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Adding zdoom.
svn path=/nixpkgs/trunk/; revision=14194
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29
pkgs/games/zdoom/default.nix
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29
pkgs/games/zdoom/default.nix
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@ -0,0 +1,29 @@
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{stdenv, fetchsvn, cmake, SDL, nasm, p7zip, zlib, flac, fmod, libjpeg}:
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stdenv.mkDerivation {
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name = "zdoom-svn-1424";
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src = fetchsvn {
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url = http://mancubus.net/svn/hosted/zdoom/zdoom/trunk;
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rev = 1424;
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};
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buildInputs = [cmake nasm SDL p7zip zlib flac fmod libjpeg];
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cmakeFlags = [ "-DSDL_INCLUDE_DIR=${SDL}/include/SDL" ];
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preConfigure=''
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sed s@zdoom.pk3@$out/share/zdoom.pk3@ -i src/version.h
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'';
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installPhase = ''
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mkdir -p $out/bin
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cp zdoom $out/bin
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mkdir -p $out/share
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cp zdoom.pk3 $out/share
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'';
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meta = {
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homepage = http://zdoom.org/;
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description = "Enhanced port of the official DOOM source code";
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};
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}
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@ -9029,6 +9029,10 @@ let
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inherit (xlibs) libX11 xproto libXpm libXt;
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};
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zdoom = import ../games/zdoom {
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inherit cmake stdenv fetchsvn SDL nasm p7zip zlib flac fmod libjpeg;
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};
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zoom = import ../games/zoom {
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inherit fetchurl stdenv perl expat freetype;
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inherit (xlibs) xlibs;
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