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Added VisualBoy advance; a gameboy/gameboy color/gameboy advance emulator
svn path=/nixpkgs/trunk/; revision=27904
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16
pkgs/misc/emulators/VisualBoyAdvance/default.nix
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16
pkgs/misc/emulators/VisualBoyAdvance/default.nix
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@ -0,0 +1,16 @@
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{stdenv, fetchurl, zlib, libpng, SDL, nasm}:
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stdenv.mkDerivation {
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name = "VisualBoyAdvance-1.7.2";
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src = fetchurl {
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url = mirror://sourceforge/vba/VisualBoyAdvance-src-1.7.2.tar.gz;
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sha256 = "1dr9w5i296dyq2gbx7sijk6p375aqnwld2n6rwnbzm2g3a94y4gl";
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};
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patches = [ ./fix.diff ]; # patch to shut up lost of precision errors
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preConfigure = ''
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# Fix errors with invalid conversion from 'const char*' to 'char*'
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sed -i -e "s|char \* p = strrchr|const char * p = strrchr|g" src/GBA.cpp
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sed -i -e "s|char \* p = strrchr|const char * p = strrchr|g" src/Util.cpp
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'';
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buildInputs = [ zlib libpng SDL ] ++ stdenv.lib.optional (stdenv.system == "i686-linux") nasm;
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}
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31
pkgs/misc/emulators/VisualBoyAdvance/fix.diff
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31
pkgs/misc/emulators/VisualBoyAdvance/fix.diff
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@ -0,0 +1,31 @@
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diff -urN ../tmp-orig/visualboyadvance-1.7.2/src/sdl/debugger.cpp
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./src/sdl/debugger.cpp
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--- ../tmp-orig/visualboyadvance-1.7.2/src/sdl/debugger.cpp 2004-05-13
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16:13:14.000000000 +0200
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+++ ./src/sdl/debugger.cpp 2005-03-21 21:57:06.000000000 +0100
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@@ -950,9 +950,9 @@
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{
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u32 address = 0;
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if(mem >= (u32*)&workRAM[0] && mem <= (u32*)&workRAM[0x3ffff])
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- address = 0x2000000 + ((u32)mem - (u32)&workRAM[0]);
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+ address = 0x2000000 + ((unsigned long)mem - (unsigned long)&workRAM[0]);
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else
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- address = 0x3000000 + ((u32)mem - (u32)&internalRAM[0]);
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+ address = 0x3000000 + ((unsigned long)mem - (unsigned long)&internalRAM[0]);
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if(size == 2)
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printf("Breakpoint (on write) address %08x old:%08x new:%08x\n",
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diff -urN ../tmp-orig/visualboyadvance-1.7.2/src/prof/prof.cpp
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./src/prof/prof.cpp
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--- ../tmp-orig/visualboyadvance-1.7.2/src/prof/prof.cpp 2004-05-13
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16:31:58.000000000 +0200
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+++ ./src/prof/prof.cpp 2005-03-21 21:56:27.000000000 +0100
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@@ -266,7 +266,7 @@
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for (toindex=froms[fromindex]; toindex!=0; toindex=tos[toindex].link) {
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if(profWrite8(fd, GMON_TAG_CG_ARC) ||
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profWrite32(fd, (u32)frompc) ||
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- profWrite32(fd, (u32)tos[toindex].selfpc) ||
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+ profWrite32(fd, (unsigned long)tos[toindex].selfpc) ||
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profWrite32(fd, tos[toindex].count)) {
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systemMessage(0, "mcount: arc");
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fclose(fd);
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@ -8133,6 +8133,8 @@ let
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vice = callPackage ../misc/emulators/vice { };
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VisualBoyAdvance = callPackage ../misc/emulators/VisualBoyAdvance { };
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# Wine cannot be built in 64-bit; use a 32-bit build instead.
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wine = callPackage_i686 ../misc/emulators/wine { };
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