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keybinds: ignore conditions on special release
while the previous commit ignores mods, we also need to ignore other conditions to avoid dangling presses
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dcb909df04
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@ -430,9 +430,10 @@ bool CKeybindManager::handleKeybinds(const uint32_t& modmask, const std::string&
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const bool SPECIALDISPATCHER = k.handler == "global" || k.handler == "pass" || k.handler == "mouse";
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const bool SPECIALTRIGGERED =
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std::find_if(m_vPressedSpecialBinds.begin(), m_vPressedSpecialBinds.end(), [&](const auto& other) { return other == &k; }) != m_vPressedSpecialBinds.end();
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const bool IGNOREMODS = SPECIALDISPATCHER && !pressed && SPECIALTRIGGERED; // ignore mods. Pass, global dispatchers should be released immediately once the key is released.
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const bool IGNORECONDITIONS =
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SPECIALDISPATCHER && !pressed && SPECIALTRIGGERED; // ignore mods. Pass, global dispatchers should be released immediately once the key is released.
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if ((modmask != k.modmask && !IGNOREMODS) || (g_pCompositor->m_sSeat.exclusiveClient && !k.locked) || k.submap != m_szCurrentSelectedSubmap || k.shadowed)
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if (!IGNORECONDITIONS && (modmask != k.modmask || (g_pCompositor->m_sSeat.exclusiveClient && !k.locked) || k.submap != m_szCurrentSelectedSubmap || k.shadowed))
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continue;
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if (!key.empty()) {
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