* Added rename command * Added an error if the new path already exists * Fixed wrong command name being used * fixed clippy suggestions * removed didRenameFiles call, fixed early return due to path Err * added ':rnm' alias to ':rename' * code cleanup * formatting * removed debug line * cargo fmt * Improved new buffer error message Co-authored-by: Pascal Kuthe <pascal.kuthe@semimod.de> * Removed unnecessary path normalizing Co-authored-by: Pascal Kuthe <pascal.kuthe@semimod.de> * Update helix-term/src/commands/typed.rs Co-authored-by: Pascal Kuthe <pascal.kuthe@semimod.de> * Update helix-term/src/commands/typed.rs Co-authored-by: Pascal Kuthe <pascal.kuthe@semimod.de> * Update helix-term/src/commands/typed.rs Co-authored-by: Pascal Kuthe <pascal.kuthe@semimod.de> * Update helix-term/src/commands/typed.rs Co-authored-by: Pascal Kuthe <pascal.kuthe@semimod.de> * feat: change `rename` command to `move` * feat: add multi lsp support when moving files * feat: allow lsp calls with a custom timeout * feat: sending lsp file_changed event once file has moved --------- Co-authored-by: ontley <theontley@gmail.com> Co-authored-by: ontley <67148677+ontley@users.noreply.github.com> Co-authored-by: Pascal Kuthe <pascal.kuthe@semimod.de> |
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.cargo | ||
.github | ||
book | ||
contrib | ||
docs | ||
helix-core | ||
helix-dap | ||
helix-event | ||
helix-loader | ||
helix-lsp | ||
helix-parsec | ||
helix-term | ||
helix-tui | ||
helix-vcs | ||
helix-view | ||
runtime | ||
xtask | ||
.envrc | ||
.gitattributes | ||
.gitignore | ||
.ignore | ||
base16_theme.toml | ||
Cargo.lock | ||
Cargo.toml | ||
CHANGELOG.md | ||
default.nix | ||
flake.lock | ||
flake.nix | ||
grammars.nix | ||
languages.toml | ||
LICENSE | ||
logo_dark.svg | ||
logo_light.svg | ||
logo.svg | ||
README.md | ||
rust-toolchain.toml | ||
rustfmt.toml | ||
screenshot.png | ||
shell.nix | ||
theme.toml | ||
VERSION |
A Kakoune / Neovim inspired editor, written in Rust.
The editing model is very heavily based on Kakoune; during development I found myself agreeing with most of Kakoune's design decisions.
For more information, see the website or documentation.
All shortcuts/keymaps can be found in the documentation on the website.
Features
- Vim-like modal editing
- Multiple selections
- Built-in language server support
- Smart, incremental syntax highlighting and code editing via tree-sitter
It's a terminal-based editor first, but I'd like to explore a custom renderer (similar to Emacs) in wgpu or skulpin.
Note: Only certain languages have indentation definitions at the moment. Check
runtime/queries/<lang>/
for indents.scm
.
Installation
Contributing
Contributing guidelines can be found here.
Getting help
Your question might already be answered on the FAQ.
Discuss the project on the community Matrix Space (make sure to join #helix-editor:matrix.org
if you're on a client that doesn't support Matrix Spaces yet).
Credits
Thanks to @jakenvac for designing the logo!