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clonehero: init at 0.23.2.2
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6617122306
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73
pkgs/games/clonehero/default.nix
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73
pkgs/games/clonehero/default.nix
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{ lib
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, stdenv
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, fetchurl
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, autoPatchelfHook
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, alsaLib
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, gtk2
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, libXrandr
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, libXScrnSaver
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, udev
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, zlib
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}:
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let
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name = "clonehero";
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in
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stdenv.mkDerivation rec {
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pname = "${name}-unwrapped";
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version = "0.23.2.2";
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src = fetchurl {
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url = "http://dl.clonehero.net/${name}-v${lib.removePrefix "0" version}/${name}-linux.tar.gz";
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sha256 = "0k9jcnd55yhr42gj8cmysd18yldp4k3cpk4z884p2ww03fyfq7mi";
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};
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outputs = [ "out" "doc" ];
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nativeBuildInputs = [ autoPatchelfHook ];
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buildInputs = [
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# Load-time libraries (loaded from DT_NEEDED section in ELF binary)
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gtk2
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stdenv.cc.cc.lib
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zlib
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# Run-time libraries (loaded with dlopen)
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alsaLib # ALSA sound
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libXrandr # X11 resolution detection
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libXScrnSaver # X11 screensaver prevention
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udev # udev input drivers
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];
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installPhase = ''
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mkdir -p "$out/bin" "$out/share"
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install -Dm755 ${name} "$out/bin"
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cp -r clonehero_Data "$out/share"
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mkdir -p "$doc/share/${name}"
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cp README.txt "$doc/share/${name}"
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'';
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# Patch required run-time libraries as load-time libraries
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#
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# Libraries found with:
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# > strings clonehero | grep '\.so'
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# and
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# > strace clonehero 2>&1 | grep '\.so'
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postFixup = ''
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patchelf \
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--add-needed libasound.so.2 \
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--add-needed libudev.so.1 \
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--add-needed libXrandr.so.2 \
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--add-needed libXss.so.1 \
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"$out/bin/${name}"
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'';
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meta = with lib; {
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description = "Clone of Guitar Hero and Rockband-style games";
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homepage = "https://clonehero.net";
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license = licenses.unfree;
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maintainers = with maintainers; [ metadark ];
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platforms = [ "x86_64-linux" ];
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};
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}
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39
pkgs/games/clonehero/fhs-wrapper.nix
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39
pkgs/games/clonehero/fhs-wrapper.nix
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{ clonehero-unwrapped
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, makeDesktopItem
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, buildFHSUserEnv
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, liberation_ttf
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, callPackage
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}:
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let
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name = "clonehero";
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desktopName = "Clone Hero";
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desktopItem = makeDesktopItem {
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inherit name desktopName;
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comment = clonehero-unwrapped.meta.description;
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exec = name;
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icon = name;
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categories = "Game;";
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};
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in
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buildFHSUserEnv {
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inherit name;
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inherit (clonehero-unwrapped) meta;
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# Clone Hero has /usr/share/fonts hard-coded in its binary for looking up fonts.
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# This workaround is necessary for rendering text on the keybinding screen (and possibly elsewhere)
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# If a better solution is found, the FHS environment can be removed.
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extraBuildCommands = ''
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chmod +w usr/share
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mkdir -p usr/share/fonts/truetype
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ln -s ${liberation_ttf}/share/fonts/truetype/* usr/share/fonts/truetype
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'';
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extraInstallCommands = ''
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mkdir -p "$out/share/applications" "$out/share/pixmaps"
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cp ${desktopItem}/share/applications/* "$out/share/applications"
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ln -s ${clonehero-unwrapped}/share/clonehero_Data/Resources/UnityPlayer.png "$out/share/pixmaps/${name}.png"
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'';
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runScript = callPackage ./xdg-wrapper.nix { };
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}
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21
pkgs/games/clonehero/xdg-wrapper.nix
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21
pkgs/games/clonehero/xdg-wrapper.nix
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{ stdenv, clonehero-unwrapped, writeScript }:
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# Clone Hero doesn't have an installer, so it just stores configuration & data relative to the binary.
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# This wrapper works around that limitation, storing game configuration & data in XDG_CONFIG_HOME.
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let
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name = "clonehero";
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desktopName = "Clone Hero";
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in
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writeScript "${name}-xdg-wrapper-${clonehero-unwrapped.version}" ''
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#!${stdenv.shell} -e
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configDir="''${XDG_CONFIG_HOME:-$HOME/.config}/unity3d/srylain Inc_/${desktopName}"
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mkdir -p "$configDir"
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# Force link shipped clonehero_Data, unless directory already exists (to allow modding)
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if [ ! -d "$configDir/clonehero_Data" ] || [ -L "$configDir/clonehero_Data" ]; then
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ln -snf ${clonehero-unwrapped}/share/clonehero_Data "$configDir"
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fi
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# Fake argv[0] to emulate running in the config directory
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exec -a "$configDir/${name}" ${clonehero-unwrapped}/bin/${name} "$@"
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''
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@ -25245,6 +25245,10 @@ in
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chocolateDoom = callPackage ../games/chocolate-doom { };
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clonehero-unwrapped = pkgs.callPackage ../games/clonehero { };
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clonehero = pkgs.callPackage ../games/clonehero/fhs-wrapper.nix { };
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crispyDoom = callPackage ../games/crispy-doom { };
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cri-o = callPackage ../applications/virtualization/cri-o/wrapper.nix { };
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