mirror of
https://github.com/ilyakooo0/Idris-dev.git
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7831e10f1c
As currently implemented, this will leak a few bytes per VM after they terminate, but it is at least better than segfaulting when sending messages to VMs which have terminated.
342 lines
9.6 KiB
C
342 lines
9.6 KiB
C
#ifndef _IDRISRTS_H
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#define _IDRISRTS_H
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#include <stdlib.h>
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#include <stdio.h>
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#include <string.h>
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#include <stdarg.h>
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#ifdef HAS_PTHREAD
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#include <pthread.h>
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#endif
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#include <stdint.h>
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#include "idris_heap.h"
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#include "idris_stats.h"
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#ifndef EXIT_SUCCESS
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#define EXIT_SUCCESS 0
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#endif
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#ifndef EXIT_FAILURE
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#define EXIT_FAILURE 1
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#endif
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// Closures
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typedef enum {
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CON, INT, BIGINT, FLOAT, STRING, STROFFSET,
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BITS8, BITS16, BITS32, BITS64, UNIT, PTR, FWD,
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MANAGEDPTR, RAWDATA
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} ClosureType;
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typedef struct Closure *VAL;
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typedef struct {
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uint32_t tag_arity;
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VAL args[];
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} con;
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typedef struct {
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VAL str;
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size_t offset;
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} StrOffset;
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// A foreign pointer, managed by the idris GC
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typedef struct {
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size_t size;
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void* data;
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} ManagedPtr;
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typedef struct Closure {
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// Use top 16 bits of ty for saying which heap value is in
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// Bottom 16 bits for closure type
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//
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// NOTE: ty can not have type ClosureType because ty must be a
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// uint32_t but enum is platform dependent
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uint32_t ty;
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union {
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con c;
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int i;
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double f;
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char* str;
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StrOffset* str_offset;
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void* ptr;
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uint8_t bits8;
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uint16_t bits16;
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uint32_t bits32;
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uint64_t bits64;
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ManagedPtr* mptr;
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size_t size;
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} info;
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} Closure;
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struct VM_t;
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struct Msg_t {
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struct VM_t* sender;
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VAL msg;
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};
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typedef struct Msg_t Msg;
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struct VM_t {
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int active; // 0 if no longer running; keep for message passing
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// TODO: If we're going to have lots of concurrent threads,
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// we really need to be cleverer than this!
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VAL* valstack;
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VAL* valstack_top;
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VAL* valstack_base;
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VAL* stack_max;
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Heap heap;
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#ifdef HAS_PTHREAD
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pthread_mutex_t inbox_lock;
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pthread_mutex_t inbox_block;
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pthread_mutex_t alloc_lock;
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pthread_cond_t inbox_waiting;
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Msg* inbox; // Block of memory for storing messages
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Msg* inbox_end; // End of block of memory
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Msg* inbox_write; // Location of next message to write
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int processes; // Number of child processes
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int max_threads; // maximum number of threads to run in parallel
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#endif
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Stats stats;
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VAL ret;
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VAL reg1;
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};
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typedef struct VM_t VM;
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// Create a new VM
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VM* init_vm(int stack_size, size_t heap_size,
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int max_threads);
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// Initialise thread-local data for this VM
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void init_threaddata(VM *vm);
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// Clean up a VM once it's no longer needed
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Stats terminate(VM* vm);
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// Create a new VM, set up everything with sensible defaults (use when
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// calling Idris from C)
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VM* idris_vm();
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void close_vm(VM* vm);
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// Set up key for thread-local data - called once from idris_main
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void init_threadkeys();
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// Functions all take a pointer to their VM, and previous stack base,
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// and return nothing.
