Idris2/libs/prelude/Prelude/EqOrd.idr
2021-05-06 18:32:51 +03:00

216 lines
4.8 KiB
Idris

module Prelude.EqOrd
import Builtin
import Prelude.Basics
import Prelude.Ops
%default total
------------------------
-- EQUALITY, ORDERING --
------------------------
||| The Eq interface defines inequality and equality.
public export
interface Eq ty where
constructor MkEq
(==) : ty -> ty -> Bool
(/=) : ty -> ty -> Bool
x == y = not (x /= y)
x /= y = not (x == y)
public export
Eq Void where
_ == _ impossible
public export
Eq () where
_ == _ = True
public export
Eq Bool where
True == True = True
False == False = True
_ == _ = False
public export
Eq Int where
x == y = intToBool (prim__eq_Int x y)
public export
Eq Integer where
x == y = intToBool (prim__eq_Integer x y)
public export
Eq Bits8 where
x == y = intToBool (prim__eq_Bits8 x y)
public export
Eq Bits16 where
x == y = intToBool (prim__eq_Bits16 x y)
public export
Eq Bits32 where
x == y = intToBool (prim__eq_Bits32 x y)
public export
Eq Bits64 where
x == y = intToBool (prim__eq_Bits64 x y)
public export
Eq Double where
x == y = intToBool (prim__eq_Double x y)
public export
Eq Char where
x == y = intToBool (prim__eq_Char x y)
public export
Eq String where
x == y = intToBool (prim__eq_String x y)
public export
Eq a => Eq b => Eq (a, b) where
(x1, y1) == (x2, y2) = x1 == x2 && y1 == y2
public export
data Ordering = LT | EQ | GT
public export
Eq Ordering where
LT == LT = True
EQ == EQ = True
GT == GT = True
_ == _ = False
||| The Ord interface defines comparison operations on ordered data types.
public export
interface Eq ty => Ord ty where
constructor MkOrd
compare : ty -> ty -> Ordering
(<) : ty -> ty -> Bool
(<) x y = compare x y == LT
(>) : ty -> ty -> Bool
(>) x y = compare x y == GT
(<=) : ty -> ty -> Bool
(<=) x y = compare x y /= GT
(>=) : ty -> ty -> Bool
(>=) x y = compare x y /= LT
max : ty -> ty -> ty
max x y = if x > y then x else y
min : ty -> ty -> ty
min x y = if (x < y) then x else y
export
comparing : Ord a => (b -> a) -> b -> b -> Ordering
comparing p x y = compare (p x) (p y)
public export
Ord Void where
compare _ _ impossible
public export
Ord () where
compare _ _ = EQ
public export
Ord Bool where
compare False False = EQ
compare False True = LT
compare True False = GT
compare True True = EQ
public export
Ord Int where
compare x y = if x < y then LT else if x == y then EQ else GT
(<) x y = intToBool (prim__lt_Int x y)
(<=) x y = intToBool (prim__lte_Int x y)
(>) x y = intToBool (prim__gt_Int x y)
(>=) x y = intToBool (prim__gte_Int x y)
public export
Ord Integer where
compare x y = if x < y then LT else if x == y then EQ else GT
(<) x y = intToBool (prim__lt_Integer x y)
(<=) x y = intToBool (prim__lte_Integer x y)
(>) x y = intToBool (prim__gt_Integer x y)
(>=) x y = intToBool (prim__gte_Integer x y)
public export
Ord Bits8 where
compare x y = if x < y then LT else if x == y then EQ else GT
(<) x y = intToBool (prim__lt_Bits8 x y)
(<=) x y = intToBool (prim__lte_Bits8 x y)
(>) x y = intToBool (prim__gt_Bits8 x y)
(>=) x y = intToBool (prim__gte_Bits8 x y)
public export
Ord Bits16 where
compare x y = if x < y then LT else if x == y then EQ else GT
(<) x y = intToBool (prim__lt_Bits16 x y)
(<=) x y = intToBool (prim__lte_Bits16 x y)
(>) x y = intToBool (prim__gt_Bits16 x y)
(>=) x y = intToBool (prim__gte_Bits16 x y)
public export
Ord Bits32 where
compare x y = if x < y then LT else if x == y then EQ else GT
(<) x y = intToBool (prim__lt_Bits32 x y)
(<=) x y = intToBool (prim__lte_Bits32 x y)
(>) x y = intToBool (prim__gt_Bits32 x y)
(>=) x y = intToBool (prim__gte_Bits32 x y)
public export
Ord Bits64 where
compare x y = if x < y then LT else if x == y then EQ else GT
(<) x y = intToBool (prim__lt_Bits64 x y)
(<=) x y = intToBool (prim__lte_Bits64 x y)
(>) x y = intToBool (prim__gt_Bits64 x y)
(>=) x y = intToBool (prim__gte_Bits64 x y)
public export
Ord Double where
compare x y = if x < y then LT else if x == y then EQ else GT
(<) x y = intToBool (prim__lt_Double x y)
(<=) x y = intToBool (prim__lte_Double x y)
(>) x y = intToBool (prim__gt_Double x y)
(>=) x y = intToBool (prim__gte_Double x y)
public export
Ord String where
compare x y = if x < y then LT else if x == y then EQ else GT
(<) x y = intToBool (prim__lt_String x y)
(<=) x y = intToBool (prim__lte_String x y)
(>) x y = intToBool (prim__gt_String x y)
(>=) x y = intToBool (prim__gte_String x y)
public export
Ord Char where
compare x y = if x < y then LT else if x == y then EQ else GT
(<) x y = intToBool (prim__lt_Char x y)
(<=) x y = intToBool (prim__lte_Char x y)
(>) x y = intToBool (prim__gt_Char x y)
(>=) x y = intToBool (prim__gte_Char x y)
public export
Ord a => Ord b => Ord (a, b) where
compare (x1, y1) (x2, y2)
= if x1 /= x2 then compare x1 x2
else compare y1 y2