optimize xwayland has_alpha blur

This commit is contained in:
vaxerski 2022-07-27 13:30:55 +02:00
parent cb1a36faf0
commit c9c4b14ef2

View File

@ -36,10 +36,14 @@ void renderSurface(struct wlr_surface* surface, int x, int y, void* data) {
float rounding = RDATA->dontRound ? 0 : RDATA->rounding == -1 ? *PROUNDING : RDATA->rounding;
if (RDATA->surface && surface == RDATA->surface) {
if (RDATA->blur)
g_pHyprOpenGL->renderTextureWithBlur(TEXTURE, &windowBox, RDATA->fadeAlpha * RDATA->alpha, surface, rounding);
else
if (wlr_surface_is_xwayland_surface(surface) && !wlr_xwayland_surface_from_wlr_surface(surface)->has_alpha) {
g_pHyprOpenGL->renderTexture(TEXTURE, &windowBox, RDATA->fadeAlpha * RDATA->alpha, rounding, true);
} else {
if (RDATA->blur)
g_pHyprOpenGL->renderTextureWithBlur(TEXTURE, &windowBox, RDATA->fadeAlpha * RDATA->alpha, surface, rounding);
else
g_pHyprOpenGL->renderTexture(TEXTURE, &windowBox, RDATA->fadeAlpha * RDATA->alpha, rounding, true);
}
}
else {
if (RDATA->surface && wlr_surface_is_xdg_surface(RDATA->surface)) {