fix crash in dwindle on create tiled

This commit is contained in:
vaxerski 2022-08-05 20:00:17 +02:00
parent b30bb22bb8
commit f66365d9da

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@ -247,7 +247,8 @@ void CHyprDwindleLayout::onWindowCreatedTiling(CWindow* pWindow) {
}
// first, check if OPENINGON isn't too big.
if (const auto MAXSIZE = g_pXWaylandManager->getMaxSizeForWindow(pWindow); MAXSIZE.x < OPENINGON->size.x || MAXSIZE.y < OPENINGON->size.y) {
const auto PREDSIZEMAX = OPENINGON ? Vector2D(OPENINGON->size.x, OPENINGON->size.y) : PMONITOR->vecSize;
if (const auto MAXSIZE = g_pXWaylandManager->getMaxSizeForWindow(pWindow); MAXSIZE.x < PREDSIZEMAX.x || MAXSIZE.y < PREDSIZEMAX.y) {
// we can't continue. make it floating.
pWindow->m_bIsFloating = true;
m_lDwindleNodesData.remove(*PNODE);