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https://github.com/hyprwm/Hyprland.git
synced 2024-12-20 22:22:17 +03:00
added dwindle:preserve_split
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e991550abe
commit
e90c1f7022
@ -47,6 +47,7 @@ void CConfigManager::setDefaultVars() {
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configValues["dwindle:col.group_border"].intValue = 0x66777700;
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configValues["dwindle:col.group_border"].intValue = 0x66777700;
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configValues["dwindle:col.group_border_active"].intValue = 0x66ffff00;
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configValues["dwindle:col.group_border_active"].intValue = 0x66ffff00;
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configValues["dwindle:force_split"].intValue = 0;
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configValues["dwindle:force_split"].intValue = 0;
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configValues["dwindle:preserve_split"].intValue = 0;
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configValues["animations:enabled"].intValue = 1;
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configValues["animations:enabled"].intValue = 1;
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configValues["animations:speed"].floatValue = 7.f;
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configValues["animations:speed"].floatValue = 7.f;
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@ -23,7 +23,12 @@ void SDwindleNodeData::recalcSizePosRecursive() {
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const auto REVERSESPLITRATIO = 2.f - splitRatio;
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const auto REVERSESPLITRATIO = 2.f - splitRatio;
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if (size.x > size.y) {
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if (g_pConfigManager->getInt("dwindle:preserve_split") == 0)
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splitTop = size.y > size.x;
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const auto SPLITSIDE = !splitTop;
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if (SPLITSIDE) {
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// split sidey
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// split sidey
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children[0]->position = position;
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children[0]->position = position;
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children[0]->size = Vector2D(size.x / 2.f * splitRatio, size.y);
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children[0]->size = Vector2D(size.x / 2.f * splitRatio, size.y);
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@ -213,6 +218,7 @@ void CHyprDwindleLayout::onWindowCreated(CWindow* pWindow) {
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// if cursor over first child, make it first, etc
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// if cursor over first child, make it first, etc
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const auto SIDEBYSIDE = NEWPARENT->size.x / NEWPARENT->size.y > 1.f;
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const auto SIDEBYSIDE = NEWPARENT->size.x / NEWPARENT->size.y > 1.f;
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NEWPARENT->splitTop = !SIDEBYSIDE;
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const auto MOUSECOORDS = g_pInputManager->getMouseCoordsInternal();
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const auto MOUSECOORDS = g_pInputManager->getMouseCoordsInternal();
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const auto FORCESPLIT = g_pConfigManager->getInt("dwindle:force_split");
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const auto FORCESPLIT = g_pConfigManager->getInt("dwindle:force_split");
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@ -485,10 +491,10 @@ void CHyprDwindleLayout::onMouseMove(const Vector2D& mousePos) {
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if (!PPARENT)
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if (!PPARENT)
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return; // the only window on a workspace, ignore
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return; // the only window on a workspace, ignore
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const bool PARENTSIDEBYSIDE = PPARENT->size.x / PPARENT->size.y > 1.f;
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const bool PARENTSIDEBYSIDE = !PPARENT->splitTop;
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// Get the parent's parent
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// Get the parent's parent
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const auto PPARENT2 = PPARENT->pParent;
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auto PPARENT2 = PPARENT->pParent;
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// No parent means we have only 2 windows, and thus one axis of freedom
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// No parent means we have only 2 windows, and thus one axis of freedom
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if (!PPARENT2) {
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if (!PPARENT2) {
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@ -505,7 +511,26 @@ void CHyprDwindleLayout::onMouseMove(const Vector2D& mousePos) {
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return;
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return;
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}
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}
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// If there is a parent 2, we have 2 axes of freedom
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// Get first parent with other split
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while(PPARENT2 && PPARENT2->splitTop == !PARENTSIDEBYSIDE)
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PPARENT2 = PPARENT2->pParent;
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// no parent, one axis of freedom
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if (!PPARENT2) {
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if (PARENTSIDEBYSIDE) {
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allowedMovement.x *= 2.f / PPARENT->size.x;
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PPARENT->splitRatio = std::clamp(PPARENT->splitRatio + allowedMovement.x, (double)0.1f, (double)1.9f);
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PPARENT->recalcSizePosRecursive();
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} else {
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allowedMovement.y *= 2.f / PPARENT->size.y;
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PPARENT->splitRatio = std::clamp(PPARENT->splitRatio + allowedMovement.y, (double)0.1f, (double)1.9f);
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PPARENT->recalcSizePosRecursive();
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}
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return;
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}
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// 2 axes of freedom
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const auto SIDECONTAINER = PARENTSIDEBYSIDE ? PPARENT : PPARENT2;
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const auto SIDECONTAINER = PARENTSIDEBYSIDE ? PPARENT : PPARENT2;
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const auto TOPCONTAINER = PARENTSIDEBYSIDE ? PPARENT2 : PPARENT;
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const auto TOPCONTAINER = PARENTSIDEBYSIDE ? PPARENT2 : PPARENT;
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@ -14,6 +14,8 @@ struct SDwindleNodeData {
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std::array<SDwindleNodeData*, 2> children = { nullptr, nullptr };
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std::array<SDwindleNodeData*, 2> children = { nullptr, nullptr };
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bool splitTop = false; // for preserve_split
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bool isGroup = false;
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bool isGroup = false;
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int groupMemberActive = 0;
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int groupMemberActive = 0;
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std::deque<SDwindleNodeData*> groupMembers;
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std::deque<SDwindleNodeData*> groupMembers;
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