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dwarf-fortress: re-include stonesense fix
This partially reverts commit dfc4744afd
.
cc @matthewbauer
This commit is contained in:
parent
9125e448df
commit
5c2ccd13a3
@ -46,6 +46,7 @@ let
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fetchSubmodules = true;
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};
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patches = [ ./fix-stonesense.patch ];
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nativeBuildInputs = [ cmake perl XMLLibXML XMLLibXSLT fakegit ];
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# We don't use system libraries because dfhack needs old C++ ABI.
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buildInputs = [ zlib SDL ]
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23
pkgs/games/dwarf-fortress/dfhack/fix-stonesense.patch
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23
pkgs/games/dwarf-fortress/dfhack/fix-stonesense.patch
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@ -0,0 +1,23 @@
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From f5be6fe5fb192f01ae4551ed9217e97fd7f6a0ae Mon Sep 17 00:00:00 2001
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From: Herwig Hochleitner <hhochleitner@gmail.com>
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Date: Sun, 1 Oct 2017 18:01:43 +0200
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Subject: [PATCH] include <GL/glext.h>
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this fixes `GLhandleARB` not being defined
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---
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plugins/stonesense/common.h | 2 ++
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1 file changed, 2 insertions(+)
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diff --git a/plugins/stonesense/common.h b/plugins/stonesense/common.h
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index eb36691..ef45389 100644
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--- a/plugins/stonesense/common.h
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+++ b/plugins/stonesense/common.h
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@@ -31,6 +31,8 @@ using namespace df::enums;
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#include <allegro5/allegro_opengl.h>
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#include <allegro5/utf8.h>
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+#include <GL/glext.h>
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+
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// allegro leaks X headers, undef some of it here:
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#undef TileShape
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#undef None
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