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Remove Wine-Warcraft because WarCraft 3 works just fine in vanilla Wine now.
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@ -1,49 +0,0 @@
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{ stdenv, fetchgit, xlibs, flex, bison, mesa, alsaLib
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, ncurses, libpng, libjpeg, lcms, freetype, fontconfig, fontforge
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, libxml2, libxslt, openssl, gnutls
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}:
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assert stdenv.isLinux;
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assert stdenv.gcc.gcc != null;
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stdenv.mkDerivation rec {
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name = "wine-warcraft-${version}";
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version = "1.1.19";
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src = fetchgit {
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url = git://repo.or.cz/wine/warcraft3.git;
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rev = "38faaffd99331b71284d8da5f76f38625107ed6d";
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};
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buildInputs = [
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xlibs.xlibs flex bison xlibs.libXi mesa
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xlibs.libXcursor xlibs.libXinerama xlibs.libXrandr
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xlibs.libXrender xlibs.libXxf86vm xlibs.libXcomposite
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xlibs.xf86vidmodeproto
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alsaLib ncurses libpng libjpeg lcms fontforge
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libxml2 libxslt openssl gnutls
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];
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# Wine locates a lot of libraries dynamically through dlopen(). Add
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# them to the RPATH so that the user doesn't have to set them in
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# LD_LIBRARY_PATH.
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NIX_LDFLAGS = map (path: "-rpath ${path}/lib ") [
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freetype fontconfig stdenv.gcc.gcc mesa mesa.libdrm
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xlibs.libXinerama xlibs.libXrender xlibs.libXrandr
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xlibs.libXcursor xlibs.libXcomposite xlibs.libXxf86vm
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xlibs.xf86vidmodeproto
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openssl gnutls
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];
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# Don't shrink the ELF RPATHs in order to keep the extra RPATH
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# elements specified above.
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dontPatchELF = true;
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meta = with stdenv.lib; {
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homepage = "http://www.winehq.org/";
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license = "LGPL";
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description = "An Open Source implementation of the Windows API on top of X, OpenGL, and Unix with patches for Warcraft 3";
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maintainers = [ maintainers.phreedom ];
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platforms = [ "i686-linux" ];
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};
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}
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@ -9157,8 +9157,6 @@ let
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# Wine cannot be built in 64-bit; use a 32-bit build instead.
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wine = callPackage_i686 ../misc/emulators/wine { };
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wineWarcraft = callPackage_i686 ../misc/emulators/wine/wine-warcraft.nix { };
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x2x = callPackage ../tools/X11/x2x { };
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xosd = callPackage ../misc/xosd { };
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