Following a fairly detailed discussion on slack, the feeling is
generally that it's better to have a single interface. While precision
is nice, it doesn't appear to buy us anything here. If that turns out to
be wrong, or limiting somehow, we can revisit it later. Also:
- it's easier for backend authors if the type of IO operations is
slightly less restrictive. For example, if it's in HasIO, that limits
alternative implementations, which might be awkward for some
alternative back ends.
- it's one less extra detail to learn. This is minor, but there needs to
be a clear advantage if there's more detail to learn.
- It is difficult to think of an underlying type that can't have a Monad
instance (I have personally never encountered one - if they turns out
to exist, again, we can revisit!)
Backed by Data.IOArray. Also moved the array external primitives to a
separate module Data.IOArray.Prims, since the next step is to add a
linear bounded array type where the bounds checks are done at compile
time, so we'll want to read and write without bounds likes.