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compositor: remove windows from fadingOut properly
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@ -692,10 +692,10 @@ CMonitor* CCompositor::getMonitorFromVector(const Vector2D& point) {
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}
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}
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void CCompositor::removeWindowFromVectorSafe(CWindow* pWindow) {
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void CCompositor::removeWindowFromVectorSafe(CWindow* pWindow) {
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if (windowExists(pWindow) && !pWindow->m_bFadingOut)
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if (windowExists(pWindow) && !pWindow->m_bFadingOut) {
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std::erase_if(m_vWindows, [&](std::unique_ptr<CWindow>& el) { return el.get() == pWindow; });
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std::erase_if(m_vWindows, [&](std::unique_ptr<CWindow>& el) { return el.get() == pWindow; });
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std::erase_if(m_vWindowsFadingOut, [&](CWindow* el) { return el == pWindow; });
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std::erase_if(m_vWindowsFadingOut, [&](CWindow* el) { return el == pWindow; });
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}
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}
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}
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bool CCompositor::windowExists(CWindow* pWindow) {
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bool CCompositor::windowExists(CWindow* pWindow) {
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