Idris2/support/c/idris_signal.c

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2021-05-25 18:45:46 +03:00
#include "idris_signal.h"
#include <stdlib.h>
#include <stdio.h>
#include <signal.h>
#ifdef _WIN32
#include <windows.h>
HANDLE ghMutex;
#else
#include <pthread.h>
static pthread_mutex_t sig_mutex = PTHREAD_MUTEX_INITIALIZER;
#endif
// ring buffer style storage for collected
// signals.
static int signal_buf_cap = 0;
static int signals_in_buf = 0;
static int signal_buf_next_read_idx = 0;
static int *signal_buf = NULL;
void _init_buf() {
if (signal_buf == NULL) {
signal_buf_cap = 10;
signal_buf = malloc(sizeof(int) * signal_buf_cap);
}
}
// returns truthy or falsey (1 or 0)
int _lock() {
#ifdef _WIN32
if (ghMutex == NULL) {
ghMutex = CreateMutex(
NULL,
FALSE,
NULL);
}
DWORD dwWaitResult = WaitForSingleObject(
ghMutex,
INFINITE);
switch (dwWaitResult)
{
case WAIT_OBJECT_0:
return 1;
case WAIT_ABANDONED:
return 0;
}
#else
pthread_mutex_lock(&sig_mutex);
return 1;
#endif
}
void _unlock() {
#ifdef _WIN32
ReleaseMutex(ghMutex);
#else
pthread_mutex_unlock(&sig_mutex);
#endif
}
void _collect_signal(int signum);
void _collect_signal_core(int signum) {
_init_buf();
// FIXME: allow for adjusting capacity of signal buffer
// instead of ignoring new signals when at capacity.
if (signals_in_buf == signal_buf_cap) {
return;
}
int write_idx = (signal_buf_next_read_idx + signals_in_buf) % signal_buf_cap;
signal_buf[write_idx] = signum;
signals_in_buf += 1;
#ifdef _WIN32
//re-instate signal handler
signal(signum, _collect_signal);
#endif
}
void _collect_signal(int signum) {
if (_lock()) {
_collect_signal_core(signum);
_unlock();
}
}
#ifndef _WIN32
inline struct sigaction _simple_handler(void (*handler)(int)) {
struct sigaction new_action;
new_action.sa_handler = handler;
sigemptyset (&new_action.sa_mask);
new_action.sa_flags = 0;
return new_action;
}
#endif
int ignore_signal(int signum) {
#ifdef _WIN32
return signal(signum, SIG_IGN) == SIG_ERR ? -1 : 0;
#else
struct sigaction handler = _simple_handler(SIG_IGN);
return sigaction(signum, &handler, NULL);
#endif
}
int default_signal(int signum) {
#ifdef _WIN32
return signal(signum, SIG_DFL) == SIG_ERR ? -1 : 0;
#else
struct sigaction handler = _simple_handler(SIG_DFL);
return sigaction(signum, &handler, NULL);
#endif
}
int collect_signal(int signum) {
#ifdef _WIN32
return signal(signum, _collect_signal) == SIG_ERR ? -1 : 0;
#else
struct sigaction handler = _simple_handler(_collect_signal);
return sigaction(signum, &handler, NULL);
#endif
}
int handle_next_collected_signal() {
if (_lock()) {
if (signals_in_buf == 0) {
_unlock();
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return -1;
}
int next = signal_buf[signal_buf_next_read_idx];
signal_buf_next_read_idx = (signal_buf_next_read_idx + 1) % signal_buf_cap;
signals_in_buf -= 1;
_unlock();
return next;
}
return -1;
}
int raise_signal(int signum) {
return raise(signum);
}
int send_signal(int pid, int signum) {
#ifdef _WIN32
return raise_signal(signum);
#else
return kill(pid, signum);
#endif
}
int sighup() {
#ifdef _WIN32
return -1;
#else
return SIGHUP;
#endif
}
int sigint() {
return SIGINT;
}
int sigabrt() {
return SIGABRT;
}
int sigquit() {
#ifdef _WIN32
return -1;
#else
return SIGQUIT;
#endif
}
int sigill() {
return SIGILL;
}
int sigsegv() {
return SIGSEGV;
}
int sigtrap() {
#ifdef _WIN32
return -1;
#else
return SIGTRAP;
#endif
}
int sigfpe() {
return SIGFPE;
}
int sigusr1() {
#ifdef _WIN32
return -1;
#else
return SIGUSR1;
#endif
}
int sigusr2() {
#ifdef _WIN32
return -1;
#else
return SIGUSR2;
#endif
}