module System.Random import Data.Fin import Data.Vect import Data.List public export interface Random a where randomIO : IO a -- Takes a range (lo, hi), and returns a random value uniformly -- distributed in the closed interval [lo, hi]. It is unspecified what -- happens if lo > hi. randomRIO : (a, a) -> IO a prim_randomInt : Int -> IO Int prim_randomInt upperBound = schemeCall Int "blodwen-random" [upperBound] public export Random Int where -- Generate a random value within [-2^31, 2^31-1]. randomIO = let maxInt = shiftL 1 31 - 1 minInt = negate $ shiftL 1 31 range = maxInt - minInt in map (+ minInt) $ prim_randomInt range -- Generate a random value within [lo, hi]. randomRIO (lo, hi) = let range = hi - lo + 1 in map (+ lo) $ prim_randomInt range prim_randomDouble : IO Double prim_randomDouble = schemeCall Double "blodwen-random" [] public export Random Double where -- Generate a random value within [0, 1]. randomIO = prim_randomDouble -- Generate a random value within [lo, hi]. randomRIO (lo, hi) = map ((+ lo) . (* (hi - lo))) prim_randomDouble ||| Sets the random seed export srand : Integer -> IO () srand n = schemeCall () "blodwen-random-seed" [n] ||| Generate a random number in Fin (S `k`) ||| ||| Note that rndFin k takes values 0, 1, ..., k. public export rndFin : (n : Nat) -> IO (Fin (S n)) rndFin 0 = pure FZ rndFin (S k) = do let intBound = the Int (cast (S k)) randomInt <- randomRIO (0, intBound) pure $ restrict (S k) (cast randomInt) ||| Select a random element from a vector public export rndSelect' : {k : Nat} -> Vect (S k) a -> IO a rndSelect' {k} xs = pure $ Vect.index !(rndFin k) xs ||| Select a random element from a non-empty list public export rndSelect : (elems : List a) -> {auto prf : NonEmpty elems} -> IO a rndSelect (x :: xs) {prf = IsNonEmpty} = rndSelect' $ fromList (x :: xs)