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scale border size in dwindle layout window sizes.
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@ -182,15 +182,16 @@ void CHyprDwindleLayout::applyNodeDataToWindow(SDwindleNodeData* pNode, bool for
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PWINDOW->m_vPosition = pNode->position;
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static auto *const PNOGAPSWHENONLY = &g_pConfigManager->getConfigValuePtr("dwindle:no_gaps_when_only")->intValue;
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float scaledBorderSize = *PBORDERSIZE / PMONITOR->scale;
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auto calcPos = PWINDOW->m_vPosition + Vector2D(*PBORDERSIZE, *PBORDERSIZE);
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auto calcSize = PWINDOW->m_vSize - Vector2D(2 * *PBORDERSIZE, 2 * *PBORDERSIZE);
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auto calcPos = PWINDOW->m_vPosition + Vector2D(scaledBorderSize, scaledBorderSize);
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auto calcSize = PWINDOW->m_vSize - Vector2D(2 * scaledBorderSize, 2 * scaledBorderSize);
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const auto NODESONWORKSPACE = getNodesOnWorkspace(PWINDOW->m_iWorkspaceID);
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if (*PNOGAPSWHENONLY && PWINDOW->m_iWorkspaceID != SPECIAL_WORKSPACE_ID && (NODESONWORKSPACE == 1 || (pNode->isGroupMember() && pNode->getGroupMemberCount() == NODESONWORKSPACE))) {
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PWINDOW->m_vRealPosition = calcPos - Vector2D(*PBORDERSIZE, *PBORDERSIZE);
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PWINDOW->m_vRealSize = calcSize + Vector2D(2 * *PBORDERSIZE, 2 * *PBORDERSIZE);
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PWINDOW->m_vRealPosition = calcPos - Vector2D(scaledBorderSize, scaledBorderSize);
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PWINDOW->m_vRealSize = calcSize + Vector2D(2 * scaledBorderSize, 2 * scaledBorderSize);
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PWINDOW->updateWindowDecos();
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