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https://github.com/hyprwm/Hyprland.git
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cc98594c3a
@ -413,7 +413,7 @@ void CCompositor::initManagers(eManagersInitStage stage) {
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switch (stage) {
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case STAGE_PRIORITY: {
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Debug::log(LOG, "Creating the EventLoopManager!");
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g_pEventLoopManager = std::make_unique<CEventLoopManager>();
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g_pEventLoopManager = std::make_unique<CEventLoopManager>(m_sWLDisplay, m_sWLEventLoop);
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Debug::log(LOG, "Creating the HookSystem!");
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g_pHookSystem = std::make_unique<CHookSystemManager>();
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@ -604,7 +604,7 @@ void CCompositor::startCompositor() {
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// This blocks until we are done.
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Debug::log(LOG, "Hyprland is ready, running the event loop!");
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g_pEventLoopManager->enterLoop(m_sWLDisplay, m_sWLEventLoop);
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g_pEventLoopManager->enterLoop();
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}
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CMonitor* CCompositor::getMonitorFromID(const int& id) {
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@ -4,6 +4,7 @@
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#include "../protocols/PointerGestures.hpp"
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#include "../protocols/FractionalScale.hpp"
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#include "../protocols/core/Compositor.hpp"
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#include "eventLoop/EventLoopManager.hpp"
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#include "SeatManager.hpp"
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#include <wlr/interfaces/wlr_output.h>
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#include <wlr/render/interface.h>
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@ -139,8 +140,8 @@ CPointerManager::CPointerManager() {
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onMonitorLayoutChange();
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PMONITOR->events.modeChanged.registerStaticListener([this](void* owner, std::any data) { onMonitorLayoutChange(); }, nullptr);
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PMONITOR->events.disconnect.registerStaticListener([this](void* owner, std::any data) { onMonitorLayoutChange(); }, nullptr);
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PMONITOR->events.modeChanged.registerStaticListener([this](void* owner, std::any data) { g_pEventLoopManager->doLater([this]() { onMonitorLayoutChange(); }); }, nullptr);
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PMONITOR->events.disconnect.registerStaticListener([this](void* owner, std::any data) { g_pEventLoopManager->doLater([this]() { onMonitorLayoutChange(); }); }, nullptr);
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PMONITOR->events.destroy.registerStaticListener(
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[this](void* owner, std::any data) {
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if (g_pCompositor && !g_pCompositor->m_bIsShuttingDown)
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@ -9,8 +9,10 @@
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#define TIMESPEC_NSEC_PER_SEC 1000000000L
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CEventLoopManager::CEventLoopManager() {
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CEventLoopManager::CEventLoopManager(wl_display* display, wl_event_loop* wlEventLoop) {
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m_sTimers.timerfd = timerfd_create(CLOCK_MONOTONIC, TFD_CLOEXEC);
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m_sWayland.loop = wlEventLoop;
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m_sWayland.display = display;
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}
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CEventLoopManager::~CEventLoopManager() {
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@ -23,13 +25,10 @@ static int timerWrite(int fd, uint32_t mask, void* data) {
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return 1;
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}
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void CEventLoopManager::enterLoop(wl_display* display, wl_event_loop* wlEventLoop) {
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m_sWayland.loop = wlEventLoop;
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m_sWayland.display = display;
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void CEventLoopManager::enterLoop() {
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m_sWayland.eventSource = wl_event_loop_add_fd(m_sWayland.loop, m_sTimers.timerfd, WL_EVENT_READABLE, timerWrite, nullptr);
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m_sWayland.eventSource = wl_event_loop_add_fd(wlEventLoop, m_sTimers.timerfd, WL_EVENT_READABLE, timerWrite, nullptr);
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wl_display_run(display);
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wl_display_run(m_sWayland.display);
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Debug::log(LOG, "Kicked off the event loop! :(");
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}
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@ -87,3 +86,24 @@ void CEventLoopManager::nudgeTimers() {
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timerfd_settime(m_sTimers.timerfd, TFD_TIMER_ABSTIME, &ts, nullptr);
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}
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void CEventLoopManager::doLater(const std::function<void()>& fn) {
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m_sIdle.fns.emplace_back(fn);
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if (m_sIdle.eventSource)
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return;
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m_sIdle.eventSource = wl_event_loop_add_idle(
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m_sWayland.loop,
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[](void* data) {
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auto IDLE = (CEventLoopManager::SIdleData*)data;
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auto cpy = IDLE->fns;
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IDLE->fns.clear();
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IDLE->eventSource = nullptr;
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for (auto& c : cpy) {
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if (c)
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c();
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}
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},
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&m_sIdle);
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}
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@ -9,10 +9,10 @@
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class CEventLoopManager {
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public:
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CEventLoopManager();
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CEventLoopManager(wl_display* display, wl_event_loop* wlEventLoop);
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~CEventLoopManager();
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void enterLoop(wl_display* display, wl_event_loop* wlEventLoop);
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void enterLoop();
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// Note: will remove the timer if the ptr is lost.
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void addTimer(SP<CEventLoopTimer> timer);
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@ -23,6 +23,14 @@ class CEventLoopManager {
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// recalculates timers
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void nudgeTimers();
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// schedules a function to run later, aka in a wayland idle event.
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void doLater(const std::function<void()>& fn);
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struct SIdleData {
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wl_event_source* eventSource = nullptr;
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std::vector<std::function<void()>> fns;
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};
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private:
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struct {
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wl_event_loop* loop = nullptr;
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@ -34,6 +42,8 @@ class CEventLoopManager {
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std::vector<SP<CEventLoopTimer>> timers;
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int timerfd = -1;
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} m_sTimers;
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SIdleData m_sIdle;
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};
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inline std::unique_ptr<CEventLoopManager> g_pEventLoopManager;
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