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xonsh: 0.4.3 -> 0.5.12
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@ -2,39 +2,34 @@
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python3Packages.buildPythonApplication rec {
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name = "xonsh-${version}";
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version = "0.4.3";
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version = "0.5.12";
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src = fetchFromGitHub {
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owner = "scopatz";
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repo = "xonsh";
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rev = version;
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sha256= "1lx95i468px908y18fa9fmfgmjsydhkpas89dxbwfnybqxxyd3ls";
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sha256= "1s733ay5vcpcl14x23n0amnddyjfla55irddalvw52vijhd2aljz";
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};
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## The logo xonsh prints during build contains unicode characters, and this
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## fails because locales have not been set up in the build environment.
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## We can fix this on Linux by setting:
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## export LOCALE_ARCHIVE=${pkgs.glibcLocales}/lib/locale/locale-archive
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## but this would not be a cross platform solution, so it's simpler to just
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## patch the setup.py script to not print the logo during build.
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#prePatch = ''
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# substituteInPlace setup.py --replace "print(logo)" ""
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#'';
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patchPhase = ''
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LC_ALL = "en_US.UTF-8";
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postPatch = ''
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rm xonsh/winutils.py
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sed -i -e "s|/bin/ls|${coreutils}/bin/ls|" tests/test_execer.py
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sed -ie 's|test_win_ipconfig|_test_win_ipconfig|g' tests/test_execer.py
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sed -ie 's|test_ipconfig|_test_ipconfig|g' tests/test_execer.py
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rm tests/test_main.py
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rm tests/test_man.py
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rm tests/test_replay.py
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sed -ie "s|/bin/ls|${coreutils}/bin/ls|" tests/test_execer.py
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sed -ie 's|/usr/bin/env|${coreutils}/bin/env|' scripts/xon.sh
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patchShebangs .
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'';
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checkPhase = ''
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HOME=$TMPDIR XONSH_INTERACTIVE=0 nosetests -x
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HOME=$TMPDIR XONSH_INTERACTIVE=0 \
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pytest \
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-k 'not test_man_completion and not test_printfile and not test_sourcefile and not test_printname ' \
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tests
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'';
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buildInputs = with python3Packages; [ glibcLocales nose pytest ];
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checkInputs = with python3Packages; [ pytest glibcLocales ];
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propagatedBuildInputs = with python3Packages; [ ply prompt_toolkit ];
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meta = with stdenv.lib; {
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