diff --git a/pkgs/applications/window-managers/awesome/cmake284.patch b/pkgs/applications/window-managers/awesome/cmake284.patch new file mode 100644 index 000000000000..4af70227805f --- /dev/null +++ b/pkgs/applications/window-managers/awesome/cmake284.patch @@ -0,0 +1,40 @@ +From 1aedd853fcaeeafadd24512f84e6e269f5db0b4e Mon Sep 17 00:00:00 2001 +From: Thomas Moschny +Date: Mon, 21 Feb 2011 17:58:04 +0100 +Subject: [PATCH] Normalize icon path names (fixes #869). + +The elements in ${icon_sources}, as returned by file(GLOB ...) contain +double slashes, could be a bug in cmake. This causes building with +cmake 2.8.4 to fail, due to dependency problems lateron. + +This patch works around the issue by normalizing all path names in +${icon_sources} while appending them to ${ALL_ICONS}, thereby removing +the double slashes. +--- + CMakeLists.txt | 3 ++- + 1 files changed, 2 insertions(+), 1 deletions(-) + +diff --git a/CMakeLists.txt b/CMakeLists.txt +index 64be9b9..472bec2 100644 +--- a/CMakeLists.txt ++++ b/CMakeLists.txt +@@ -244,14 +244,15 @@ endif() + + # {{{ Theme icons + file(GLOB icon_sources RELATIVE ${SOURCE_DIR} ${SOURCE_DIR}/themes/*/titlebar/*.png) +-set(ALL_ICONS ${icon_sources}) + + foreach(icon ${icon_sources}) + # Copy all icons to the build dir to simplify the following code. + # Source paths are interpreted relative to ${SOURCE_DIR}, target paths + # relative to ${BUILD_DIR}. + get_filename_component(icon_path ${icon} PATH) ++ get_filename_component(icon_name ${icon} NAME) + file(COPY ${icon} DESTINATION ${icon_path}) ++ set(ALL_ICONS ${ALL_ICONS} "${icon_path}/${icon_name}") + endforeach() + + macro(a_icon_convert match replacement input) +-- +1.7.3.4 + diff --git a/pkgs/applications/window-managers/awesome/default.nix b/pkgs/applications/window-managers/awesome/default.nix index 6b35f6afa130..b94b350a8482 100644 --- a/pkgs/applications/window-managers/awesome/default.nix +++ b/pkgs/applications/window-managers/awesome/default.nix @@ -22,13 +22,15 @@ stdenv.mkDerivation rec { # We use coreutils for 'env', that will allow then finding 'bash' or 'zsh' in # the awesome lua code. I prefered that instead of adding 'bash' or 'zsh' as # dependencies. - patchPhase = '' + prePatch = '' # Fix the tab completion (supporting bash or zsh) sed s,/usr/bin/env,${coreutils}/bin/env, -i lib/awful/completion.lua.in # Remove the 'root' PATH override (I don't know why they have that) sed /WHOAMI/d -i utils/awsetbg ''; + patches = [ ./cmake284.patch ]; + # Somehow libev does not get into the rpath, although it should. # Something may be wrong in the gcc wrapper. preBuild = '' @@ -42,5 +44,7 @@ stdenv.mkDerivation rec { homepage = http://awesome.naquadah.org/; description = "Highly configurable, dynamic window manager for X"; license = "GPLv2+"; + maintainers = with stdenv.lib.maintainers; [viric]; + platforms = with stdenv.lib.platforms; linux; }; }