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typedef void(*func)(VM*, VAL*);
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// Register access
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#define RVAL (vm->ret)
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#define LOC(x) (*(vm->valstack_base + (x)))
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#define TOP(x) (*(vm->valstack_top + (x)))
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#define REG1 (vm->reg1)
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// align pointer
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#define ALIGN(__p, __alignment) ((__p + __alignment - 1) & ~(__alignment - 1))
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// Retrieving values
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#define GETSTR(x) (ISSTR(x) ? (((VAL)(x))->info.str) : GETSTROFF(x))
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#define GETPTR(x) (((VAL)(x))->info.ptr)
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#define GETMPTR(x) (((VAL)(x))->info.mptr->data)
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#define GETFLOAT(x) (((VAL)(x))->info.f)
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#define TAG(x) (ISINT(x) || x == NULL ? (-1) : ( GETTY(x) == CON ? (x)->info.c.tag_arity >> 8 : (-1)) )
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#define ARITY(x) (ISINT(x) || x == NULL ? (-1) : ( GETTY(x) == CON ? (x)->info.c.tag_arity & 0x000000ff : (-1)) )
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// Already checked it's a CON
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#define CTAG(x) (((x)->info.c.tag_arity) >> 8)
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#define CARITY(x) ((x)->info.c.tag_arity & 0x000000ff)
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// Use top 16 bits for saying which heap value is in
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// Bottom 16 bits for closure type
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#define GETTY(x) ((x)->ty & 0x0000ffff)
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#define SETTY(x,t) (x)->ty = (((x)->ty & 0xffff0000) | (t))
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#define GETHEAP(x) ((x)->ty >> 16)
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#define SETHEAP(x,y) (x)->ty = (((x)->ty & 0x0000ffff) | ((y) << 16))
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// Integers, floats and operators
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typedef intptr_t i_int;
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#define MKINT(x) ((void*)((x)<<1)+1)
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#define GETINT(x) ((i_int)(x)>>1)
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#define ISINT(x) ((((i_int)x)&1) == 1)
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#define ISSTR(x) (GETTY(x) == STRING)
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#define INTOP(op,x,y) MKINT((i_int)((((i_int)x)>>1) op (((i_int)y)>>1)))
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#define UINTOP(op,x,y) MKINT((i_int)((((uintptr_t)x)>>1) op (((uintptr_t)y)>>1)))
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#define FLOATOP(op,x,y) MKFLOAT(vm, ((GETFLOAT(x)) op (GETFLOAT(y))))
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#define FLOATBOP(op,x,y) MKINT((i_int)(((GETFLOAT(x)) op (GETFLOAT(y)))))
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#define ADD(x,y) (void*)(((i_int)x)+(((i_int)y)-1))
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#define MULT(x,y) (MKINT((((i_int)x)>>1) * (((i_int)y)>>1)))
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// Stack management
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#define INITFRAME VAL* myoldbase
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#define REBASE vm->valstack_base = oldbase
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#define RESERVE(x) if (vm->valstack_top+(x) > vm->stack_max) { stackOverflow(); } \
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else { memset(vm->valstack_top, 0, (x)*sizeof(VAL)); }
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#define ADDTOP(x) vm->valstack_top += (x)
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#define TOPBASE(x) vm->valstack_top = vm->valstack_base + (x)
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#define BASETOP(x) vm->valstack_base = vm->valstack_top + (x)
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#define STOREOLD myoldbase = vm->valstack_base
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#define CALL(f) f(vm, myoldbase);
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#define TAILCALL(f) f(vm, oldbase);
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// Creating new values (each value placed at the top of the stack)
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VAL MKFLOAT(VM* vm, double val);
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VAL MKSTR(VM* vm, const char* str);
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VAL MKPTR(VM* vm, void* ptr);
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VAL MKMPTR(VM* vm, void* ptr, size_t size);
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VAL MKB8(VM* vm, uint8_t b);
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VAL MKB16(VM* vm, uint16_t b);
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VAL MKB32(VM* vm, uint32_t b);
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VAL MKB64(VM* vm, uint64_t b);
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// following versions don't take a lock when allocating
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VAL MKFLOATc(VM* vm, double val);
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VAL MKSTROFFc(VM* vm, StrOffset* off);
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VAL MKSTRc(VM* vm, char* str);
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VAL MKPTRc(VM* vm, void* ptr);
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VAL MKMPTRc(VM* vm, void* ptr, size_t size);
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char* GETSTROFF(VAL stroff);
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// #define SETTAG(x, a) (x)->info.c.tag = (a)
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#define SETARG(x, i, a) ((x)->info.c.args)[i] = ((VAL)(a))
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#define GETARG(x, i) ((x)->info.c.args)[i]
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void PROJECT(VM* vm, VAL r, int loc, int arity);
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void SLIDE(VM* vm, int args);
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void* allocate(size_t size, int outerlock);
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// void* allocCon(VM* vm, int arity, int outerlock);
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// When allocating from C, call 'idris_requireAlloc' with a size to
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// guarantee that no garbage collection will happen (and hence nothing
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// will move) until at least size bytes have been allocated.
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// idris_doneAlloc *must* be called when allocation from C is done (as it
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// may take a lock if other threads are running).
