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133 lines
4.4 KiB
ReStructuredText
133 lines
4.4 KiB
ReStructuredText
.. _sect-starting:
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***************
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Getting Started
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***************
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Installing from Source
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======================
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.. toctree::
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:hidden:
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windows
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Prerequisites
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-------------
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Idris 2 is implemented in Idris 2 itself, so to bootstrap it you can build from
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generated Scheme sources. To do this, you need either Chez Scheme (default, and
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currently preferred since it is the fastest) or Racket. You can get one of
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these from:
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- `Chez Scheme <https://cisco.github.io/ChezScheme/>`_
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- `Racket <https://download.racket-lang.org/>`_
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Both are also available from MacPorts/Homebrew and all major Linux
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distributions. Windows requires some further prerequisites, see :ref:`windows-install`.
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**Note**: If you install Chez Scheme from source files, building it locally, make sure
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you run ``./configure --threads`` to build multithreading support in.
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Downloading and Installing
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--------------------------
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You can download the Idris 2 source from the `Idris web site
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<https://www.idris-lang.org/pages/download.html>`_ or get the latest
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development version from `idris-lang/Idris2
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<https://github.com/idris-lang/Idris2>`_ on Github. This includes the Idris 2
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source code and the Scheme code generated from that. Once you have
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unpacked the source, you can install it as follows::
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make bootstrap SCHEME=chez
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Where `chez` is the executable name of the Chez Scheme compiler. This will
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vary from system to system, but is often one of ``scheme``, ``chezscheme``, or
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``chezscheme9.5``. If you are building via Racket, you can install it as
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follows::
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make bootstrap-racket
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Once you've successfully bootstrapped with any of the above commands, you can
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install with the command ``make install``. This will, by default, install into
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``${HOME}/.idris2``. You can change this by editing the options in
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``config.mk``. For example, to install into ``/usr/local``, you can edit the
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``IDRIS2_PREFIX`` as follows::
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IDRIS2_PREFIX ?= /usr/local
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Installing from a Package Manager
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=================================
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Installing Using Homebrew
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-------------------------
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If you are Homebrew user you can install Idris 2 together with all the requirements
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by running following command::
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brew install idris2
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Checking Installation
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=====================
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To check that installation has succeeded, and to write your first
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Idris program, create a file called ``hello.idr`` containing the
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following text:
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.. code-block:: idris
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module Main
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main : IO ()
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main = putStrLn "Hello world"
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If you are familiar with Haskell, it should be fairly clear what the
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program is doing and how it works, but if not, we will explain the
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details later. You can compile the program to an executable by
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entering ``idris2 hello.idr -o hello`` at the shell prompt. This will,
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by default, create an executable called ``hello``, which invokes a generated
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and compiled Chez Scheme program, in the destination directory ``build/exec``
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which you can run:
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::
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$ idris2 hello.idr -o hello
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$ ./build/exec/hello
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Hello world
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Please note that the dollar sign ``$`` indicates the shell prompt!
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Some useful options to the Idris command are:
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- ``-o prog`` to compile to an executable called ``prog``.
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- ``--check`` type check the file and its dependencies without starting the interactive environment.
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- ``--package pkg`` add package as dependency, e.g. ``--package contrib`` to make use of the contrib package.
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- ``--help`` display usage summary and command line options.
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You can find out more about compiling to executables in
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Section :ref:`sect-execs`.
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The Interactive Environment
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===========================
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Entering ``idris2`` at the shell prompt starts up the interactive
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environment. You should see something like the following:
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.. literalinclude:: ../listing/idris-prompt-start.txt
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This gives a ``ghci`` style interface which allows evaluation of, as
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well as type checking of, expressions; theorem proving, compilation;
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editing; and various other operations. The command ``:?`` gives a list
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of supported commands. Below, we see an example run in
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which ``hello.idr`` is loaded, the type of ``main`` is checked and
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then the program is compiled to the executable file ``hello``,
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available in the destination directory ``build/exec/``. Type
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checking a file, if successful, creates a bytecode version of the file (in this
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case ``build/ttc/hello.ttc``) to speed up loading in future. The bytecode is
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regenerated if the source file changes.
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.. _run1:
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.. literalinclude:: ../listing/idris-prompt-helloworld.txt
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