mirror of
https://github.com/ilyakooo0/nixpkgs.git
synced 2024-12-24 20:02:58 +03:00
Merge pull request #53038 from CrazedProgrammer/riko4
riko4: init at 0.1.0
This commit is contained in:
commit
96d07397c5
23
pkgs/development/libraries/curlpp/default.nix
Normal file
23
pkgs/development/libraries/curlpp/default.nix
Normal file
@ -0,0 +1,23 @@
|
||||
{ stdenv, fetchFromGitHub, cmake, curl }:
|
||||
|
||||
stdenv.mkDerivation rec {
|
||||
name = "curlpp-${version}";
|
||||
version = "0.8.1";
|
||||
src = fetchFromGitHub {
|
||||
owner = "jpbarrette";
|
||||
repo = "curlpp";
|
||||
rev = "v${version}";
|
||||
sha256 = "1b0ylnnrhdax4kwjq64r1fk0i24n5ss6zfzf4hxwgslny01xiwrk";
|
||||
};
|
||||
|
||||
buildInputs = [ curl ];
|
||||
nativeBuildInputs = [ cmake ];
|
||||
enableParallelBuilding = true;
|
||||
|
||||
meta = with stdenv.lib; {
|
||||
homepage = https://www.curlpp.org/;
|
||||
description = "C++ wrapper around libcURL";
|
||||
license = licenses.mit;
|
||||
maintainers = with maintainers; [ CrazedProgrammer ];
|
||||
};
|
||||
}
|
68
pkgs/games/riko4/default.nix
Normal file
68
pkgs/games/riko4/default.nix
Normal file
@ -0,0 +1,68 @@
|
||||
{ stdenv, fetchFromGitHub, cmake, SDL2, libGLU, luajit, curl, curlpp }:
|
||||
|
||||
let
|
||||
# Newer versions of sdl-gpu don't work with Riko4 (corrupted graphics),
|
||||
# and this library does not have a proper release version, so let the
|
||||
# derivation for this stay next to the Riko4 derivation for now.
|
||||
sdl-gpu = stdenv.mkDerivation rec {
|
||||
name = "sdl-gpu-${version}";
|
||||
version = "2018-11-01";
|
||||
src = fetchFromGitHub {
|
||||
owner = "grimfang4";
|
||||
repo = "sdl-gpu";
|
||||
rev = "a4ff1ab02410f154b004c29ec46e07b22890fa1f";
|
||||
sha256 = "1wdwg331s7r4dhq1l8w4dvlqf4iywskpdrscgbwrz9j0c6nqqi3v";
|
||||
};
|
||||
buildInputs = [ SDL2 libGLU ];
|
||||
nativeBuildInputs = [ cmake ];
|
||||
enableParallelBuilding = true;
|
||||
|
||||
meta = with stdenv.lib; {
|
||||
homepage = https://github.com/grimfang4/sdl-gpu;
|
||||
description = "A library for high-performance, modern 2D graphics with SDL written in C";
|
||||
license = licenses.mit;
|
||||
maintainers = with maintainers; [ CrazedProgrammer ];
|
||||
};
|
||||
};
|
||||
in
|
||||
|
||||
stdenv.mkDerivation rec {
|
||||
name = "riko4-${version}";
|
||||
version = "0.1.0";
|
||||
src = fetchFromGitHub {
|
||||
owner = "incinirate";
|
||||
repo = "Riko4";
|
||||
rev = "v${version}";
|
||||
sha256 = "008i9991sn616dji96jfwq6gszrspbx4x7cynxb1cjw66phyy5zp";
|
||||
};
|
||||
|
||||
buildInputs = [ SDL2 luajit sdl-gpu curl curlpp ];
|
||||
nativeBuildInputs = [ cmake ];
|
||||
|
||||
hardeningDisable = [ "fortify" ];
|
||||
cmakeFlags = [ "-DSDL2_gpu_INCLUDE_DIR=\"${sdl-gpu}/include\"" ];
|
||||
|
||||
# Riko4 needs the data/ and scripts/ directories to be in its PWD.
|
||||
installPhase = ''
|
||||
install -Dm0755 riko4 $out/bin/.riko4-unwrapped
|
||||
mkdir -p $out/lib/riko4
|
||||
cp -r ../data $out/lib/riko4
|
||||
cp -r ../scripts $out/lib/riko4
|
||||
cat > $out/bin/riko4 <<EOF
|
||||
#!/bin/sh
|
||||
pushd $out/lib/riko4 > /dev/null
|
||||
exec $out/bin/.riko4-unwrapped "\$@"
|
||||
popd > /dev/null
|
||||
EOF
|
||||
chmod +x $out/bin/riko4
|
||||
'';
|
||||
|
||||
enableParallelBuilding = true;
|
||||
|
||||
meta = with stdenv.lib; {
|
||||
homepage = https://github.com/incinirate/Riko4;
|
||||
description = "Fantasy console for pixel art game development";
|
||||
license = licenses.mit;
|
||||
maintainers = with maintainers; [ CrazedProgrammer ];
|
||||
};
|
||||
}
|
@ -9869,6 +9869,8 @@ in
|
||||
|
||||
curlcpp = callPackage ../development/libraries/curlcpp { };
|
||||
|
||||
curlpp = callPackage ../development/libraries/curlpp { };
|
||||
|
||||
cutee = callPackage ../development/libraries/cutee { };
|
||||
|
||||
cutelyst = libsForQt5.callPackage ../development/libraries/cutelyst { };
|
||||
@ -21366,6 +21368,8 @@ in
|
||||
};
|
||||
};
|
||||
|
||||
riko4 = callPackage ../games/riko4 { };
|
||||
|
||||
rili = callPackage ../games/rili { };
|
||||
|
||||
rimshot = callPackage ../games/rimshot { love = love_0_7; };
|
||||
|
Loading…
Reference in New Issue
Block a user