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https://github.com/ilyakooo0/helix.git
synced 2024-11-10 14:46:04 +03:00
Retrieve completion options on ctrl-x.
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parent
955cb81687
commit
56f2193811
@ -196,6 +196,12 @@ impl Client {
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root_uri: None, // set to project root in the future
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initialization_options: None,
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capabilities: lsp::ClientCapabilities {
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// text_document:
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// { completion: {
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// dynamic_registration: bool
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// completion_item: { snippet, documentation_format, ... }
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// completion_item_kind: { }
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// } }
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..Default::default()
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},
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trace: None,
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@ -358,4 +364,41 @@ impl Client {
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pub async fn text_document_did_save(&self) -> anyhow::Result<()> {
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unimplemented!()
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}
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pub async fn completion(&self, doc: &Document) -> anyhow::Result<Vec<lsp::CompletionItem>> {
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// TODO: figure out what should happen when you complete with multiple cursors
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let params = lsp::CompletionParams {
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text_document_position: lsp::TextDocumentPositionParams {
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text_document: text_document_identifier(doc),
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position: crate::util::pos_to_lsp_pos(
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&doc.text().slice(..),
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doc.selection().cursor(),
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),
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},
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// TODO: support these tokens by async receiving and updating the choice list
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work_done_progress_params: lsp::WorkDoneProgressParams {
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work_done_token: None,
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},
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partial_result_params: lsp::PartialResultParams {
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partial_result_token: None,
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},
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context: None,
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// lsp::CompletionContext { trigger_kind: , trigger_character: Some(), }
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};
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let response = self.request::<lsp::request::Completion>(params).await?;
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let items = match response {
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Some(lsp::CompletionResponse::Array(items)) => items,
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// TODO: do something with is_incomplete
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Some(lsp::CompletionResponse::List(lsp::CompletionList {
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is_incomplete: _is_incomplete,
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items,
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})) => items,
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None => Vec::new(),
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};
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Ok(items)
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}
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}
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@ -69,10 +69,15 @@ impl Application {
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fn render(&mut self) {
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let executor = &self.executor;
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let language_servers = &self.language_servers;
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let editor = &mut self.editor;
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let compositor = &self.compositor;
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let mut cx = crate::compositor::Context { editor, executor };
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let mut cx = crate::compositor::Context {
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editor,
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executor,
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language_servers,
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};
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let area = self.terminal.size().unwrap();
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compositor.render(area, self.terminal.current_buffer_mut(), &mut cx);
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@ -113,6 +118,7 @@ impl Application {
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let mut cx = crate::compositor::Context {
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editor: &mut self.editor,
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executor: &self.executor,
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language_servers: &self.language_servers,
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};
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// Handle key events
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let should_redraw = match event {
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@ -22,6 +22,7 @@ pub struct Context<'a, 'b> {
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pub count: usize,
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pub view: &'a mut View,
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pub executor: &'a smol::Executor<'b>,
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pub language_servers: &'a helix_lsp::Registry,
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pub callback: Option<crate::compositor::Callback>,
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}
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@ -831,3 +832,31 @@ pub fn save(cx: &mut Context) {
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// TODO: handle save errors somehow?
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cx.executor.spawn(cx.view.doc.save()).detach();
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}
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pub fn completion(cx: &mut Context) {
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let language_server = cx.language_servers.get("rust", &cx.executor).unwrap();
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use log::info;
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// TODO: blocking here is not ideal
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let res = smol::block_on(language_server.completion(&cx.view.doc)).expect("completion failed!");
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let picker = ui::Picker::new(
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res,
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|item| {
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// format_fn
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item.label.as_str().into()
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},
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|editor: &mut Editor, item| {
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//
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},
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);
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cx.callback = Some(Box::new(
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move |compositor: &mut Compositor, editor: &mut Editor| {
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compositor.push(Box::new(picker));
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},
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));
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// TODO: when iterating over items, show the docs in popup
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// language server client needs to be accessible via a registry of some sort
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}
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@ -39,6 +39,7 @@ use helix_view::{Editor, View};
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// shared with commands.rs
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pub struct Context<'a> {
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pub editor: &'a mut Editor,
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pub language_servers: &'a helix_lsp::Registry,
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pub executor: &'static smol::Executor<'static>,
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}
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@ -208,6 +208,8 @@ pub fn default() -> Keymaps {
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code: KeyCode::Tab,
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modifiers: Modifiers::NONE
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}] => commands::insert::insert_tab,
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vec![ctrl!('x')] => commands::completion,
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),
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Mode::Goto => hashmap!(
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vec![Key {
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@ -263,6 +263,7 @@ impl Component for EditorView {
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let mut cx = commands::Context {
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view,
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executor: cx.executor,
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language_servers: cx.language_servers,
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count: 1,
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callback: None,
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};
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@ -196,12 +196,13 @@ impl<T> Component for Picker<T> {
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// -- Render the frame:
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// clear area
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// clear area
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let background = cx.editor.theme.get("ui.background");
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for y in area.top()..area.bottom() {
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for x in area.left()..area.right() {
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let cell = surface.get_mut(x, y);
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cell.symbol.clear();
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cell.reset();
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// cell.symbol.clear();
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cell.set_style(background);
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}
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}
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