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Add windowrule fakeFullScreen (#2043)
Co-authored-by: xVermillionx <xVermillionx@notvalid>
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@ -785,8 +785,8 @@ bool windowRuleValid(const std::string& RULE) {
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return !(RULE != "float" && RULE != "tile" && RULE.find("opacity") != 0 && RULE.find("move") != 0 && RULE.find("size") != 0 && RULE.find("minsize") != 0 &&
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RULE.find("maxsize") != 0 && RULE.find("pseudo") != 0 && RULE.find("monitor") != 0 && RULE.find("idleinhibit") != 0 && RULE != "nofocus" && RULE != "noblur" &&
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RULE != "noshadow" && RULE != "noborder" && RULE != "center" && RULE != "opaque" && RULE != "forceinput" && RULE != "fullscreen" && RULE != "nofullscreenrequest" &&
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RULE != "nomaxsize" && RULE != "pin" && RULE != "noanim" && RULE != "dimaround" && RULE != "windowdance" && RULE != "maximize" && RULE.find("animation") != 0 &&
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RULE.find("rounding") != 0 && RULE.find("workspace") != 0 && RULE.find("bordercolor") != 0 && RULE != "forcergbx");
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RULE != "fakefullscreen" && RULE != "nomaxsize" && RULE != "pin" && RULE != "noanim" && RULE != "dimaround" && RULE != "windowdance" && RULE != "maximize" &&
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RULE.find("animation") != 0 && RULE.find("rounding") != 0 && RULE.find("workspace") != 0 && RULE.find("bordercolor") != 0 && RULE != "forcergbx");
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}
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bool layerRuleValid(const std::string& RULE) {
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@ -114,9 +114,10 @@ void Events::listener_mapWindow(void* owner, void* data) {
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bool requestsFullscreen = PWINDOW->m_bWantsInitialFullscreen ||
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(!PWINDOW->m_bIsX11 && PWINDOW->m_uSurface.xdg->role == WLR_XDG_SURFACE_ROLE_TOPLEVEL && PWINDOW->m_uSurface.xdg->toplevel->requested.fullscreen) ||
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(PWINDOW->m_bIsX11 && PWINDOW->m_uSurface.xwayland->fullscreen);
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bool requestsMaximize = false;
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bool shouldFocus = true;
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bool workspaceSpecial = false;
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bool requestsFakeFullscreen = requestsFullscreen;
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bool requestsMaximize = false;
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bool shouldFocus = true;
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bool workspaceSpecial = false;
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PWINDOW->m_szInitialTitle = g_pXWaylandManager->getTitle(PWINDOW);
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PWINDOW->m_szInitialClass = g_pXWaylandManager->getAppIDClass(PWINDOW);
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@ -182,6 +183,8 @@ void Events::listener_mapWindow(void* owner, void* data) {
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PWINDOW->m_bNoFullscreenRequest = true;
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} else if (r.szRule == "fullscreen") {
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requestsFullscreen = true;
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} else if (r.szRule == "fakefullscreen") {
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requestsFakeFullscreen = true;
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} else if (r.szRule == "windowdance") {
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PWINDOW->m_sAdditionalConfigData.windowDanceCompat = true;
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} else if (r.szRule == "nomaxsize") {
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@ -476,17 +479,21 @@ void Events::listener_mapWindow(void* owner, void* data) {
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PWINDOW->m_vRealPosition.setCallbackOnEnd(setAnimToMove);
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PWINDOW->m_vRealSize.setCallbackOnEnd(setAnimToMove);
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if ((requestsFullscreen || requestsMaximize) && !PWINDOW->m_bNoFullscreenRequest) {
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if ((requestsFullscreen || requestsMaximize || requestsFakeFullscreen) && !PWINDOW->m_bNoFullscreenRequest) {
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// fix fullscreen on requested (basically do a switcheroo)
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if (PWORKSPACE->m_bHasFullscreenWindow) {
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const auto PFULLWINDOW = g_pCompositor->getFullscreenWindowOnWorkspace(PWORKSPACE->m_iID);
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g_pCompositor->setWindowFullscreen(PFULLWINDOW, false, FULLSCREEN_FULL);
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}
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PWINDOW->m_vRealPosition.warp();
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PWINDOW->m_vRealSize.warp();
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g_pCompositor->setWindowFullscreen(PWINDOW, true, requestsFullscreen ? FULLSCREEN_FULL : FULLSCREEN_MAXIMIZED);
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if (requestsFakeFullscreen && !PWINDOW->m_bFakeFullscreenState) {
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PWINDOW->m_bFakeFullscreenState = !PWINDOW->m_bFakeFullscreenState;
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g_pXWaylandManager->setWindowFullscreen(PWINDOW, true);
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} else {
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PWINDOW->m_vRealPosition.warp();
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PWINDOW->m_vRealSize.warp();
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g_pCompositor->setWindowFullscreen(PWINDOW, true, requestsFullscreen ? FULLSCREEN_FULL : FULLSCREEN_MAXIMIZED);
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}
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}
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if (pFullscreenWindow && workspaceSilent) {
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