINDOW->destroyGroup();
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g_pCompositor->updateAllWindowsAnimatedDecorationValues();
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}
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void CKeybindManager::changeGroupActive(std::string args) {
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