This involves new primitives GCPtr and GCAnyPtr which are pointer types
that have finalisers attached. The finalisers are run when the
associated pointer goes out of scope.
In the test, I am assuming that the GC will only be called once, right
at the end. Otherwise, the output isn't guaranteed to be deterministic!
Let's see how this assumption holds...
This is currently Chez only. I think it'll be easy enough to add to
the Racket and Gambit back ends too.
Including appropriate casts, and Num/Eq/Ord/Show implementations.
Also includes new primitives in Data.Buffer, and calls to foreign
functions in C as 'unsigned'.
Should have done this ages ago, it was much easier than I expected...
this adds an explicit error clause before running the pattern match
compiler for runtime case trees, but only if the coverage checker finds
there are missing cases.
* Ignore build artifacts in 'tests' directory
* Remove unused variables in makefiles
* Add 'bootstrap-clean' rule to delete build artifacts from 'bootstrap' directory
* Add 'distclean' rule to delete all build artifacts from the source tree