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ecwolf: add darwin support
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parent
763193e374
commit
8fd3e5e331
@ -1,10 +1,10 @@
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{ stdenv
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, lib
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, fetchFromBitbucket
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, makeDesktopItem
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, copyDesktopItems
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, cmake
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, copyDesktopItems
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, pkg-config
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, makeWrapper
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, zlib
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, bzip2
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, libjpeg
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@ -25,18 +25,20 @@ stdenv.mkDerivation rec {
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sha256 = "V2pSP8i20zB50WtUMujzij+ISSupdQQ/oCYYrOaTU1g=";
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};
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nativeBuildInputs = [ cmake copyDesktopItems pkg-config ];
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nativeBuildInputs = [ cmake copyDesktopItems pkg-config ]
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++ lib.optionals stdenv.isDarwin [ makeWrapper ];
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buildInputs = [ zlib bzip2 libjpeg SDL2 SDL2_net SDL2_mixer gtk3 ];
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# Disable app bundle creation on Darwin. It fails, and it is not needed to run it from the Nix store
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preConfigure = lib.optionalString stdenv.isDarwin ''
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sed -i -e "s|include(\''${CMAKE_CURRENT_SOURCE_DIR}/macosx/install.txt)||" src/CMakeLists.txt
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'';
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NIX_LDFLAGS = lib.optionalString stdenv.isDarwin "-framework AppKit";
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# ECWolf installs its binary to the games/ directory, but Nix only adds bin/
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# directories to the PATH.
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postInstall = ''
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postInstall = lib.optionalString stdenv.isLinux ''
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mv "$out/games" "$out/bin"
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'' + lib.optionalString stdenv.isDarwin ''
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mkdir -p $out/{Applications,bin}
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cp -R ecwolf.app $out/Applications
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makeWrapper $out/{Applications/ecwolf.app/Contents/MacOS,bin}/ecwolf
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'';
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meta = with lib; {
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@ -45,7 +47,5 @@ stdenv.mkDerivation rec {
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license = licenses.gpl2Plus;
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maintainers = with maintainers; [ jayman2000 sander ];
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platforms = platforms.all;
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# On Darwin, the linker fails to find a bunch of symbols.
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broken = stdenv.isDarwin;
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};
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}
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