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godot: 2.1.3 -> 2.1.4
When I tested this locally I had already merged in pull #31587. fixes #31588 #31587
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@ -1,21 +1,21 @@
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{ stdenv, fetchFromGitHub, gcc, scons, pkgconfig, libX11, libXcursor
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{ stdenv, fetchFromGitHub, gcc5, scons, pkgconfig, libX11, libXcursor
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, libXinerama, libXrandr, libXrender, freetype, openssl, alsaLib
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, libpulseaudio, mesa_glu, zlib }:
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stdenv.mkDerivation rec {
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name = "godot-${version}";
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version = "2.1.3-stable";
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version = "2.1.4-stable";
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src = fetchFromGitHub {
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owner = "godotengine";
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repo = "godot";
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rev = version;
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sha256 = "04qbab0icpv3ascr4dqgj18sqvw04a1jypcngb0ji8npa8q9wxb2";
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sha256 = "0d2zczn5k7296sky5gllq55cxd586nx134y2iwjpkqqjr62g0h48";
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};
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nativeBuildInputs = [ pkgconfig ];
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buildInputs = [
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gcc scons libX11 libXcursor libXinerama libXrandr libXrender
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gcc5 scons libX11 libXcursor libXinerama libXrandr libXrender
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freetype openssl alsaLib libpulseaudio mesa_glu zlib
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];
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