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xwaylandmgr: find closest output in xwayland coord translation
partially off-screen windows would be snapped to 0,0 otherwise
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@ -314,12 +314,17 @@ Vector2D CHyprXWaylandManager::xwaylandToWaylandCoords(const Vector2D& coord) {
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static auto* const PXWLFORCESCALEZERO = &g_pConfigManager->getConfigValuePtr("xwayland:force_zero_scaling")->intValue;
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CMonitor* pMonitor = nullptr;
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CMonitor* pMonitor = nullptr;
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double bestDistance = __FLT_MAX__;
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for (auto& m : g_pCompositor->m_vMonitors) {
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const auto SIZ = *PXWLFORCESCALEZERO ? m->vecTransformedSize : m->vecSize;
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if (VECINRECT(coord, m->vecXWaylandPosition.x, m->vecXWaylandPosition.y, m->vecXWaylandPosition.x + SIZ.x, m->vecXWaylandPosition.y + SIZ.y)) {
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pMonitor = m.get();
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break;
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double distance =
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vecToRectDistanceSquared(coord, {m->vecXWaylandPosition.x, m->vecXWaylandPosition.y}, {m->vecXWaylandPosition.x + SIZ.x, m->vecXWaylandPosition.y + SIZ.y});
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if (distance < bestDistance) {
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bestDistance = distance;
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pMonitor = m.get();
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}
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}
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