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endless sky: init at 0.9.4
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@ -242,6 +242,7 @@
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leonardoce = "Leonardo Cecchi <leonardo.cecchi@gmail.com>";
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lethalman = "Luca Bruno <lucabru@src.gnome.org>";
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lewo = "Antoine Eiche <lewo@abesis.fr>";
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lheckemann = "Linus Heckemann <git@sphalerite.org>";
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lhvwb = "Nathaniel Baxter <nathaniel.baxter@gmail.com>";
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lihop = "Leroy Hopson <nixos@leroy.geek.nz>";
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linquize = "Linquize <linquize@yahoo.com.hk>";
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46
pkgs/games/endless-sky/default.nix
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46
pkgs/games/endless-sky/default.nix
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@ -0,0 +1,46 @@
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{ stdenv, fetchFromGitHub
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, SDL2, libpng, libjpeg, glew, openal, scons
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}:
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let
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version = "0.9.4";
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in
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stdenv.mkDerivation rec {
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name = "endless-sky-${version}";
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src = fetchFromGitHub {
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owner = "endless-sky";
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repo = "endless-sky";
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rev = "v${version}";
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sha256 = "1mirdcpap0a280j472lhmhqg605b7glvdr4l93qcapk8an8d46m7";
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};
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enableParallelBuilding = true;
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buildInputs = [
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SDL2 libpng libjpeg glew openal scons
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];
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patches = [
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./fixes.patch
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];
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buildPhase = ''
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scons -j$NIX_BUILD_CORES PREFIX="$out"
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'';
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installPhase = ''
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scons -j$NIX_BUILD_CORES install PREFIX="$out"
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'';
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meta = with stdenv.lib; {
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description = "A sandbox-style space exploration game similar to Elite, Escape Velocity, or Star Control";
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homepage = "https://endless-sky.github.io/";
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license = with licenses; [
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gpl3Plus cc-by-sa-30 cc-by-sa-40 publicDomain
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];
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maintainers = with maintainers; [ lheckemann ];
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platforms = with platforms; allBut darwin;
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};
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}
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45
pkgs/games/endless-sky/fixes.patch
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45
pkgs/games/endless-sky/fixes.patch
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@ -0,0 +1,45 @@
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diff --git a/SConstruct b/SConstruct
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index 48fd080..419b40d 100644
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--- a/SConstruct
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+++ b/SConstruct
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@@ -1,7 +1,7 @@
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import os
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# Load any environment variables that alter the build.
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-env = Environment()
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+env = Environment(ENV = os.environ)
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if 'CCFLAGS' in os.environ:
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env.Append(CCFLAGS = os.environ['CCFLAGS'])
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if 'CXXFLAGS' in os.environ:
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@@ -55,7 +55,7 @@ sky = env.Program("endless-sky", Glob("build/" + env["mode"] + "/*.cpp"))
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# Install the binary:
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-env.Install("$DESTDIR$PREFIX/games", sky)
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+env.Install("$DESTDIR$PREFIX/bin", sky)
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# Install the desktop file:
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env.Install("$DESTDIR$PREFIX/share/applications", "endless-sky.desktop")
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diff --git a/source/Files.cpp b/source/Files.cpp
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index c8c8957..d196459 100644
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--- a/source/Files.cpp
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+++ b/source/Files.cpp
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@@ -114,15 +114,9 @@ void Files::Init(const char * const *argv)
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if(resources.back() != '/')
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resources += '/';
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#if defined __linux__ || defined __FreeBSD__ || defined __DragonFly__
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- // Special case, for Linux: the resource files are not in the same place as
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- // the executable, but are under the same prefix (/usr or /usr/local).
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- static const string LOCAL_PATH = "/usr/local/";
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- static const string STANDARD_PATH = "/usr/";
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- static const string RESOURCE_PATH = "share/games/endless-sky/";
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- if(!resources.compare(0, LOCAL_PATH.length(), LOCAL_PATH))
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- resources = LOCAL_PATH + RESOURCE_PATH;
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- else if(!resources.compare(0, STANDARD_PATH.length(), STANDARD_PATH))
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- resources = STANDARD_PATH + RESOURCE_PATH;
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+ // Workaround for NixOS. Not sure how to proceed with other OSes, feedback
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+ // is welcome.
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+ resources += "../share/games/endless-sky/";
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#elif defined __APPLE__
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// Special case for Mac OS X: the resources are in ../Resources relative to
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// the folder the binary is in.
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@ -1550,7 +1550,6 @@ in
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emscriptenStdenv = stdenv // { mkDerivation = buildEmscriptenPackage; };
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efibootmgr = callPackage ../tools/system/efibootmgr { };
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efivar = callPackage ../tools/system/efivar { };
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@ -15662,6 +15661,8 @@ in
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egoboo = callPackage ../games/egoboo { };
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endless-sky = callPackage ../games/endless-sky { };
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eternity = callPackage ../games/eternity-engine { };
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extremetuxracer = callPackage ../games/extremetuxracer {
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