Add windowrule fakeFullScreen (#2043)

Co-authored-by: xVermillionx <xVermillionx@notvalid>
This commit is contained in:
DB 2023-04-18 22:59:08 +02:00 committed by GitHub
parent a4330fe378
commit e446db02f6
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23
2 changed files with 17 additions and 10 deletions

View File

@ -785,8 +785,8 @@ bool windowRuleValid(const std::string& RULE) {
return !(RULE != "float" && RULE != "tile" && RULE.find("opacity") != 0 && RULE.find("move") != 0 && RULE.find("size") != 0 && RULE.find("minsize") != 0 &&
RULE.find("maxsize") != 0 && RULE.find("pseudo") != 0 && RULE.find("monitor") != 0 && RULE.find("idleinhibit") != 0 && RULE != "nofocus" && RULE != "noblur" &&
RULE != "noshadow" && RULE != "noborder" && RULE != "center" && RULE != "opaque" && RULE != "forceinput" && RULE != "fullscreen" && RULE != "nofullscreenrequest" &&
RULE != "nomaxsize" && RULE != "pin" && RULE != "noanim" && RULE != "dimaround" && RULE != "windowdance" && RULE != "maximize" && RULE.find("animation") != 0 &&
RULE.find("rounding") != 0 && RULE.find("workspace") != 0 && RULE.find("bordercolor") != 0 && RULE != "forcergbx");
RULE != "fakefullscreen" && RULE != "nomaxsize" && RULE != "pin" && RULE != "noanim" && RULE != "dimaround" && RULE != "windowdance" && RULE != "maximize" &&
RULE.find("animation") != 0 && RULE.find("rounding") != 0 && RULE.find("workspace") != 0 && RULE.find("bordercolor") != 0 && RULE != "forcergbx");
}
bool layerRuleValid(const std::string& RULE) {

View File

@ -114,9 +114,10 @@ void Events::listener_mapWindow(void* owner, void* data) {
bool requestsFullscreen = PWINDOW->m_bWantsInitialFullscreen ||
(!PWINDOW->m_bIsX11 && PWINDOW->m_uSurface.xdg->role == WLR_XDG_SURFACE_ROLE_TOPLEVEL && PWINDOW->m_uSurface.xdg->toplevel->requested.fullscreen) ||
(PWINDOW->m_bIsX11 && PWINDOW->m_uSurface.xwayland->fullscreen);
bool requestsMaximize = false;
bool shouldFocus = true;
bool workspaceSpecial = false;
bool requestsFakeFullscreen = requestsFullscreen;
bool requestsMaximize = false;
bool shouldFocus = true;
bool workspaceSpecial = false;
PWINDOW->m_szInitialTitle = g_pXWaylandManager->getTitle(PWINDOW);
PWINDOW->m_szInitialClass = g_pXWaylandManager->getAppIDClass(PWINDOW);
@ -182,6 +183,8 @@ void Events::listener_mapWindow(void* owner, void* data) {
PWINDOW->m_bNoFullscreenRequest = true;
} else if (r.szRule == "fullscreen") {
requestsFullscreen = true;
} else if (r.szRule == "fakefullscreen") {
requestsFakeFullscreen = true;
} else if (r.szRule == "windowdance") {
PWINDOW->m_sAdditionalConfigData.windowDanceCompat = true;
} else if (r.szRule == "nomaxsize") {
@ -476,17 +479,21 @@ void Events::listener_mapWindow(void* owner, void* data) {
PWINDOW->m_vRealPosition.setCallbackOnEnd(setAnimToMove);
PWINDOW->m_vRealSize.setCallbackOnEnd(setAnimToMove);
if ((requestsFullscreen || requestsMaximize) && !PWINDOW->m_bNoFullscreenRequest) {
if ((requestsFullscreen || requestsMaximize || requestsFakeFullscreen) && !PWINDOW->m_bNoFullscreenRequest) {
// fix fullscreen on requested (basically do a switcheroo)
if (PWORKSPACE->m_bHasFullscreenWindow) {
const auto PFULLWINDOW = g_pCompositor->getFullscreenWindowOnWorkspace(PWORKSPACE->m_iID);
g_pCompositor->setWindowFullscreen(PFULLWINDOW, false, FULLSCREEN_FULL);
}
PWINDOW->m_vRealPosition.warp();
PWINDOW->m_vRealSize.warp();
g_pCompositor->setWindowFullscreen(PWINDOW, true, requestsFullscreen ? FULLSCREEN_FULL : FULLSCREEN_MAXIMIZED);
if (requestsFakeFullscreen && !PWINDOW->m_bFakeFullscreenState) {
PWINDOW->m_bFakeFullscreenState = !PWINDOW->m_bFakeFullscreenState;
g_pXWaylandManager->setWindowFullscreen(PWINDOW, true);
} else {
PWINDOW->m_vRealPosition.warp();
PWINDOW->m_vRealSize.warp();
g_pCompositor->setWindowFullscreen(PWINDOW, true, requestsFullscreen ? FULLSCREEN_FULL : FULLSCREEN_MAXIMIZED);
}
}
if (pFullscreenWindow && workspaceSilent) {