Adding the game engine 'instead' and some games.

svn path=/nixpkgs/trunk/; revision=24009
This commit is contained in:
Lluís Batlle i Rossell 2010-09-30 18:58:48 +00:00
parent 8db80a9616
commit 1019692db7
2 changed files with 66 additions and 0 deletions

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@ -0,0 +1,62 @@
{ stdenv, fetchurl, SDL, SDL_ttf, SDL_image, SDL_mixer, pkgconfig, lua, zlib, unzip }:
let
version = "1.2.2";
# I took two games at random from http://instead.syscall.ru/games/
games = [
(fetchurl {
url = http://instead-games.googlecode.com/files/instead-apple-day-1.2.zip;
sha256 = "0d4m554hiqmgl4xl0jp0b3bqjl35879768hqznh9y57y04sygd2a";
})
(fetchurl {
url = http://instead-games.googlecode.com/files/instead-cat-1.3.zip;
sha256 = "0vmsn7jg2vy5kqqbzad289vk4j3piarj1xpwyz72wgyc3k7djg4v";
})
(fetchurl {
url = http://instead-games.googlecode.com/files/instead-cat_en-1.2.zip;
sha256 = "0jlm3ssqlka16dm0rg6qfjh6xdh3pv7lj2s4ib4mqwj2vfy0v6sg";
})
(fetchurl {
url = http://instead-games.googlecode.com/files/instead-vinny-0.1.zip;
sha256 = "15qdbg82zp3a8vz4qxminr0xbzbdpnsciliy2wm3raz4hnadawg1";
})
];
in
stdenv.mkDerivation rec {
name = "instead-" + version;
src = fetchurl {
url = "http://instead.googlecode.com/files/instead_${version}.tar.gz";
sha256 = "178xxqvjl5v1bhjrlf8cqpkw85j25fldf0wn6bgyzicr6fspxb25";
};
NIX_LDFLAGS = "-llua -lgcc_s";
buildInputs = [ SDL SDL_ttf SDL_image SDL_mixer pkgconfig lua zlib unzip ];
configurePhase = ''
sed -i -e "s,DATAPATH=.,DATAPATH=$out/share/${name}/," Rules.make
'';
inherit games;
installPhase = ''
ensureDir $out/bin $out/share/${name}
cp sdl-instead $out/bin
cp -R games languages stead themes $out/share/${name}
pushd $out/share/${name}/games
for a in $games; do
unzip $a
done
popd
'';
meta = {
description = "Simple text adventure interpreter for Unix and Windows";
homepage = http://instead.syscall.ru/;
license = "GPLv2";
platforms = with stdenv.lib.platforms; linux;
};
}

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@ -6492,6 +6492,10 @@ let
hexen = callPackage ../games/hexen { };
instead = callPackage ../games/instead {
lua = lua5;
};
kobodeluxe = callPackage ../games/kobodeluxe { };
lincity = builderDefsPackage (import ../games/lincity) {