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IME: Fix ime popup coordinates and artifacts (#5373)
* ime: fix incorrect popup coordinate * ime: fix popup artifacts
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@ -77,10 +77,8 @@ void CInputPopup::damageEntire() {
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return;
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}
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Vector2D pos = OWNER->getSurfaceBoxGlobal().value_or(CBox{0, 0, 0, 0}).pos();
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CBox global = lastBoxLocal.copy().translate(pos);
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g_pHyprRenderer->damageBox(&global);
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Vector2D pos = OWNER->getSurfaceBoxGlobal().value_or(CBox{0, 0, 0, 0}).pos() + lastBoxLocal.pos();
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g_pHyprRenderer->damageBox(pos.x, pos.y, surface.wlr()->current.width, surface.wlr()->current.height);
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}
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void CInputPopup::damageSurface() {
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@ -127,7 +125,9 @@ void CInputPopup::updateBox() {
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CMonitor* pMonitor = g_pCompositor->getMonitorFromVector(parentBox.middle());
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if (cursorBoxLocal.y + parentBox.y + surface.wlr()->current.height + cursorBoxLocal.height > pMonitor->vecPosition.y + pMonitor->vecSize.y)
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cursorBoxLocal.y -= surface.wlr()->current.height + cursorBoxLocal.height;
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cursorBoxLocal.y -= surface.wlr()->current.height;
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else
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cursorBoxLocal.y += cursorBoxLocal.height;
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if (cursorBoxLocal.x + parentBox.x + surface.wlr()->current.width > pMonitor->vecPosition.x + pMonitor->vecSize.x)
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cursorBoxLocal.x -= (cursorBoxLocal.x + parentBox.x + surface.wlr()->current.width) - (pMonitor->vecPosition.x + pMonitor->vecSize.x);
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