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void idris_requireAlloc(size_t size);
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void idris_doneAlloc();
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// public interface to allocation (note that this may move other pointers
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// if allocating beyond the limits given by idris_requireAlloc!)
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// 'realloc' just calls alloc and copies; 'free' does nothing
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void* idris_alloc(size_t size);
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void* idris_realloc(void* old, size_t old_size, size_t size);
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void idris_free(void* ptr, size_t size);
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#define allocCon(cl, vm, t, a, o) \
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cl = allocate(sizeof(Closure) + sizeof(VAL)*a, o); \
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SETTY(cl, CON); \
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cl->info.c.tag_arity = ((t) << 8) | (a);
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#define updateCon(cl, old, t, a) \
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cl = old; \
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SETTY(cl, CON); \
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cl->info.c.tag_arity = ((t) << 8) | (a);
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#define NULL_CON(x) nullary_cons[x]
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extern VAL* nullary_cons;
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void init_nullaries();
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void free_nullaries();
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void* vmThread(VM* callvm, func f, VAL arg);
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// Copy a structure to another vm's heap
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VAL copyTo(VM* newVM, VAL x);
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// Add a message to another VM's message queue
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int idris_sendMessage(VM* sender, VM* dest, VAL msg);
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// Check whether there are any messages in the queue and return PID of
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// sender if so (null if not)
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VM* idris_checkMessages(VM* vm);
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// Check whether there are any messages in the queue
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VM* idris_checkMessagesFrom(VM* vm, VM* sender);
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// Check whether there are any messages in the queue, and wait if not
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VM* idris_checkMessagesTimeout(VM* vm, int timeout);
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// block until there is a message in the queue
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Msg* idris_recvMessage(VM* vm);
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// block until there is a message in the queue
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Msg* idris_recvMessageFrom(VM* vm, VM* sender);
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// Query/free structure used to return message data (recvMessage will malloc,
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// so needs an explicit free)
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VAL idris_getMsg(Msg* msg);
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VM* idris_getSender(Msg* msg);
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void idris_freeMsg(Msg* msg);
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void dumpVal(VAL r);
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void dumpStack(VM* vm);
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// Casts
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#define idris_castIntFloat(x) MKFLOAT(vm, (double)(GETINT(x)))
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#define idris_castFloatInt(x) MKINT((i_int)(GETFLOAT(x)))
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VAL idris_castIntStr(VM* vm, VAL i);
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VAL idris_castBitsStr(VM* vm, VAL i);
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VAL idris_castStrInt(VM* vm, VAL i);
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VAL idris_castFloatStr(VM* vm, VAL i);
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VAL idris_castStrFloat(VM* vm, VAL i);
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// Raw memory manipulation
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void idris_memset(void* ptr, i_int offset, uint8_t c, i_int size);
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uint8_t idris_peek(void* ptr, i_int offset);
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void idris_poke(void* ptr, i_int offset, uint8_t data);
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void idris_memmove(void* dest, void* src, i_int dest_offset, i_int src_offset, i_int size);
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// String primitives
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VAL idris_concat(VM* vm, VAL l, VAL r);
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VAL idris_strlt(VM* vm, VAL l, VAL r);
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VAL idris_streq(VM* vm, VAL l, VAL r);
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VAL idris_strlen(VM* vm, VAL l);
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VAL idris_readStr(VM* vm, FILE* h);
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VAL idris_strHead(VM* vm, VAL str);
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VAL idris_strTail(VM* vm, VAL str);
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// This is not expected to be efficient! Mostly we wouldn't expect to call
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// it at all at run time.
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VAL idris_strCons(VM* vm, VAL x, VAL xs);
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VAL idris_strIndex(VM* vm, VAL str, VAL i);
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VAL idris_strRev(VM* vm, VAL str);
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// system infox
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// used indices:
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// 0 returns backend
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// 1 returns OS
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VAL idris_systemInfo(VM* vm, VAL index);
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// Command line args
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extern int __idris_argc;
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extern char **__idris_argv;
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int idris_numArgs();
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const char *idris_getArg(int i);
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// Handle stack overflow.
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// Just reports an error and exits.
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void stackOverflow();
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// I think these names are nicer for an API...
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#define idris_constructor allocCon
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#define idris_setConArg SETARG
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#define idris_getConArg GETARG
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#define idris_mkInt(x) MKINT((intptr_t)(x))
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#include "idris_gmp.h"
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#endif
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