diff --git a/pkgs/development/libraries/gamenetworkingsockets/default.nix b/pkgs/development/libraries/gamenetworkingsockets/default.nix new file mode 100644 index 000000000000..5f2fdb8f749a --- /dev/null +++ b/pkgs/development/libraries/gamenetworkingsockets/default.nix @@ -0,0 +1,32 @@ +{ stdenv, fetchFromGitHub, cmake, ninja, go, protobuf, openssl }: + +stdenv.mkDerivation rec { + pname = "GameNetworkingSockets"; + version = "1.2.0"; + + src = fetchFromGitHub { + owner = "ValveSoftware"; + repo = pname; + rev = "v${version}"; + sha256 = "1zghyc4liml8gzxflyh5gp6zi11ny6ng5hv9wyqvp32rfx221gc6"; + }; + + nativeBuildInputs = [ cmake ninja go ]; + + cmakeFlags = [ "-G Ninja" ]; + + # tmp home for go + preBuild = "export HOME=\"$TMPDIR\""; + + buildInputs = [ protobuf openssl ]; + + meta = with stdenv.lib; { + # build failure is resolved on master, remove at next release + broken = stdenv.isDarwin; + description = "GameNetworkingSockets is a basic transport layer for games"; + license = licenses.bsd3; + platforms = platforms.unix; + inherit (src.meta) homepage; + maintainers = [ maintainers.sternenseemann ]; + }; +} diff --git a/pkgs/top-level/all-packages.nix b/pkgs/top-level/all-packages.nix index 95d283ec005c..144c58fbdd48 100644 --- a/pkgs/top-level/all-packages.nix +++ b/pkgs/top-level/all-packages.nix @@ -13254,6 +13254,8 @@ in funambol = callPackage ../development/libraries/funambol { }; + gamenetworkingsockets = callPackage ../development/libraries/gamenetworkingsockets { }; + gamin = callPackage ../development/libraries/gamin { }; fam = gamin; # added 2018-04-25