mirror of
https://github.com/ilyakooo0/nixpkgs.git
synced 2024-12-26 21:33:03 +03:00
Merge pull request #104377 from expipiplus1/joe-dxc
directx-shader-compiler: init at 1.5.2010
This commit is contained in:
commit
453c116254
50
pkgs/tools/graphics/directx-shader-compiler/default.nix
Normal file
50
pkgs/tools/graphics/directx-shader-compiler/default.nix
Normal file
@ -0,0 +1,50 @@
|
||||
{ stdenv, fetchFromGitHub, cmake, python3, git }:
|
||||
|
||||
stdenv.mkDerivation rec {
|
||||
pname = "directx-shader-compiler";
|
||||
version = "1.5.2010";
|
||||
|
||||
# Put headers in dev, there are lot of them which aren't necessary for
|
||||
# using the compiler binary.
|
||||
outputs = [ "out" "dev" ];
|
||||
|
||||
src = fetchFromGitHub {
|
||||
owner = "microsoft";
|
||||
repo = "DirectXShaderCompiler";
|
||||
rev = "v${version}";
|
||||
sha256 = "0ccfy1bfp0cm0pq63ri4yl1sr3fdn1a526bsnakg4bl6z4fwrnnj";
|
||||
# We rely on the side effect of leaving the .git directory here for the
|
||||
# version-grabbing functionality of the build system.
|
||||
fetchSubmodules = true;
|
||||
};
|
||||
|
||||
nativeBuildInputs = [ cmake git python3 ];
|
||||
|
||||
configurePhase = ''
|
||||
# Requires some additional flags to cmake from a file in the repo
|
||||
additionalCMakeFlags=$(< utils/cmake-predefined-config-params)
|
||||
cmakeFlags="$additionalCMakeFlags''${cmakeFlags:+ $cmakeFlags}"
|
||||
cmakeConfigurePhase
|
||||
'';
|
||||
|
||||
# The default install target installs heaps of LLVM stuff.
|
||||
#
|
||||
# Upstream issue: https://github.com/microsoft/DirectXShaderCompiler/issues/3276
|
||||
#
|
||||
# The following is based on the CI script:
|
||||
# https://github.com/microsoft/DirectXShaderCompiler/blob/master/appveyor.yml#L63-L66
|
||||
installPhase = ''
|
||||
mkdir -p $out/bin $out/lib $dev/include
|
||||
mv bin/dxc* $out/bin/
|
||||
mv lib/libdxcompiler.so* $out/lib/
|
||||
cp -r $src/include/dxc $dev/include/
|
||||
'';
|
||||
|
||||
meta = with stdenv.lib; {
|
||||
description = "A compiler to compile HLSL programs into DXIL and SPIR-V";
|
||||
homepage = "https://github.com/microsoft/DirectXShaderCompiler";
|
||||
platforms = platforms.linux;
|
||||
license = licenses.ncsa;
|
||||
maintainers = with maintainers; [ expipiplus1 ];
|
||||
};
|
||||
}
|
@ -17015,6 +17015,8 @@ in
|
||||
|
||||
diod = callPackage ../servers/diod { lua = lua5_1; };
|
||||
|
||||
directx-shader-compiler = callPackage ../tools/graphics/directx-shader-compiler {};
|
||||
|
||||
dkimproxy = callPackage ../servers/mail/dkimproxy { };
|
||||
|
||||
do-agent = callPackage ../servers/monitoring/do-agent { };
|
||||
|
Loading…
Reference in New Issue
Block a user