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123 lines
3.2 KiB
ReStructuredText
123 lines
3.2 KiB
ReStructuredText
********
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Builtins
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********
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.. role:: idris(code)
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:language: idris
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Idris2 supports an optimised runtime representation of some types,
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using the ``%builtin`` pragma.
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For now only ``Nat``-like types has been implemented.
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``%builtin Natural``
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====================
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I suggest having a look at the source for ``Nat`` (in ``Prelude.Types``) before reading this section.
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The ``%builtin Natural`` pragma converts recursive/unary representations of natural numbers
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into primitive ``Integer`` representations.
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This massively reduces the memory usage and offers a small speed improvement,
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for example with the unary representation ``the Nat 1000`` would take up about 2000 * 8 bytes
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(1000 for the tag, 1000 for the pointers) whereas the ``Integer`` representation takes about 8 to 16 bytes.
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Here's an example:
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.. code-block:: idris
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data Nat
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= Z
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| S Nat
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%builtin Natural Nat
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Note that the order of the constructors doesn't matter.
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Furthermore this pragma supports GADTs
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so long as any extra arguments are erased.
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For example:
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.. code-block:: idris
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data Fin : Nat -> Type where
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FZ : Fin (S k)
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FS : Fin k -> Fin (S k)
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%builtin Natural Fin
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works because the ``k`` is always erased.
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This doesn't work if the argument to the ``S``-like constructor
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is ``Inf`` (sometime known as ``CoNat``) as these can be infinite
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or is ``Lazy`` as it wouldn't preserve laziness semantics.
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During codegen any occurance of ``Nat`` will be converted to the faster ``Integer`` implementation.
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Here are the specifics for the conversion:
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``Z`` => ``0``
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``S k`` => ``1 + k``
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.. code-block:: idris
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case k of
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Z => zexp
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S k' => sexp
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=>
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.. code-block:: idris
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case k of
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0 => zexp
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_ => let k' = k - 1 in sexp
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``%builtin NaturalToInteger``
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=============================
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The ``%builtin NaturalToInteger`` pragma allows O(1) conversion of naturals to ``Integer`` s.
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For example
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.. code-block:: idris
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natToInteger : Nat -> Integer
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natToInteger Z = 0
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natToInteger (S k) = 1 + natToInteger k
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%builtin NaturalToInteger natToInteger
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For now, any ``NaturalToInteger`` function must have exactly 1 non-erased argument, which must be a natural.
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``%builtin IntegerToNatural``
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=============================
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The ``%builtin IntegerToNatural`` pragma allows O(1) conversion of ``Integer`` s to naturals.
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For example
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.. code-block:: idris
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integerToNat : Integer -> Nat
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integerToNat x = if x <= 0
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then Z
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else S $ integerToNat (x - 1)
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Any ``IntegerToNatural`` function must have exactly 1 unrestricted ``Integer`` argument and the return type must be a natural.
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Please note, ``NaturalToInteger`` and ``IntegerToNatural`` only check the type, not that the function is correct.
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This can be used with ``%transform`` to allow many other operations to be O(1) too.
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.. code-block:: idris
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eqNat : Nat -> Nat -> Bool
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eqNat Z Z = True
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eqNat (S j) (S k) = eqNat j k
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eqNat _ _ = False
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%transform "eqNat" eqNat j k = natToInteger j == natToInteger k
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plus : Nat -> Nat -> Nat
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plus Z y = y
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plus (S x) y = S $ plus x y
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%transform "plus" plus j k = integerToNat (natToInteger j + natToInteger j)
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